[General] Rename unused ActorInteraction into ActorSpellsActive
parent
a1142a8fb5
commit
fcebd9f4ae
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <components/openmw-mp/TimedLog.hpp>
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#include "PacketActorInteraction.hpp"
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using namespace mwmp;
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PacketActorInteraction::PacketActorInteraction(RakNet::RakPeerInterface *peer) : ActorPacket(peer)
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{
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packetID = ID_ACTOR_INTERACTION;
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}
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void PacketActorInteraction::Actor(BaseActor &actor, bool send)
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{
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// Placeholder
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}
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#ifndef OPENMW_PACKETACTORINTERACTION_HPP
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#define OPENMW_PACKETACTORINTERACTION_HPP
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#include <components/openmw-mp/Packets/Actor/ActorPacket.hpp>
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namespace mwmp
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{
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class PacketActorInteraction : public ActorPacket
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{
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public:
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PacketActorInteraction(RakNet::RakPeerInterface *peer);
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virtual void Actor(BaseActor &actor, bool send);
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};
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}
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#endif //OPENMW_PACKETACTORINTERACTION_HPP
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <components/openmw-mp/TimedLog.hpp>
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#include "PacketActorSpellsActive.hpp"
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using namespace mwmp;
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PacketActorSpellsActive::PacketActorSpellsActive(RakNet::RakPeerInterface *peer) : ActorPacket(peer)
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{
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packetID = ID_ACTOR_SPELLS_ACTIVE;
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}
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void PacketActorSpellsActive::Actor(BaseActor &actor, bool send)
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{
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// Placeholder
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}
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#ifndef OPENMW_PACKETACTORSPELLSACTIVE_HPP
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#define OPENMW_PACKETACTORSPELLSACTIVE_HPP
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#include <components/openmw-mp/Packets/Actor/ActorPacket.hpp>
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namespace mwmp
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{
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class PacketActorSpellsActive : public ActorPacket
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{
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public:
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PacketActorSpellsActive(RakNet::RakPeerInterface *peer);
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virtual void Actor(BaseActor &actor, bool send);
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};
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}
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#endif //OPENMW_PACKETACTORSPELLSACTIVE_HPP
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