scrawl
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a0cc9de088
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Make the creation of save file directories even more explicit
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9 years ago |
scrawl
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426a6fdcc2
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Don't create the save directory on loading a game
This prevents empty directories being created when loading a save file outside of the saves directory with the --load-savegame switch.
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9 years ago |
scrawl
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67bd6cd708
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Remove empty line at the beginning of files
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
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10 years ago |
cc9cii
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37f0c253f6
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For compiling with MSVC 2012
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11 years ago |
scrawl
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7721e54191
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Use descriptive names for save files and character folders (Fixes #1449)
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11 years ago |
scrawl
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996e49c534
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Change CharacterManager to use list instead of vector
Solves a crash when deleting all savegames of a character due to mCurrent being invalidated
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11 years ago |
scrawl
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7a0aeeaa38
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Allow to delete savegames (shift + click)
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11 years ago |
Marc Zinnschlag
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616e3aa32f
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store content file list in saved games and reject saved games not matching the current game
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11 years ago |
Marc Zinnschlag
|
e3670cff8a
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improved character selection logic
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11 years ago |
Marc Zinnschlag
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18a3b38fb4
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when scanning saved game directory, reject characters without a valid saved game
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11 years ago |
Marc Zinnschlag
|
c165894869
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load saved game record
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11 years ago |
Marc Zinnschlag
|
cbbdf390ad
|
added function for inspection of saved characters and character slots
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11 years ago |
Marc Zinnschlag
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e938c5a0ee
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changed character creation logic (create on save instead of on new game)
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11 years ago |
Marc Zinnschlag
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5e64888227
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added basic save slot management and connected main menu save to save function (bypassing the save GUI for now)
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11 years ago |