David Cernat
a236ffc4be
Merge pull request #456 from OpenMW/master while resolving conflicts
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# Conflicts:
# .travis.yml
# README.md
# apps/openmw/mwgui/quickkeysmenu.cpp
# apps/openmw/mwmechanics/actors.cpp
# apps/openmw/mwmechanics/combat.cpp
7 years ago
Finbar Crago
09c9bd34c3
cleanup more unnecessary struct keywords...
7 years ago
Finbar Crago
596be205c1
cleanup unnecessary struct keywords...
7 years ago
Finbar Crago
80a3f0a0d4
switch mSelectedIndex/mActivatedIndex int to mSelected/mActivated keyData pointers
7 years ago
Finbar Crago
335e2c5897
add keyData struct + general cleanup
7 years ago
Finbar Crago
186ec8c50f
rm ContainerStore/refItem
7 years ago
Finbar Crago
46c6abcf54
add string vectors for name/id in QuickKeysMenu for item lookups
7 years ago
Finbar Crago
da4c55d5ad
prevent segfalt in QuickKeysMenu when item has been removed from player inventory
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added a MWWorld::ContainerStore to hold item copies which are then used to find
real items with findReplacement().
(storing the RefId could be a better solution but would probably leave tooltips broken...)
7 years ago
Andrei Kortunov
61c968d550
Ignore broken items when search for replacement (bug #4453 )
7 years ago
David Cernat
cac2c6c1e8
Merge pull request #360 from TES3MP/0.6.1-openmw-updates while resolving conflicts
7 years ago
David Cernat
50d5fffb7f
[General] Add and implement PlayerQuickKeys packet
7 years ago
scrawl
c6c01870ec
Call onResChange for every window
7 years ago
scrawl
4fff2e2e34
Refactor exitCurrentGuiMode
7 years ago
scrawl
01391b7eed
Rename WindowBase's open/close to onOpen/onClose
7 years ago
Andrei Kortunov
fb45995a41
Do not allow player to change weapon/spell during attack or spellcasting (bug #2445 )
7 years ago
scrawl
f603a68144
Allow binding Hand To Hand in quick keys menu ( Fixes #2024 )
10 years ago
scrawl
c883a73d30
Several warning fixes
10 years ago
scrawl
79237d16a7
Refactor spell window to use model/view and remove duplicated code in QuickKeysMenu
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This should also improve window resizing performance, the widgets are now just resized instead of recreated.
10 years ago
scrawl
6db936bb3a
Refactor item icon code into ItemWidget ( Fixes #1391 )
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- Removed duplicate code
- Fixed missing magic backgrounds during item drag&drop
- Change background texture used for HUD icons
11 years ago
Digmaster
060a50f94a
Fixed issue with QuickKeyMenu and ItemSelectionDialog
11 years ago
Digmaster
e3e51324a4
Esc button exits all non-modal GUI windows
11 years ago
scrawl
17bb8d7f9a
Fixes #1252 : Add item/magic keybindings to savegame
11 years ago
Britt Mathis
6128b9276f
Removed non-essential includes from all MWGui header files.
12 years ago
Britt Mathis
f7383905b7
Finally eliminated calls to MWBase::WindowManager in constructors
12 years ago
Britt Mathis
ce9bc6d9ba
MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions
12 years ago
scrawl
c5e55d3cac
fix screenshot function
13 years ago
scrawl
c0f27bd5ef
magic selection window
13 years ago
scrawl
fab4cfecb1
some unfinished work on quick keys window
13 years ago