Commit Graph

770 Commits (move)

Author SHA1 Message Date
scrawl d7c7bb850b ToggleAI cleanup 9 years ago
scrawl 6df71f6250 Factor out safePlaceObject function 9 years ago
scrawl 11f00e3aa9 Rename safePlaceObject to placeObject 9 years ago
scrawl be2f20f564 PlaceAt: attempt to select a safe spawn location (Fixes #2515, Fixes #1384, Fixes #2925) 9 years ago
scrawl 3a2dccad4b Implement 'Show' script instruction 9 years ago
scrawl f99cd15f00 Vanilla-compatible activate / onActivate (Fixes #1629)
See https://forum.openmw.org/viewtopic.php?f=6&t=3074&p=34618#p34635
9 years ago
scrawl 5cdee454ef Fix degree/radians mixup (Fixes #3213) 9 years ago
scrawl f0971ee8ad Implement Fixme script instruction 9 years ago
Jordan Ayers 1ff49cc637 Improve Drop command behavior. (Fixes #1544) 9 years ago
scrawl f315a4386f Accept an implicit reference in Journal (Fixes #3135) 9 years ago
scrawl 4f8f166f69 Fix GetPcInJail to work as in the original engine 9 years ago
scrawl e6619c5306 Rebuild actor animations on resurrection (Fixes #3124)
A new animation is necessary to set up the correct InventoryStore listener, to get notified of changes like the actor no longer being a werewolf, etc.
9 years ago
scrawl f052c05018 Move werewolf functions from World to MechanicsManager 9 years ago
scrawl 04f7a8f8eb Remove redundant getId function 9 years ago
scrawl 2bd8d60e9f Accept a ConstPtr in getPrimaryFaction, getPrimaryFactionRank 9 years ago
scrawl deb7f3caf6 Print deletion state in ObjectReferenceInfo 9 years ago
scrawl 271fcb80c6 Remove container scripts before deleting container 9 years ago
scrawl bdae572264 Merge pull request #840 from scrawl/movedrefs
Object movement between cells
9 years ago
scrawl a699b4128a Add isInCell checks to PlaceAt and PlaceItem (Fixes #2873)
Avoids the game crashing when a script calls these functions before the player has been moved to the starting location.
9 years ago
scrawl bd68ebac62 GetEffect fix 9 years ago
scrawl 07b064f616 Rename to lowerCaseInPlace 9 years ago
scrawl 65b5cbe3f7 AiEscortCell complains if no cell was given or cell does not exist 9 years ago
scrawl 45a609bc54 Improve PositionCell warning message 9 years ago
scrawl 5f349b9a6e Support effects with attribute/skill argument in OpGetEffect 9 years ago
scrawl 389b168d5f Restore OpGetWaterLevel to vanilla behaviour 9 years ago
scrawl 14b143231c Don't crash OpGetTarget when the target disappeared (Fixes #3048) 9 years ago
scrawl 62169a7039 Use a single-precision PositionAttitudeTransform in speed critical places 9 years ago
Emmanuel Anne af7b5e636e improves InterpreterContext::updatePtr
This checks the update is really on the right pointer. It fixes the boat
disappearing in "fishing academy", and it allows scripts linked to objects
not to loose their default reference when using the object-> notation on
another object.
9 years ago
scrawl 19cd987208 Fix Ptr updates in PositionCell
This was not the proper way to get the updated Ptr, it will only work for the player which isn't owned by any cell. For other objects, moving between cells makes the object owned by that cell and thus the getBase() pointer will change.
9 years ago
scrawl 90b6fa5ef1 PlaceItem, PlaceItemCell angle should be treated as degrees (Fixes #3007) 9 years ago
scrawl b4ce73f179 Rotations: remove LocalRotation
This never existed in vanilla MW in the first place. The reason we got confused was because of a strange behaviour where the order of applying rotations changes as soon as a script touches the object's rotation.
9 years ago
scrawl 666fbba1e0 Rotations: World::rotateObject takes radians instead of degrees
Cuts down on the amount of redundant degree<->radians conversions in the codebase.
9 years ago
scrawl 8e4e4e5e38 Fix infinite loop in addToLevList 9 years ago
Marc Zinnschlag 2f808f957d fixed for compiler not recognising script names in some situations 9 years ago
Marc Zinnschlag e8f6897376 fixed a possible script bug regarding ID-access for instances that did not yet existed when the script was compiled 9 years ago
Alexander "Ace" Olofsson 7d4125d97f Fixes for building with unity build 9 years ago
Marc Zinnschlag 2a981a5272 make sure local variables are loaded when trying to access them from outside of a script (Fixes #2659) 9 years ago
scrawl 5aa33fde43 Include cleanup 9 years ago
scrawl fd48c1d6f4 Make the Equip script function "use" items (drink potion, use alchemy, etc) 9 years ago
dteviot 77a1d947cc extracted MWMechanics::getPlayer() 9 years ago
dteviot 0ee7407101 extracted common sub-expressions. 10 years ago
scrawl 67bd6cd708 Remove empty line at the beginning of files
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
10 years ago
scrawl 3bca3e73d4 Fix GetWeaponDrawn and GetSpellReadied script functions for creatures 10 years ago
Koncord 6c3c85f0d4 Fix indent
Remove misc.hpp in containerstore.cpp
10 years ago
Koncord 7a86c8d8b6 Fix OpAddItem, OpGetItemCount and OpRemoveItem. 10 years ago
Alexander "Ace" Olofsson b3b55a5842 Explicitly instantiate MWWorld::Store 10 years ago
scrawl ea0339d471 Make the string argument to BetaComment optional 10 years ago
scrawl 4bb3cbf0fb Remove last remains of Ogre 10 years ago
scrawl b70383d127 Remove last remains of Ogre math 10 years ago
scrawl de8e5f0db1 Restore projectiles 10 years ago