@ -306,6 +306,10 @@ struct dtMeshTile
int dataSize; ///< Size of the tile data.
int flags; ///< Tile flags. (See: #dtTileFlags)
dtMeshTile* next; ///< The next free tile, or the next tile in the spatial grid.
// OpenMW code - make dtMeshTile POD since R&D init it by memset
//private:
// dtMeshTile(const dtMeshTile&);
// dtMeshTile& operator=(const dtMeshTile&);
};
/// Get flags for edge in detail triangle.