Commit Graph

3 Commits (openmw-39)

Author SHA1 Message Date
Chris Robinson 4ee409af84 Load loudness data asynchronously
Currently abuses the output audio streams' background processing thread to do
the work, since there's no generalized threaded processing mechanism.
9 years ago
Chris Robinson 495e138907 Load sound loudness and store it with the Sound_Buffer
Still not used for say yet, though
9 years ago
scrawl 598c0c4ae7 Implement mouth animation for NPCs based on say sound (Fixes #642) 11 years ago