scrawl
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67bd6cd708
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Remove empty line at the beginning of files
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
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10 years ago |
scrawl
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360c7f863c
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Store magic effect Base values in savegame (Fixes #1489)
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11 years ago |
scrawl
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2db50da8dd
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Implement magic effect script instructions (Feature #1489)
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11 years ago |
scrawl
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d8943aef2f
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Encapsulate magic effect magnitude (Feature #1489)
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11 years ago |
scrawl
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ff7e4174f9
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Fix some leftover code that still calculated random magnitude per spell rather than per effect. Major cleanup of InventoryStore: Magic effects are now updated when needed, rather than cached. Also allows to get rid of 'mutable' hacks and non-const method that should be const. Play sounds and particles when equipping a permanent enchantment item.
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11 years ago |
Marc Zinnschlag
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94bb97e766
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replacing tabs with spaces
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11 years ago |
Xethik
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094e4d93b7
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Generally speaking, you should never compare iterators from two different compilers
http://stackoverflow.com/questions/4657513/comparing-iterators-from-different-containers
It seems like this was just an overlook that happened to work on most systems. I was not able to thoroughly test this change, but it fixed an issue I was having in VC10.
It's possible the prev.end() was a copy paste error that was meant to be new.end() anyways.
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11 years ago |
Marc Zinnschlag
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654cd3ab9b
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Issue #479: Use magnitude specified when adding disease
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12 years ago |
greye
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7606ebafd6
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resolving conflicts, minor update
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12 years ago |
Marc Zinnschlag
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635a89c35c
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Issue #256: RNG fix
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13 years ago |
Marc Zinnschlag
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372efaafd7
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Issue #256: changed implementation of MagicEffects::operator+=
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13 years ago |
Marc Zinnschlag
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40c58c1bb7
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Issue #256: fixed a capitalisation mistake
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13 years ago |
Marc Zinnschlag
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5236bcb557
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Issue #256: added operator+= for MagicEffects
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13 years ago |
Marc Zinnschlag
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e1997b7f04
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Issue #256: added MagicEffects::add overload for EffectLists
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13 years ago |
Marc Zinnschlag
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6fe6f3d282
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adjust initial magicka based on Fortify Maximum Magicka effect
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14 years ago |
Marc Zinnschlag
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98405a5716
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implemented magic effects from abilities (effects are not applied yet)
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14 years ago |