Marc Zinnschlag
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33ecd8b66c
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fixed collision toggling bug
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2011-10-29 09:50:11 +02:00 |
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Jason Hooks
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fcf404d27b
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GetFacedHandle in Physics. RenderingManager constructor code added
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2011-10-20 18:15:30 -04:00 |
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Marc Zinnschlag
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40853e292f
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various bits of clean up
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2011-09-04 09:48:50 +02:00 |
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Marc Zinnschlag
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0a2979caf2
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more cleanup
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2011-08-27 10:45:09 +02:00 |
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Marc Zinnschlag
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f8029aaa9e
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more cleanup; fixes for player handling during physics (unrelated to the actual refactoring bugs); fixed minor bug in character initialisation
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2011-08-27 10:30:38 +02:00 |
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Marc Zinnschlag
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4191bb32d1
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fixed an unitialised variable
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2011-08-22 21:34:51 +02:00 |
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Sebastian Wick
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7cf66443df
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const std::string* to std::string
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2011-08-02 18:44:10 +02:00 |
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Sebastian Wick
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52bf3af565
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make World::PhysicsSystem not depending on World::World
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2011-08-02 18:16:39 +02:00 |
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Sebastian Wick
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4b846a54f1
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PhysicsSystem
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2011-08-01 15:55:36 +02:00 |
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