scrawl
dec9ffdb6c
ESM: Make sure to clear old list when a list is overwritten by another content file ( Fixes #1932 )
10 years ago
scrawl
ad90d20ad8
Don't silently skip unknown NPC subrecords
11 years ago
Lukasz Gromanowski
594cc693b2
Fixes #1006 : Many NPCs have 0 skill
...
Added calculation of skill values for NPC with mNpdtType
set to NPC_WITH_AUTOCALCULATED_STATS (their NPDT is 12).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
Marc Zinnschlag
c42e74dadf
make 4 byte record type accessable from record struct
11 years ago
Marc Zinnschlag
874ce26bef
added missing consts to record save functions
11 years ago
Marc Zinnschlag
c626e2b257
Merge branch 'ref'
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Conflicts:
apps/opencs/view/doc/view.hpp
12 years ago
scrawl
8a3d3f954b
NPC/creature persistence flag
12 years ago
Marc Zinnschlag
b21dae8d75
added blank function to all referencable record structs
12 years ago
greye
1339787863
remove underscores from filenames in esm
12 years ago
greye
597b88e95a
update saving AI packages
12 years ago
greye
7606ebafd6
resolving conflicts, minor update
12 years ago
greye
a90547bbbe
code formatting
13 years ago
greye
02d7aa4135
npc ai packages
13 years ago
Alexander "Ace" Olofsson
a74aeace73
Can now save strings with proper encoding, byte-perfect clones up until land records
13 years ago
Alexander "Ace" Olofsson
290d09de64
Switching creature and npc to using the same id storage as the rest of the records
13 years ago
Alexander "Ace" Olofsson
0fd48c4229
Extended the esmtool a bit and prepared all records for saving.
13 years ago
Alexander "Ace" Olofsson
ba602929ef
Adding basic save functions to all record types.
13 years ago
Nikolay Kasyanov
fcfe267fc9
Refactored remaining headers in components/esm except defs.hpp.
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Removed obsolete *.cpp files.
14 years ago