npc swap cheaper ring during auto equip

pull/313/head
glbwsk 7 years ago
parent e6e482ea98
commit ff9cb22a58

@ -321,13 +321,23 @@ void MWWorld::InventoryStore::autoEquip (const MWWorld::Ptr& actor)
else if (iter.getType() == ContainerStore::Type_Clothing)
{
// if left ring is equipped
if (*iter2 == MWWorld::InventoryStore::Slot_LeftRing)
if (*iter2 == Slot_LeftRing)
{
// if there is a place for right ring dont swap left leaving right hand empty
if (slots_.at(MWWorld::InventoryStore::Slot_RightRing) == end())
if (slots_.at(Slot_RightRing) == end())
{
continue;
}
else // if right ring is equipped too
{
Ptr rightRing = *slots_.at(Slot_RightRing);
// we want to swap cheaper ring only if both are equipped
if (rightRing.getClass().getValue(rightRing) < old.getClass().getValue(old))
{
continue;
}
}
}
if (old.getTypeName() == typeid(ESM::Clothing).name())

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