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7 commits

Author SHA1 Message Date
psi29a
f90a049702 Merge branch 'movement_refactoring' into 'master'
Refactoring related to "smooth movement"

See merge request OpenMW/openmw!285

(cherry picked from commit 6eaf0a389d5aed3b74ab1a7cf89574612f964bdf)

e847b4c8 Split getSpeed() to getMaxSpeed() and getCurrentSpeed()
a96c46bc Refactor calculation of movement.mSpeedFactor
03ee9090 Use getMaxSpeed instead of getCurrentSpeed where it makes sense.
a178af5c Create helper functions `normalizeAngle` and `rotateVec2f`
2020-08-27 11:54:30 +00:00
Petr Mikheev
b4c699348f Improved strafe movement 2020-06-22 15:22:34 +02:00
Andrei Kortunov
61ab7f3c1e Implement actors movement deceleration (feature #4544) 2019-10-31 14:41:12 +04:00
scrawl
47758c11cd Readded collision objects and movement physics 2015-05-12 03:02:15 +02:00
Chris Robinson
0ce188b7cc Store the position and rotation in MWMechanics::Movement 2013-03-30 19:00:46 -07:00
Jason Hooks
18a139cd66 adding up and down move buttons 2012-03-24 22:03:08 -04:00
Marc Zinnschlag
4468a2b6a8 added movement data to MW references; added movement interface to MWWorld::Class 2011-02-03 11:37:17 +01:00