Chris Robinson
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d50832081c
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Remove the unneeded PhysicActor field from MovementSolver
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2013-02-05 09:37:02 -08:00 |
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Chris Robinson
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a782a9109b
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Store the vertical velocity in the physic actor
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2013-02-05 09:24:22 -08:00 |
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Chris Robinson
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82e4da4e64
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Get the half-extents from the physicactor
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2013-02-05 07:41:57 -08:00 |
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Chris Robinson
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39cf7b0b42
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Pass the Ptr of the object being moved to the move method
This prevents having to store another copy of it, which risks getting out of
sync.
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2013-02-04 11:17:48 -08:00 |
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Chris Robinson
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1747c1e01a
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Integrate a new movement solver to handle object movement and collisions
Temporary, and pretty breoken. Needs some serious integration fixes.
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2013-02-04 07:10:14 -08:00 |
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