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Simplify newtrace a bit

This commit is contained in:
Chris Robinson 2013-02-20 04:14:52 -08:00
parent 617158afcd
commit fe6fa9ebe7
3 changed files with 18 additions and 50 deletions

View file

@ -34,18 +34,18 @@ namespace MWWorld
{ {
private: private:
static bool stepMove(Ogre::Vector3& position, const Ogre::Vector3 &velocity, float remainingTime, static bool stepMove(Ogre::Vector3& position, const Ogre::Vector3 &velocity, float remainingTime,
float verticalRotation, const Ogre::Vector3 &halfExtents, bool isInterior, const Ogre::Vector3 &halfExtents, bool isInterior,
OEngine::Physic::PhysicEngine *engine) OEngine::Physic::PhysicEngine *engine)
{ {
traceResults trace; // no initialization needed traceResults trace; // no initialization needed
newtrace(&trace, position+Ogre::Vector3(0.0f,0.0f,sStepSize), newtrace(&trace, position+Ogre::Vector3(0.0f,0.0f,sStepSize),
position+Ogre::Vector3(0.0f,0.0f,sStepSize)+velocity*remainingTime, position+Ogre::Vector3(0.0f,0.0f,sStepSize)+velocity*remainingTime,
halfExtents, verticalRotation, isInterior, engine); halfExtents, isInterior, engine);
if(trace.fraction == 0.0f || (trace.fraction != 1.0f && getSlope(trace.planenormal) > sMaxSlope)) if(trace.fraction == 0.0f || (trace.fraction != 1.0f && getSlope(trace.planenormal) > sMaxSlope))
return false; return false;
newtrace(&trace, trace.endpos, trace.endpos-Ogre::Vector3(0.0f,0.0f,sStepSize), halfExtents, verticalRotation, isInterior, engine); newtrace(&trace, trace.endpos, trace.endpos-Ogre::Vector3(0.0f,0.0f,sStepSize), halfExtents, isInterior, engine);
if(getSlope(trace.planenormal) < sMaxSlope) if(getSlope(trace.planenormal) < sMaxSlope)
{ {
// only step down onto semi-horizontal surfaces. don't step down onto the side of a house or a wall. // only step down onto semi-horizontal surfaces. don't step down onto the side of a house or a wall.
@ -105,7 +105,6 @@ namespace MWWorld
bool onground = false; bool onground = false;
float remainingTime = time; float remainingTime = time;
bool isInterior = !ptr.getCell()->isExterior(); bool isInterior = !ptr.getCell()->isExterior();
float verticalRotation = physicActor->getRotation().getYaw().valueDegrees();
Ogre::Vector3 halfExtents = physicActor->getHalfExtents(); Ogre::Vector3 halfExtents = physicActor->getHalfExtents();
Ogre::Vector3 velocity; Ogre::Vector3 velocity;
@ -120,7 +119,7 @@ namespace MWWorld
{ {
if(!(movement.z > 0.0f)) if(!(movement.z > 0.0f))
{ {
newtrace(&trace, position, position-Ogre::Vector3(0,0,4), halfExtents, verticalRotation, isInterior, engine); newtrace(&trace, position, position-Ogre::Vector3(0,0,4), halfExtents, isInterior, engine);
if(trace.fraction < 1.0f && getSlope(trace.planenormal) <= sMaxSlope) if(trace.fraction < 1.0f && getSlope(trace.planenormal) <= sMaxSlope)
onground = true; onground = true;
} }
@ -145,7 +144,7 @@ namespace MWWorld
int iterations = 0; int iterations = 0;
do { do {
// trace to where character would go if there were no obstructions // trace to where character would go if there were no obstructions
newtrace(&trace, newPosition, newPosition+clippedVelocity*remainingTime, halfExtents, verticalRotation, isInterior, engine); newtrace(&trace, newPosition, newPosition+clippedVelocity*remainingTime, halfExtents, isInterior, engine);
newPosition = trace.endpos; newPosition = trace.endpos;
currentNormal = trace.planenormal; currentNormal = trace.planenormal;
remainingTime = remainingTime * (1.0f-trace.fraction); remainingTime = remainingTime * (1.0f-trace.fraction);
@ -157,7 +156,7 @@ namespace MWWorld
if(getSlope(currentNormal) > sMaxSlope || currentNormal == lastNormal) if(getSlope(currentNormal) > sMaxSlope || currentNormal == lastNormal)
{ {
if((gravity && !onground) || if((gravity && !onground) ||
!stepMove(newPosition, velocity, remainingTime, verticalRotation, halfExtents, isInterior, engine)) !stepMove(newPosition, velocity, remainingTime, halfExtents, isInterior, engine))
{ {
Ogre::Vector3 resultantDirection = currentNormal.crossProduct(up); Ogre::Vector3 resultantDirection = currentNormal.crossProduct(up);
resultantDirection.normalise(); resultantDirection.normalise();
@ -182,7 +181,7 @@ namespace MWWorld
if(onground) if(onground)
{ {
newtrace(&trace, newPosition, newPosition-Ogre::Vector3(0,0,sStepSize+4.0f), halfExtents, verticalRotation, isInterior, engine); newtrace(&trace, newPosition, newPosition-Ogre::Vector3(0,0,sStepSize+4.0f), halfExtents, isInterior, engine);
if(trace.fraction < 1.0f && getSlope(trace.planenormal) <= sMaxSlope) if(trace.fraction < 1.0f && getSlope(trace.planenormal) <= sMaxSlope)
newPosition.z = trace.endpos.z + 2.0f; newPosition.z = trace.endpos.z + 2.0f;
else else

View file

@ -24,21 +24,11 @@ enum collaborativePhysicsType
Both_Physics = 3 // This object has both kinds of physics (example: activators) Both_Physics = 3 // This object has both kinds of physics (example: activators)
}; };
struct NewPhysTraceResults void newtrace(traceResults *results, const Ogre::Vector3& start, const Ogre::Vector3& end, const Ogre::Vector3& BBHalfExtents, bool isInterior, OEngine::Physic::PhysicEngine *enginePass) //Traceobj was a Aedra Object
{
Ogre::Vector3 endPos;
Ogre::Vector3 hitNormal;
float fraction;
//const Object* hitObj;
};
static bool NewPhysicsTrace(NewPhysTraceResults* const out, const Ogre::Vector3& start, const Ogre::Vector3& end,
const Ogre::Vector3& BBHalfExtents, const Ogre::Vector3& rotation, bool isInterior,
OEngine::Physic::PhysicEngine* enginePass)
{ {
const btVector3 btstart(start.x, start.y, start.z + BBHalfExtents.z); const btVector3 btstart(start.x, start.y, start.z + BBHalfExtents.z);
const btVector3 btend(end.x, end.y, end.z + BBHalfExtents.z); const btVector3 btend(end.x, end.y, end.z + BBHalfExtents.z);
const btQuaternion btrot(rotation.y, rotation.x, rotation.z); //y, x, z const btQuaternion btrot(0.0f, 0.0f, 0.0f); //y, x, z
const btBoxShape newshape(btVector3(BBHalfExtents.x, BBHalfExtents.y, BBHalfExtents.z)); const btBoxShape newshape(btVector3(BBHalfExtents.x, BBHalfExtents.y, BBHalfExtents.z));
//const btCapsuleShapeZ newshape(BBHalfExtents.x, BBHalfExtents.z * 2 - BBHalfExtents.x * 2); //const btCapsuleShapeZ newshape(BBHalfExtents.x, BBHalfExtents.z * 2 - BBHalfExtents.x * 2);
@ -46,43 +36,22 @@ static bool NewPhysicsTrace(NewPhysTraceResults* const out, const Ogre::Vector3&
const btTransform to(btrot, btend); const btTransform to(btrot, btend);
btCollisionWorld::ClosestConvexResultCallback newTraceCallback(btstart, btend); btCollisionWorld::ClosestConvexResultCallback newTraceCallback(btstart, btend);
newTraceCallback.m_collisionFilterMask = Only_Collision; newTraceCallback.m_collisionFilterMask = Only_Collision;
enginePass->dynamicsWorld->convexSweepTest(&newshape, from, to, newTraceCallback); enginePass->dynamicsWorld->convexSweepTest(&newshape, from, to, newTraceCallback);
// Copy the hit data over to our trace results struct: // Copy the hit data over to our trace results struct:
out->fraction = newTraceCallback.m_closestHitFraction; if(newTraceCallback.hasHit())
{
const btVector3& tracehitnormal = newTraceCallback.m_hitNormalWorld; const btVector3& tracehitnormal = newTraceCallback.m_hitNormalWorld;
out->hitNormal.x = tracehitnormal.x(); results->fraction = newTraceCallback.m_closestHitFraction;
out->hitNormal.y = tracehitnormal.y(); results->planenormal = Ogre::Vector3(tracehitnormal.x(), tracehitnormal.y(), tracehitnormal.z());
out->hitNormal.z = tracehitnormal.z(); results->endpos = (end-start)*results->fraction + start;
}
const btVector3& tracehitpos = newTraceCallback.m_hitPointWorld; else
out->endPos.x = tracehitpos.x();
out->endPos.y = tracehitpos.y();
out->endPos.z = tracehitpos.z();
return newTraceCallback.hasHit();
}
void newtrace(traceResults* const results, const Ogre::Vector3& start, const Ogre::Vector3& end, const Ogre::Vector3& BBHalfExtents, const float rotation, bool isInterior, OEngine::Physic::PhysicEngine* enginePass) //Traceobj was a Aedra Object
{
NewPhysTraceResults out;
bool hasHit = NewPhysicsTrace(&out, start, end, BBHalfExtents, Ogre::Vector3(0.0f, 0.0f, 0.0f),
isInterior, enginePass);
if(!hasHit)
{ {
results->endpos = end; results->endpos = end;
results->planenormal = Ogre::Vector3(0.0f, 0.0f, 1.0f); results->planenormal = Ogre::Vector3(0.0f, 0.0f, 1.0f);
results->fraction = 1.0f; results->fraction = 1.0f;
} }
else
{
results->fraction = out.fraction;
results->planenormal = out.hitNormal;
results->endpos = (end-start)*results->fraction + start;
}
} }

View file

@ -21,6 +21,6 @@ struct traceResults
float fraction; float fraction;
}; };
void newtrace(traceResults* const results, const Ogre::Vector3& start, const Ogre::Vector3& end, const Ogre::Vector3& BBExtents, const float rotation, bool isInterior, OEngine::Physic::PhysicEngine* enginePass); void newtrace(traceResults *results, const Ogre::Vector3& start, const Ogre::Vector3& end, const Ogre::Vector3& BBHalfExtents, bool isInterior, OEngine::Physic::PhysicEngine* enginePass);
#endif #endif