Bret Curtis
937cbfa0a1
small commit to rigger AV
7 years ago
AnyOldName3
a1ab1dc7fe
Add easily understood error messages to the prebuild script instead of vague/silent failures.
7 years ago
Andrei Kortunov
de2513653e
AppVeyor: build with Release configuration
7 years ago
Alexander "Ananace" Olofsson
d05de8e411
Give boost the correct toolset for 2017
7 years ago
Alexander "Ananace" Olofsson
3bd8dc3ef6
Use the right boost version for Appveyor
7 years ago
Alexander "Ananace" Olofsson
bcfa2a13a6
Use the VS2017 packaging of Qt5 for Appveyor
7 years ago
Alexander "Ananace" Olofsson
ea6c73333b
Bumping Qt to 5.10 for Appveyor
7 years ago
bret curtis
4890ecd357
remove native GLESv* support, as it never worked; make things less complicated as result, fixed lighting.glsl to work with gl2es thanks to ptitSeb
7 years ago
Harald H
d3b623b5d3
http to https for supported urls ( #1625 )
...
* http to https for supported urls
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http tp https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* some url fixes
* http to https
7 years ago
Alexander "Ace" Olofsson
50deed126b
Update SDL to 2.0.7
7 years ago
Alexander "Ace" Olofsson
04af200ae8
Downgrade MyGUI to 3.2.2 for Windows builds
7 years ago
Alexander "Ace" Olofsson
32bdd500af
Updating OSG packages to 3.4.1
7 years ago
AnyOldName3
f8fe992dc0
Adjust CMake's run-time resource handling such that the Windows CI script does not have to copy these files
7 years ago
PlutonicOverkill
0eb54fa96a
Remove TOOLSET and XP_TOOLSET
8 years ago
PlutonicOverkill
2d7689b978
Add Visual Studio 2017 support
...
The new VS2017 configuration uses all the same settings as the
VS2015 one, but uses a different generator.
CMake by default looks for Boost libraries based on the compiler
being used, but Boost only has binaries for VS2015, so a hack is
used to make sure it looks for the correct ones.
I don't know what TOOLSET and XP_TOOLSET are for but I left them
just in case.
8 years ago
Alexander "Ace" Olofsson
fd03c76e68
And apparently they're only doing zips now
8 years ago
Alexander "Ace" Olofsson
ae05c37a46
Update Windows CI scripts to use ffmpeg 3.2.4
8 years ago
Alexander "Ace" Olofsson
cda83559aa
Update Bullet to 2.86
8 years ago
Alexander "Ace" Olofsson
123e57a65c
Include the OpenAL32.dll file into builds
8 years ago
Alexander "Ace" Olofsson
bcaf160eab
Add some missing Qt DLLs
8 years ago
Alexander "Ace" Olofsson
c93f7b90c5
Disable the version changing on AppVeyor
...
Apparently it breaks the build detail links on GitHub, not really
acceptable that.
8 years ago
Alexander "Ace" Olofsson
61d9729767
A final bit of script cleanup and caching
8 years ago
Alexander "Ace" Olofsson
6abc3c04bd
One letter wrong, oops
8 years ago
Alexander "Ace" Olofsson
d781846f53
Fix the /bigobj issue and some script cleanup
...
Surprisingly specific problem I must say, 32-bit vs2015 unity builds
8 years ago
Alexander "Ace" Olofsson
bc6aa86b8a
And escaping the printf input
8 years ago
Alexander "Ace" Olofsson
e47f4a9016
Missing STEP variable
8 years ago
Alexander "Ace" Olofsson
83de1f2de9
And use the correct OpenAL version
...
Should really have run these on a clean dir locally, but time
constraints...
8 years ago
Alexander "Ace" Olofsson
81a9258de9
Don't reset the APPVEYOR and CI variables
8 years ago
Alexander "Ace" Olofsson
dd5b6a46f5
Visual Studio 2015 support
8 years ago
Roman Proskuryakov
9d51e1966f
Rename SDL_SDK -> SDL2DIR as it is said in FindSDL2 documentation
8 years ago
Roman Proskuryakov
4cffdb67d8
Uses case-sensitive MyGUI_* variables
8 years ago
AnyOldName3
57640b8161
Improve the MSVC prebuild script to allow compiled binaries to be run directly with no further modification
9 years ago
Roman Proskuryakov
3bcd23022a
Rewrites FindBullet using LibFindMacros handling version properly
9 years ago
Roman Proskuryakov
f23b551bfa
Rename FFMPEG_SDK -> FFMPEG_HOME as it is said in wiki
...
Fix #942
9 years ago
Roman Proskuryakov
4821abc8af
Fixes MSVC CI for FFmpeg
9 years ago
Alexander "Ace" Olofsson
f422fe49f8
Slight improvement to the build setup
9 years ago
Alexander "Ace" Olofsson
c8145a1b91
Let's see if we can't get AppVeyor to work
9 years ago
Alexander "Ace" Olofsson
c226d015ac
AppVeyor doesn't pass the platform env variable?
9 years ago
Alexander "Ace" Olofsson
f3187b17c8
Update OpenAL soft link, get qtbinpatcher to run
9 years ago
Alexander "Ace" Olofsson
4ddb2feebb
Let's try building everything, see how far we get
9 years ago
Alexander "Ace" Olofsson
2e174fd1b5
Readd SDL2 main
9 years ago
Alexander "Ace" Olofsson
33175b44b8
Disable SDL main library
9 years ago
Alexander "Ace" Olofsson
fec08ef73e
Run unity build
9 years ago
Alexander "Ace" Olofsson
90af7060ea
Forgot an echo
10 years ago
Alexander "Ace" Olofsson
27a4af26ab
Cleaning up AppVeyor scripts
10 years ago
Alexander "Ace" Olofsson
a831e89a43
Fix MyGUI include dir, and properly return error codes
10 years ago
Alexander "Ace" Olofsson
f8485211a1
Fix merge issue
10 years ago
Alexander "Ace" Olofsson
0a47104c53
Merge branch 'appveyor' of github.com:ace13/openmw into appveyor
10 years ago
Alexander "Ace" Olofsson
ad47fb7b51
Fix build script
10 years ago
Alexander "Ace" Olofsson
24593d70ad
Merge remote-tracking branch 'upstream/appveyor' into appveyor-osg
10 years ago