Commit Graph

130 Commits (experimental)

Author SHA1 Message Date
David Cernat ae39daf76a Add and implement ID_MUSIC_PLAY 8 years ago
David Cernat 6cd959fac8 Rename BasePlayer's GetCell() into getCell() 8 years ago
David Cernat fa9d6e810e Use lowerCamelCase in tes3mp client function names like OpenMW does 8 years ago
David Cernat f7b5e5e638 Ignore packets from server that try to move LocalPlayer to invalid cells 8 years ago
Koncord 56959ebfda Implement magic 8 years ago
Koncord 37e9cafbf7 Add new API function: SetConsoleAllow
example:
tes3mp.SetConsoleAllow(pid, 0) -- disallow console to the player

The console is allowed by default
8 years ago
Koncord adb49b7c7d Add New GUI dialog: ListBox
Example:

local GUI_LISTBOX = 42

function OnPlayerSendMessage(pid, message)
    if message == "/lb" then
        local items = "consectetur adipiscing elit\nsed do eiusmod tempor incididunt ut labore\net dolore magna aliqua." -- items can be separated through newline
        local label = "Lorem ipsum dolor sit amet"
        tes3mp.ListBox(pid, GUI_LISTBOX, label, items)
    end
end

function OnGUIAction(pid, idGui, data)
    if idGui == GUI_LISTBOX then
        print("ID: " .. idGui .. " data: " .. tostring(data)) -- if value higher than last item id
    end
end
8 years ago
David Cernat 180aa3f2f3 Send item count ID_WORLD_OBJECT_PLACE 8 years ago
David Cernat 46397a7dac Add and implement ID_OBJECT_ANIM_PLAY 8 years ago
David Cernat c205e793cb Add and implement ID_SCRIPT_MEMBER_SHORT 8 years ago
David Cernat 97468980af Add and implement 3 new WorldPackets for ingame script variable values 8 years ago
David Cernat 54ed9a7ab4 Implement ID_OBJECT_MOVE and send it from ingame scripts 8 years ago
David Cernat bdb53e1cb4 Implement ID_WORLD_DOOR_ACTIVATE and send it from MWBase::World 8 years ago
David Cernat 7264f13b8e Implement ID_WORLD_OBJECT_SCALE and send it from ingame scripts 8 years ago
David Cernat b6111d16cc Add and implement ID_WORLD_VIDEO_PLAY 8 years ago
David Cernat 3fd93896f2 Add and implement ID_WORLD_OBJECT_LOCK 8 years ago
David Cernat c639337842 Merge with tes3mp-packetexpansion by fixing conflicts
# Conflicts:
#	apps/openmw-mp/Networking.cpp
#	apps/openmw/mwmp/Networking.cpp
#	components/CMakeLists.txt
#	components/openmw-mp/NetworkMessages.hpp
#	components/openmw-mp/PacketsController.cpp
8 years ago
Koncord c27351c19e Implement inventory functions
AddItem, RemoveItem, GetItemName, GetItemCount, GetItemHealth, GetInventorySize SendInventory
Example:
```lua
tes3mp.AddItem(pid, "glass dagger", 1, 50)
tes3mp.AddItem(pid, "glass dagger", 1, -1)
tes3mp.SendInventory(pid)
tes3mp.RemoveItem(pid, "glass dagger", 1)
tes3mp.SendInventory(pid)
local invSize = tes3mp.GetInventorySize(pid) - 1
for i = 0, invSize do
    print(("%s %d %d"):format(tes3mp.GetItemName(pid, i), tes3mp.GetItemCount(pid, i), tes3mp.GetItemHealth(pid, i)))
end
```
8 years ago
David Cernat 2b98e349ce Fix include for WorldEvent 8 years ago
David Cernat 6e43baf73e Send Cell instead of CellId because of problems with the latter 8 years ago
David Cernat 103b1e3f72 Send CellId in ID_WORLD_OBJECT_DELETE 8 years ago
David Cernat 92463c4a03 Fix Windows server crash caused by printing event->CellRef()->mRefID 8 years ago
David Cernat ac666edebd Add a CellRef to WorldEvent 8 years ago
David Cernat b2845cd17c Create and start using WorldEvent class 8 years ago
David Cernat bc0aa86bcf Make variable names more consistent and easier to understand 8 years ago
Koncord cf1a0113a1 Time API 8 years ago
Koncord 3405e36ce4 Woops part 2 8 years ago
David Cernat 8eda381016 Make formatting consistent, part 2 8 years ago
Koncord 9ab77cb123 New API functions: MessageBox, CustomMessageBox, InputDialog
New Callback: OnGUIAction
9 years ago
Koncord 1b259e2d33 Syncing inventory, animations, position, 8 key attributes
Created Package system
9 years ago