Thomas
|
61341d4206
|
Removed mLocked, kept it as "Negative lock level means unlocked"
|
2014-04-23 10:00:18 -04:00 |
|
Thomas
|
cac8e52154
|
Seperated locked and lock level, to allow for relocking doors to previous lock level.
The data is stored in the esm as -lockLevel if unlocked; lockLevel if locked. While not tested, it should not present any problems.
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2014-04-23 05:12:07 -04:00 |
|
Marc Zinnschlag
|
367919200f
|
moved CellRefList into a separate file
|
2014-02-23 20:11:05 +01:00 |
|
scrawl
|
3bf36515d5
|
Implement Trespassing crime
|
2014-01-10 21:26:24 +01:00 |
|
scrawl
|
098f9712f1
|
Add getPlayerPtr() utility method. Reduces dependencies a lot.
|
2014-01-08 18:39:44 +01:00 |
|
Emanuel Guevel
|
10abb9d297
|
Call ContainerStore::remove() to remove items from inventory
Make placeObject() and dropObjectOnGround() in MWWorld to copy objects
(and indicate it clearly).
Enchanting an item now unequips it.
|
2013-11-10 02:45:16 +01:00 |
|
scrawl
|
d9dd02c610
|
Security fixes
|
2013-05-20 12:42:11 +02:00 |
|
scrawl
|
2715520d6f
|
Cleanup Security class
|
2013-05-19 23:19:48 +02:00 |
|
scrawl
|
5173779f4b
|
Add sounds for security skill
|
2013-05-19 19:48:51 +02:00 |
|
scrawl
|
7a2d1cd8ce
|
Security skill
|
2013-05-19 18:40:37 +02:00 |
|