Thunderforge
4a15868c0e
Moving Lighting Method from Advanced -> Visuals to Graphics -> Lighting
...
The plan is to add additional options to this new tab, and since it's of similar status as the Shaders settings, it makes sense to put them next to them on the Graphics page.
4 years ago
Petr Mikheev
65c92b6488
Add alignment="Qt::AlignTop" to files/ui/graphicspage.ui
4 years ago
Bret Curtis
5f0f2f0f16
rename to better reflect what is going on per AnyOldName3 comment; added none option
5 years ago
Bret Curtis
aca223f6c8
fix unrelated rst issue; rename to bounds
5 years ago
Bret Curtis
ae729a1ac7
add ability to set the type of near far method to be used in shadow calculation; default to bounding volumes; cleaned up code while there and re-ordered items
5 years ago
Capostrophic
31e330c9a5
Revise shadow setting tooltips and correct fade start minimum value
5 years ago
Capostrophic
208608cbd0
Fix a typo and a mistake
5 years ago
Capostrophic
9b204fe227
Move shadow settings into a new tab
5 years ago
Capostrophic
0e2380d471
Add the most basic shadow settings into the launcher
5 years ago
Capostrophic
9502e9f3f7
Disable FPS limit spinbox by default and set the maximum to 1000
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Make window border and framerate limit labels consistent with other labels
6 years ago
Capostrophic
b87b29eeb0
Make framerate limit configurable in the launcher
6 years ago
scrawl
76328677ef
Add some values to launcher's antialiasing combobox
10 years ago
scrawl
89fc473fae
Remove Render System combo box from the launcher UI
10 years ago
Sebastian Wick
e85df00158
change setting "borderless" to "window border"
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set window border on setting changes
disable window border checkbox in the launcher if fullscreen is enabled
10 years ago
Sebastian Wick
639fbfad0b
make borderless setting available to the UI
10 years ago
Sebastian Wick
a1fea97c3b
use SDL for resolution -> multimonitor support
12 years ago
Pieter van der Kloet
7504ae675b
Implemented a file dialog for the editor using launcher .ui
12 years ago