dialoguemanager conflict

actorid
eduard 12 years ago
parent c85400b809
commit fb25f407fb

@ -43,89 +43,6 @@
namespace
{
<<<<<<< HEAD
template<typename T1, typename T2>
bool selectCompare (char comp, T1 value1, T2 value2)
{
switch (comp)
{
case '0': return value1==value2;
// case '1': return value1!=value2;
case '2': return value1>value2;
case '3': return value1>=value2;
case '4': return value1<value2;
case '5': return value1<=value2;
}
throw std::runtime_error ("unknown compare type in dialogue info select");
}
template<typename T>
bool checkLocal (char comp, const std::string& name, T value, const MWWorld::Ptr& actor,
const ESMS::ESMStore& store)
{
std::string scriptName = MWWorld::Class::get (actor).getScript (actor);
if (scriptName.empty())
return false; // no script
const ESM::Script *script = store.scripts.find (scriptName);
int i = 0;
for (; i<static_cast<int> (script->mVarNames.size()); ++i)
if (script->mVarNames[i]==name)
break;
if (i>=static_cast<int> (script->mVarNames.size()))
return false; // script does not have a variable of this name
const MWScript::Locals& locals = actor.getRefData().getLocals();
if (i<script->mData.mNumShorts)
return selectCompare (comp, locals.mShorts[i], value);
else
i -= script->mData.mNumShorts;
if (i<script->mData.mNumLongs)
return selectCompare (comp, locals.mLongs[i], value);
else
i -= script->mData.mNumShorts;
return selectCompare (comp, locals.mFloats.at (i), value);
}
template<typename T>
bool checkGlobal (char comp, const std::string& name, T value)
{
switch (MWBase::Environment::get().getWorld()->getGlobalVariableType (name))
{
case 's':
return selectCompare (comp, MWBase::Environment::get().getWorld()->getGlobalVariable (name).mShort, value);
case 'l':
return selectCompare (comp, MWBase::Environment::get().getWorld()->getGlobalVariable (name).mLong, value);
case 'f':
return selectCompare (comp, MWBase::Environment::get().getWorld()->getGlobalVariable (name).mFloat, value);
case ' ':
MWBase::Environment::get().getWorld()->getGlobalVariable (name); // trigger exception
break;
default:
throw std::runtime_error ("unsupported gobal variable type");
}
return false;
}
=======
>>>>>>> 92623921add0d6e16a34973dcf6f2ee1f52dbbe7
//helper function
std::string::size_type find_str_ci(const std::string& str, const std::string& substr,size_t pos)
{
@ -135,437 +52,7 @@ namespace
namespace MWDialogue
{
<<<<<<< HEAD
bool DialogueManager::functionFilter(const MWWorld::Ptr& actor, const ESM::DialInfo& info,bool choice)
{
bool isCreature = (actor.getTypeName() != typeid(ESM::NPC).name());
for (std::vector<ESM::DialInfo::SelectStruct>::const_iterator iter (info.mSelects.begin());
iter != info.mSelects.end(); ++iter)
{
ESM::DialInfo::SelectStruct select = *iter;
char type = select.mSelectRule[1];
if(type == '1')
{
char comp = select.mSelectRule[4];
std::string name = select.mSelectRule.substr (5);
std::string function = select.mSelectRule.substr(2,2);
int ifunction;
std::istringstream iss(function);
iss >> ifunction;
switch(ifunction)
{
case 39://PC Expelled
if(!selectCompare<int,int>(comp,0,select.mI)) return false;
break;
case 40://PC Common Disease
if(!selectCompare<int,int>(comp,0,select.mI)) return false;
break;
case 41://PC Blight Disease
if(!selectCompare<int,int>(comp,0,select.mI)) return false;
break;
case 43://PC Crime level
if(!selectCompare<int,int>(comp,0,select.mI)) return false;
break;
case 46://Same faction
{
if (isCreature)
return false;
MWMechanics::NpcStats PCstats = MWWorld::Class::get(MWBase::Environment::get().getWorld()->getPlayer().getPlayer()).getNpcStats(MWBase::Environment::get().getWorld()->getPlayer().getPlayer());
MWMechanics::NpcStats NPCstats = MWWorld::Class::get(actor).getNpcStats(actor);
int sameFaction = 0;
if(!NPCstats.getFactionRanks().empty())
{
std::string NPCFaction = NPCstats.getFactionRanks().begin()->first;
if(PCstats.getFactionRanks().find(Misc::toLower(NPCFaction)) != PCstats.getFactionRanks().end()) sameFaction = 1;
}
if(!selectCompare<int,int>(comp,sameFaction,select.mI)) return false;
}
break;
case 48://Detected
if(!selectCompare<int,int>(comp,1,select.mI)) return false;
break;
case 49://Alarmed
if(!selectCompare<int,int>(comp,0,select.mI)) return false;
break;
case 50://choice
if(choice)
{
if(!selectCompare<int,int>(comp,mChoice,select.mI)) return false;
}
break;
case 60://PC Vampire
if(!selectCompare<int,int>(comp,0,select.mI)) return false;
break;
case 61://Level
if(!selectCompare<int,int>(comp,1,select.mI)) return false;
break;
case 62://Attacked
if(!selectCompare<int,int>(comp,0,select.mI)) return false;
break;
case 63://Talked to PC
if(!selectCompare<int,int>(comp,0,select.mI)) return false;
break;
case 64://PC Health
if(!selectCompare<int,int>(comp,50,select.mI)) return false;
break;
case 65://Creature target
if(!selectCompare<int,int>(comp,0,select.mI)) return false;
break;
case 66://Friend hit
if(!selectCompare<int,int>(comp,0,select.mI)) return false;
break;
case 67://Fight
if(!selectCompare<int,int>(comp,0,select.mI)) return false;
break;
case 68://Hello????
if(!selectCompare<int,int>(comp,0,select.mI)) return false;
break;
case 69://Alarm
if(!selectCompare<int,int>(comp,0,select.mI)) return false;
break;
case 70://Flee
if(!selectCompare<int,int>(comp,0,select.mI)) return false;
break;
case 71://Should Attack
if(!selectCompare<int,int>(comp,0,select.mI)) return false;
break;
default:
break;
}
}
}
return true;
}
bool DialogueManager::isMatching (const MWWorld::Ptr& actor,
const ESM::DialInfo::SelectStruct& select) const
{
bool isCreature = (actor.getTypeName() != typeid(ESM::NPC).name());
char type = select.mSelectRule[1];
if (type!='0')
{
char comp = select.mSelectRule[4];
std::string name = select.mSelectRule.substr (5);
std::string function = select.mSelectRule.substr(1,2);
switch (type)
{
case '1': // function
return true; // Done elsewhere.
case '2': // global
if (select.mType==ESM::VT_Short || select.mType==ESM::VT_Int ||
select.mType==ESM::VT_Long)
{
if (!checkGlobal (comp, Misc::toLower (name), select.mI))
return false;
}
else if (select.mType==ESM::VT_Float)
{
if (!checkGlobal (comp, Misc::toLower (name), select.mF))
return false;
}
else
throw std::runtime_error (
"unsupported variable type in dialogue info select");
return true;
case '3': // local
if (select.mType==ESM::VT_Short || select.mType==ESM::VT_Int ||
select.mType==ESM::VT_Long)
{
if (!checkLocal (comp, Misc::toLower (name), select.mI, actor,
MWBase::Environment::get().getWorld()->getStore()))
return false;
}
else if (select.mType==ESM::VT_Float)
{
if (!checkLocal (comp, Misc::toLower (name), select.mF, actor,
MWBase::Environment::get().getWorld()->getStore()))
return false;
}
else
throw std::runtime_error (
"unsupported variable type in dialogue info select");
return true;
case '4'://journal
if(select.mType==ESM::VT_Int)
{
if(!selectCompare<int,int>(comp,MWBase::Environment::get().getJournal()->getJournalIndex(Misc::toLower(name)),select.mI)) return false;
}
else
throw std::runtime_error (
"unsupported variable type in dialogue info select");
return true;
case '5'://item
{
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
MWWorld::ContainerStore& store = MWWorld::Class::get (player).getContainerStore (player);
int sum = 0;
for (MWWorld::ContainerStoreIterator iter (store.begin()); iter!=store.end(); ++iter)
if (Misc::toLower(iter->getCellRef().mRefID) == Misc::toLower(name))
sum += iter->getRefData().getCount();
if(!selectCompare<int,int>(comp,sum,select.mI)) return false;
}
return true;
case '6'://dead
if(!selectCompare<int,int>(comp,0,select.mI)) return false;
case '7':// not ID
if(select.mType==ESM::VT_String ||select.mType==ESM::VT_Int)//bug in morrowind here? it's not a short, it's a string
{
int isID = int(Misc::toLower(name)==Misc::toLower(MWWorld::Class::get (actor).getId (actor)));
if (selectCompare<int,int>(comp,!isID,select.mI)) return false;
}
else
throw std::runtime_error (
"unsupported variable type in dialogue info select");
return true;
case '8':// not faction
if (isCreature)
return false;
if(select.mType==ESM::VT_Int)
{
MWWorld::LiveCellRef<ESM::NPC>* npc = actor.get<ESM::NPC>();
int isFaction = int(Misc::toLower(npc->base->mFaction) == Misc::toLower(name));
if(selectCompare<int,int>(comp,!isFaction,select.mI))
return false;
}
else
throw std::runtime_error (
"unsupported variable type in dialogue info select");
return true;
case '9':// not class
if (isCreature)
return false;
if(select.mType==ESM::VT_Int)
{
MWWorld::LiveCellRef<ESM::NPC>* npc = actor.get<ESM::NPC>();
int isClass = int(Misc::toLower(npc->base->mClass) == Misc::toLower(name));
if(selectCompare<int,int>(comp,!isClass,select.mI))
return false;
}
else
throw std::runtime_error (
"unsupported variable type in dialogue info select");
return true;
case 'A'://not Race
if (isCreature)
return false;
if(select.mType==ESM::VT_Int)
{
MWWorld::LiveCellRef<ESM::NPC>* npc = actor.get<ESM::NPC>();
int isRace = int(Misc::toLower(npc->base->mRace) == Misc::toLower(name));
if(selectCompare<int,int>(comp,!isRace,select.mI))
return false;
}
else
throw std::runtime_error (
"unsupported variable type in dialogue info select");
return true;
case 'B'://not Cell
if(select.mType==ESM::VT_Int)
{
int isCell = int(Misc::toLower(actor.getCell()->cell->mName) == Misc::toLower(name));
if(selectCompare<int,int>(comp,!isCell,select.mI))
return false;
}
else
throw std::runtime_error (
"unsupported variable type in dialogue info select");
return true;
case 'C'://not local
if (select.mType==ESM::VT_Short || select.mType==ESM::VT_Int ||
select.mType==ESM::VT_Long)
{
if (checkLocal (comp, Misc::toLower (name), select.mI, actor,
MWBase::Environment::get().getWorld()->getStore()))
return false;
}
else if (select.mType==ESM::VT_Float)
{
if (checkLocal (comp, Misc::toLower (name), select.mF, actor,
MWBase::Environment::get().getWorld()->getStore()))
return false;
}
else
throw std::runtime_error (
"unsupported variable type in dialogue info select");
return true;
default:
std::cout << "unchecked select: " << type << " " << comp << " " << name << std::endl;
}
}
return true;
}
bool DialogueManager::isMatching (const MWWorld::Ptr& actor, const ESM::DialInfo& info) const
{
bool isCreature = (actor.getTypeName() != typeid(ESM::NPC).name());
// actor id
if (!info.mActor.empty())
if (Misc::toLower (info.mActor)!=MWWorld::Class::get (actor).getId (actor))
return false;
//NPC race
if (!info.mRace.empty())
{
if (isCreature)
return false;
MWWorld::LiveCellRef<ESM::NPC> *cellRef = actor.get<ESM::NPC>();
if (!cellRef)
return false;
if (Misc::toLower (info.mRace)!=Misc::toLower (cellRef->base->mRace))
return false;
}
//NPC class
if (!info.mClass.empty())
{
if (isCreature)
return false;
MWWorld::LiveCellRef<ESM::NPC> *cellRef = actor.get<ESM::NPC>();
if (!cellRef)
return false;
if (Misc::toLower (info.mClass)!=Misc::toLower (cellRef->base->mClass))
return false;
}
//NPC faction
if (!info.mNpcFaction.empty())
{
if (isCreature)
return false;
//MWWorld::Class npcClass = MWWorld::Class::get(actor);
MWMechanics::NpcStats stats = MWWorld::Class::get(actor).getNpcStats(actor);
std::map<std::string,int>::iterator it = stats.getFactionRanks().find(Misc::toLower(info.mNpcFaction));
if(it!=stats.getFactionRanks().end())
{
//check rank
if(it->second < (int)info.mData.mRank) return false;
}
else
{
//not in the faction
return false;
}
}
// TODO check player faction
if(!info.mPcFaction.empty())
{
MWMechanics::NpcStats stats = MWWorld::Class::get(MWBase::Environment::get().getWorld()->getPlayer().getPlayer()).getNpcStats(MWBase::Environment::get().getWorld()->getPlayer().getPlayer());
std::map<std::string,int>::iterator it = stats.getFactionRanks().find(Misc::toLower(info.mPcFaction));
if(it!=stats.getFactionRanks().end())
{
//check rank
if(it->second < (int)info.mData.mPCrank) return false;
}
else
{
//not in the faction
return false;
}
}
//check gender
if (!isCreature)
{
MWWorld::LiveCellRef<ESM::NPC>* npc = actor.get<ESM::NPC>();
if(npc->base->mFlags & npc->base->Female)
{
if(static_cast<int> (info.mData.mGender)==0) return false;
}
else
{
if(static_cast<int> (info.mData.mGender)==1) return false;
}
}
// check cell
if (!info.mCell.empty())
if (MWBase::Environment::get().getWorld()->getPlayer().getPlayer().getCell()->cell->mName != info.mCell)
return false;
// TODO check DATAstruct
for (std::vector<ESM::DialInfo::SelectStruct>::const_iterator iter (info.mSelects.begin());
iter != info.mSelects.end(); ++iter)
if (!isMatching (actor, *iter))
return false;
return true;
}
DialogueManager::DialogueManager (const Compiler::Extensions& extensions) :
=======
DialogueManager::DialogueManager (const Compiler::Extensions& extensions, bool scriptVerbose) :
>>>>>>> 92623921add0d6e16a34973dcf6f2ee1f52dbbe7
mCompilerContext (MWScript::CompilerContext::Type_Dialgoue),
mErrorStream(std::cout.rdbuf()),mErrorHandler(mErrorStream)
, mTemporaryDispositionChange(0.f)
@ -583,11 +70,7 @@ namespace MWDialogue
MWWorld::Store<ESM::Dialogue>::iterator it = dialogs.begin();
for (; it != dialogs.end(); ++it)
{
<<<<<<< HEAD
mDialogueMap[Misc::toLower(it->first)] = it->second;
=======
mDialogueMap[toLower(it->mId)] = *it;
>>>>>>> 92623921add0d6e16a34973dcf6f2ee1f52dbbe7
mDialogueMap[Misc::toLower(it->mId)] = *it;
}
}
@ -791,22 +274,12 @@ namespace MWDialogue
{
if (filter.search (*iter))
{
mActorKnownTopics.push_back (toLower (iter->mId));
mActorKnownTopics.push_back (Misc::toLower (iter->mId));
//does the player know the topic?
if (mKnownTopics.find (toLower (iter->mId)) != mKnownTopics.end())
if (mKnownTopics.find (Misc::toLower (iter->mId)) != mKnownTopics.end())
{
<<<<<<< HEAD
mActorKnownTopics.push_back(Misc::toLower(it->first));
//does the player know the topic?
if(mKnownTopics.find(Misc::toLower(it->first)) != mKnownTopics.end())
{
keywordList.push_back(it->first);
break;
}
=======
keywordList.push_back (iter->mId);
>>>>>>> 92623921add0d6e16a34973dcf6f2ee1f52dbbe7
}
}
}

@ -71,6 +71,7 @@ namespace MWDialogue
virtual void persuade (int type);
virtual int getTemporaryDispositionChange () const;
virtual void applyTemporaryDispositionChange (int delta);
void toLower(std::string question);
};
}

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