1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-16 08:49:55 +00:00
Commit graph

10971 commits

Author SHA1 Message Date
scrawl
16b089cdc8 Fix invisible enchanting price when self-enchanting was previously used. 2014-07-27 20:33:44 +02:00
scrawl
9c60e4d826 Change button caption from "Buy" to "Create" when self-enchanting 2014-07-27 20:33:44 +02:00
scrawl
09607f992e Enchanting: fix inverted self-enchant success chance (Fixes #1701) 2014-07-27 20:33:44 +02:00
scrawl
b370c0f7b5 Enchanting: Don't check price on self-enchanting (Bug #1701) 2014-07-27 20:33:43 +02:00
scrawl
4a1e561015 Properly assign effect attribute/skill in potion creation (Fixes #1704) 2014-07-27 20:33:02 +02:00
Marc Zinnschlag
6a745c014f workaround for incorrect argument order for PositionCell instruction 2014-07-27 11:51:53 +02:00
scrawl
90b2709d6c Allow absorption of non-harmful spells (Fixes #1693)
Also fix absorption being calculated for each effect rather than the whole spell.
2014-07-25 19:56:06 +02:00
scrawl
60499eff83 Hotfix for message boxes locking up the game 2014-07-25 19:48:37 +02:00
Marc Zinnschlag
af54bb9623 removed some redundancies; some more general cleanup 2014-07-25 12:23:18 +02:00
Marc Zinnschlag
d0654f3ade move starting of startup scripts from engine startup to new game start; also restart all startup scripts on saved game load 2014-07-25 12:17:15 +02:00
Marc Zinnschlag
5e543ac806 added script doortestwarp to blacklist 2014-07-25 11:53:30 +02:00
Marc Zinnschlag
4421e7a5cc added lighting mode toolbar icons 2014-07-25 11:15:04 +02:00
Marc Zinnschlag
151ef14b67 some cleanup 2014-07-25 11:10:12 +02:00
Marc Zinnschlag
acb728195f improved documentation of ESM::Script member variables 2014-07-25 10:37:34 +02:00
Marc Zinnschlag
1ca0cc4988 rewrote MWScript::Locals::configure to be independent of precompiled script data 2014-07-25 09:37:21 +02:00
Marc Zinnschlag
a3c4000198 moved call to Globalscripts::addStartup out of the constructor because at the time of construction the environment may not be set up yet to perform this operation 2014-07-25 09:36:02 +02:00
Marc Zinnschlag
87c54adb24 some cleanup 2014-07-25 09:26:30 +02:00
Marc Zinnschlag
f6b502b195 rewrote dialgoue filter access to local variables 2014-07-25 09:08:59 +02:00
Marc Zinnschlag
9f69db0d69 added missing const to ScriptManager::getLocals 2014-07-25 08:12:53 +02:00
Marc Zinnschlag
2e355df8b3 removed function ScriptManager::getLocalIndex (was redundant and was also depending on precompiled scripts) 2014-07-25 07:59:50 +02:00
Marc Zinnschlag
358c76a049 Merge remote-tracking branch 'crysthala/master' 2014-07-24 22:29:29 +02:00
scrawl
75abe8db31 Ignore FLTV from old savegames 2014-07-24 20:52:14 +02:00
crysthala
919632a505 render lighting icons 2014-07-24 13:12:44 -05:00
scrawl
81cb4bf6d1 Merge branch 'master' of https://github.com/OpenMW/openmw 2014-07-24 19:52:10 +02:00
scrawl
4ec51b386a Add ManualResourceLoader for fog of war textures (Fixes #1675) 2014-07-24 19:00:57 +02:00
scrawl
4b3e12bfb4 Fix pinned widgets receiving mouse clicks in gamemode (Fixes #1686) 2014-07-24 18:04:44 +02:00
scrawl
469d2afffa Merge branch 'master' of https://github.com/OpenMW/openmw
Conflicts:
	apps/openmw/mwgui/levelupdialog.cpp
2014-07-24 02:33:46 +02:00
scrawl
d4ff17f1c5 Remove unused FLTV and NAM0 from CellRef 2014-07-24 02:20:16 +02:00
scrawl
4e0c133fb3 Add comment to Cell NAM0 (it's a RefId counter) 2014-07-24 02:19:36 +02:00
scrawl
7ae9bbb1a5 Implement iCrimeThresholdMultiplier 2014-07-24 02:17:44 +02:00
scrawl
fc618cb3ea Use separate function for fatigue restoration during resting/waiting 2014-07-24 02:17:44 +02:00
scrawl
103325bfb8 Change HUD enemy health bar to use actorId 2014-07-24 02:17:44 +02:00
scrawl
07cfa2abd5 Set texture unit indices for GLSL ES 2014-07-24 02:17:44 +02:00
scrawl
75366b2e37 Implement CellRef's faction rank (rank requirement to use item) 2014-07-24 02:17:38 +02:00
Michał Ściubidło
432fb751bf Implement fatigue restoration to match Morrowind.
Fatigue restoration doesn't depend on encuberance or EndFatigueMult.
2014-07-23 21:25:28 +01:00
Marc Zinnschlag
f55084463b added MockChangeScript to script blacklist 2014-07-23 12:35:15 +02:00
Marc Zinnschlag
19f4c46fe4 alllow (and ignore) explicit references for StopScript and ScriptRunning 2014-07-23 12:33:35 +02:00
Marc Zinnschlag
aa8c0bccb4 added new argument type: z (optional, any) 2014-07-23 09:44:29 +02:00
scrawl
ca45a63cf7 Close doors instantly when using Lock instruction 2014-07-22 17:55:54 +02:00
scrawl
2b57c7fa67 Use CellRef's global variable to disable owner (Fixes #1677) 2014-07-22 17:06:40 +02:00
Marc Zinnschlag
91afc2ebe7 Merge remote-tracking branch 'mikesc/bug1482' 2014-07-22 08:13:35 +02:00
Marc Zinnschlag
6b5f79a9ca Merge remote-tracking branch 'miroslavr/master' 2014-07-22 08:11:11 +02:00
Marc Zinnschlag
ccf672630f Merge remote-tracking branch 'lgro/aicombat' 2014-07-22 08:06:24 +02:00
Michał Ściubidło
e24173f94a Fix bug 1482:
- put powers on cooldown only when they are used succedsfully
2014-07-21 23:56:38 +01:00
scrawl
038a811f16 Rename travel window Ok button to Cancel (Fixes #1676) 2014-07-21 23:44:33 +02:00
Lukasz Gromanowski
171c61022d Added initialization of weapRange in AiCombat::execute().
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-07-21 21:17:12 +02:00
MiroslavR
3b67e9b329 Rework level up dialog to behave more like vanilla 2014-07-21 20:56:02 +02:00
scrawl
c0645d4978 Increase death count immediately on death (Bug #1588)
This is required for scripts using getDeadCount as reaction to onDeath that rely on the increased value.
2014-07-21 20:37:14 +02:00
scrawl
d43c21a9fc Make NPCs react to being attacked by other actors (Fixes #1588) 2014-07-21 20:36:26 +02:00
scrawl
127add7623 Don't allow dialogue with werewolf NPCs 2014-07-21 18:19:45 +02:00