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Added enumerated States to inputmanager to handle future standard actions.
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@ -45,6 +45,24 @@ namespace MWInput
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A_Activate,
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A_Use, //Use weapon, spell, etc.
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A_Jump,
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A_AutoMove, //Toggle Auto-move forward
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A_Rest, //Rest
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A_Journal, //Journal
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A_Weapon, //Draw/Sheath weapon
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A_Spell, //Ready/Unready Casting
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A_AlwaysRun, //Toggle Always Run
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A_CycleSpellLeft, //cycling through spells
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A_CycleSPellRight,
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A_CycleWeaponLeft,//Cycling through weapons
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A_CycleWeaponRight,
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A_QuickSave,
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A_QuickLoad,
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A_QuickMenu,
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A_GameMenu,
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A_LAST // Marker for the last item
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};
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