David Cernat
7a6dfc61ec
Add OpenMW commits up to 21 May 2021
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# Conflicts:
# CMakeLists.txt
# apps/openmw/mwscript/interpretercontext.cpp
# components/CMakeLists.txt
4 years ago
jvoisin
998cc97a4f
And done!
4 years ago
David Cernat
eefa94db12
[Client] Allow ClientScriptGlobal to create new global variables
4 years ago
Stanislav Bas
897a52cdda
Remove NAME handling from MWWorld::Globals
10 years ago
scrawl
c883a73d30
Several warning fixes
10 years ago
scrawl
27a05027f4
Fixes #1172 : Added basic loading/saving progress bar
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The progress is not particularly accurate. It simply uses the current / total number of records written/read as indication. Cell records are currently the largest by far, but there is a good chance that could be optimized using a change tracking system.
11 years ago
Bret Curtis
ab224f93c9
remove our stdint.h version that uses boost and force usage of system stdint.h
11 years ago
Marc Zinnschlag
fc37c77a91
store global variables in saved game files
11 years ago
Marc Zinnschlag
b38bfe1f21
removed a redundant function for listing global variables
11 years ago
Marc Zinnschlag
51bfa5cde3
rewrote global variable storage (using ESM variant type now)
11 years ago
Tom Mason
f2c6907244
Added in text escape sequences for dialogue, messageboxes and books. builtins are placeholders, global variables work
12 years ago
greye
2057f5619e
move ESMStore to MWWorld
12 years ago
Marc Zinnschlag
77e03f0f31
fixed global variable search to properly handle injected variables (DaysPassed)
15 years ago
Marc Zinnschlag
e670753497
fixed handling of global variables of type short
15 years ago
Marc Zinnschlag
083b11c740
moved global variable handling into a separate class
15 years ago