diff --git a/apps/openmw/mwclass/npc.cpp b/apps/openmw/mwclass/npc.cpp index bb0164ea9..aedac4a37 100644 --- a/apps/openmw/mwclass/npc.cpp +++ b/apps/openmw/mwclass/npc.cpp @@ -927,7 +927,7 @@ namespace MWClass gmst.fAthleticsRunBonus->getFloat() + gmst.fBaseRunMultiplier->getFloat()); float moveSpeed; - if(normalizedEncumbrance >= 1.0f) + if(getEncumbrance(ptr) > getCapacity(ptr)) moveSpeed = 0.0f; else if(mageffects.get(ESM::MagicEffect::Levitate).getMagnitude() > 0 && world->isLevitationEnabled()) diff --git a/apps/openmw/mwinput/inputmanagerimp.cpp b/apps/openmw/mwinput/inputmanagerimp.cpp index 10cd34749..29b166a6a 100644 --- a/apps/openmw/mwinput/inputmanagerimp.cpp +++ b/apps/openmw/mwinput/inputmanagerimp.cpp @@ -385,7 +385,7 @@ namespace MWInput { MWWorld::Ptr player = MWBase::Environment::get().getWorld ()->getPlayerPtr(); mOverencumberedMessageDelay -= dt; - if (player.getClass().getEncumbrance(player) >= player.getClass().getCapacity(player)) + if (player.getClass().getEncumbrance(player) > player.getClass().getCapacity(player)) { mPlayer->setAutoMove (false); if (mOverencumberedMessageDelay <= 0)