Marc Zinnschlag
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8e6a765603
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fixed a stats bug (reducing modified stats via setModified didn't work correctly
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2010-08-05 16:40:21 +02:00 |
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Marc Zinnschlag
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ca842d1b4d
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reimplemented access to creature stats via new class interface
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2010-08-03 11:49:12 +02:00 |
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Marc Zinnschlag
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b584215680
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moved stats label <-> GMST text mapping from mwmechanics to mwgui; added missing stats window labels
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2010-08-01 10:25:50 +02:00 |
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Marc Zinnschlag
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9fafac1ef8
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removed encoding workaround for attribute names
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2010-07-31 19:41:15 +02:00 |
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Marc Zinnschlag
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3b6b343c9b
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added GUI update for health, magicka and fatigue
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2010-07-28 18:48:01 +02:00 |
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Marc Zinnschlag
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455bcf3b01
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added get, set and mod instructions for health, magicka and fatigue
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2010-07-28 18:27:46 +02:00 |
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Marc Zinnschlag
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63f686ffab
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update attribute values in stats window
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2010-07-27 15:59:41 +02:00 |
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Marc Zinnschlag
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335425bb12
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added MechanicsManager::update function (doesn't update anything yet)
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2010-07-27 14:46:05 +02:00 |
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Marc Zinnschlag
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1d9df6cf40
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implemented handling of disabled actors
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2010-07-27 14:43:46 +02:00 |
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Marc Zinnschlag
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3d987f1b7a
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register actors in active cells with MechanicsManager
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2010-07-27 14:05:05 +02:00 |
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Marc Zinnschlag
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77a0215d53
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added get-, set- and mod-instructions for attributes
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2010-07-26 23:09:37 +02:00 |
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Marc Zinnschlag
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04b86f7e1e
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added first set of character and creature stats (attributes)
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2010-07-26 12:52:32 +02:00 |
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Marc Zinnschlag
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ecd05fd15e
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fixed an include guard
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2010-07-26 11:58:49 +02:00 |
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Marc Zinnschlag
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61d09c4768
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read attribute names from GMST instead of using hard-coded names (doesn't fully work yet, because of encoding issues)
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2010-07-26 11:15:38 +02:00 |
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