scrawl
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16b089cdc8
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Fix invisible enchanting price when self-enchanting was previously used.
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2014-07-27 20:33:44 +02:00 |
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scrawl
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9c60e4d826
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Change button caption from "Buy" to "Create" when self-enchanting
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2014-07-27 20:33:44 +02:00 |
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scrawl
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09607f992e
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Enchanting: fix inverted self-enchant success chance (Fixes #1701)
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2014-07-27 20:33:44 +02:00 |
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scrawl
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b370c0f7b5
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Enchanting: Don't check price on self-enchanting (Bug #1701)
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2014-07-27 20:33:43 +02:00 |
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scrawl
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4a1e561015
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Properly assign effect attribute/skill in potion creation (Fixes #1704)
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2014-07-27 20:33:02 +02:00 |
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Marc Zinnschlag
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6a745c014f
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workaround for incorrect argument order for PositionCell instruction
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2014-07-27 11:51:53 +02:00 |
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scrawl
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90b2709d6c
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Allow absorption of non-harmful spells (Fixes #1693)
Also fix absorption being calculated for each effect rather than the whole spell.
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2014-07-25 19:56:06 +02:00 |
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scrawl
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60499eff83
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Hotfix for message boxes locking up the game
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2014-07-25 19:48:37 +02:00 |
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Marc Zinnschlag
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af54bb9623
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removed some redundancies; some more general cleanup
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2014-07-25 12:23:18 +02:00 |
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Marc Zinnschlag
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d0654f3ade
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move starting of startup scripts from engine startup to new game start; also restart all startup scripts on saved game load
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2014-07-25 12:17:15 +02:00 |
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Marc Zinnschlag
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5e543ac806
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added script doortestwarp to blacklist
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2014-07-25 11:53:30 +02:00 |
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Marc Zinnschlag
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4421e7a5cc
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added lighting mode toolbar icons
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2014-07-25 11:15:04 +02:00 |
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Marc Zinnschlag
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151ef14b67
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some cleanup
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2014-07-25 11:10:12 +02:00 |
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Marc Zinnschlag
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acb728195f
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improved documentation of ESM::Script member variables
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2014-07-25 10:37:34 +02:00 |
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Marc Zinnschlag
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1ca0cc4988
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rewrote MWScript::Locals::configure to be independent of precompiled script data
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2014-07-25 09:37:21 +02:00 |
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Marc Zinnschlag
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a3c4000198
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moved call to Globalscripts::addStartup out of the constructor because at the time of construction the environment may not be set up yet to perform this operation
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2014-07-25 09:36:02 +02:00 |
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Marc Zinnschlag
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87c54adb24
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some cleanup
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2014-07-25 09:26:30 +02:00 |
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Marc Zinnschlag
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f6b502b195
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rewrote dialgoue filter access to local variables
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2014-07-25 09:08:59 +02:00 |
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Marc Zinnschlag
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9f69db0d69
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added missing const to ScriptManager::getLocals
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2014-07-25 08:12:53 +02:00 |
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Marc Zinnschlag
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2e355df8b3
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removed function ScriptManager::getLocalIndex (was redundant and was also depending on precompiled scripts)
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2014-07-25 07:59:50 +02:00 |
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Marc Zinnschlag
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358c76a049
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Merge remote-tracking branch 'crysthala/master'
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2014-07-24 22:29:29 +02:00 |
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scrawl
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75abe8db31
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Ignore FLTV from old savegames
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2014-07-24 20:52:14 +02:00 |
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crysthala
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919632a505
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render lighting icons
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2014-07-24 13:12:44 -05:00 |
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scrawl
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81cb4bf6d1
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Merge branch 'master' of https://github.com/OpenMW/openmw
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2014-07-24 19:52:10 +02:00 |
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scrawl
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4ec51b386a
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Add ManualResourceLoader for fog of war textures (Fixes #1675)
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2014-07-24 19:00:57 +02:00 |
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scrawl
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4b3e12bfb4
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Fix pinned widgets receiving mouse clicks in gamemode (Fixes #1686)
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2014-07-24 18:04:44 +02:00 |
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scrawl
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469d2afffa
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Merge branch 'master' of https://github.com/OpenMW/openmw
Conflicts:
apps/openmw/mwgui/levelupdialog.cpp
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2014-07-24 02:33:46 +02:00 |
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scrawl
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d4ff17f1c5
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Remove unused FLTV and NAM0 from CellRef
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2014-07-24 02:20:16 +02:00 |
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scrawl
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4e0c133fb3
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Add comment to Cell NAM0 (it's a RefId counter)
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2014-07-24 02:19:36 +02:00 |
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scrawl
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7ae9bbb1a5
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Implement iCrimeThresholdMultiplier
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2014-07-24 02:17:44 +02:00 |
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scrawl
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fc618cb3ea
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Use separate function for fatigue restoration during resting/waiting
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2014-07-24 02:17:44 +02:00 |
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scrawl
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103325bfb8
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Change HUD enemy health bar to use actorId
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2014-07-24 02:17:44 +02:00 |
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scrawl
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07cfa2abd5
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Set texture unit indices for GLSL ES
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2014-07-24 02:17:44 +02:00 |
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scrawl
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75366b2e37
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Implement CellRef's faction rank (rank requirement to use item)
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2014-07-24 02:17:38 +02:00 |
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Michał Ściubidło
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432fb751bf
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Implement fatigue restoration to match Morrowind.
Fatigue restoration doesn't depend on encuberance or EndFatigueMult.
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2014-07-23 21:25:28 +01:00 |
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Marc Zinnschlag
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f55084463b
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added MockChangeScript to script blacklist
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2014-07-23 12:35:15 +02:00 |
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Marc Zinnschlag
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19f4c46fe4
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alllow (and ignore) explicit references for StopScript and ScriptRunning
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2014-07-23 12:33:35 +02:00 |
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Marc Zinnschlag
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aa8c0bccb4
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added new argument type: z (optional, any)
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2014-07-23 09:44:29 +02:00 |
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scrawl
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ca45a63cf7
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Close doors instantly when using Lock instruction
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2014-07-22 17:55:54 +02:00 |
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scrawl
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2b57c7fa67
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Use CellRef's global variable to disable owner (Fixes #1677)
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2014-07-22 17:06:40 +02:00 |
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Marc Zinnschlag
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91afc2ebe7
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Merge remote-tracking branch 'mikesc/bug1482'
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2014-07-22 08:13:35 +02:00 |
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Marc Zinnschlag
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6b5f79a9ca
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Merge remote-tracking branch 'miroslavr/master'
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2014-07-22 08:11:11 +02:00 |
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Marc Zinnschlag
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ccf672630f
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Merge remote-tracking branch 'lgro/aicombat'
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2014-07-22 08:06:24 +02:00 |
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Michał Ściubidło
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e24173f94a
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Fix bug 1482:
- put powers on cooldown only when they are used succedsfully
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2014-07-21 23:56:38 +01:00 |
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scrawl
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038a811f16
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Rename travel window Ok button to Cancel (Fixes #1676)
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2014-07-21 23:44:33 +02:00 |
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Lukasz Gromanowski
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171c61022d
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Added initialization of weapRange in AiCombat::execute().
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
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2014-07-21 21:17:12 +02:00 |
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MiroslavR
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3b67e9b329
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Rework level up dialog to behave more like vanilla
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2014-07-21 20:56:02 +02:00 |
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scrawl
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c0645d4978
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Increase death count immediately on death (Bug #1588)
This is required for scripts using getDeadCount as reaction to onDeath that rely on the increased value.
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2014-07-21 20:37:14 +02:00 |
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scrawl
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d43c21a9fc
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Make NPCs react to being attacked by other actors (Fixes #1588)
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2014-07-21 20:36:26 +02:00 |
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scrawl
|
127add7623
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Don't allow dialogue with werewolf NPCs
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2014-07-21 18:19:45 +02:00 |
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