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20 commits

Author SHA1 Message Date
David Cernat
292536439e [Server] Rename script functions for clearing packet vectors for players 2018-10-03 02:26:47 +03:00
David Cernat
75a64a69c7 [Server] Add GetInventoryChangesAction() script function
Additionally, fix a typo in the description of GetSpellBookChangesAction()
2018-08-21 10:06:40 +03:00
David Cernat
8fbed1f808 [General] Remove custom data from PlayerSpellbook packet
It has never made sense to have custom spell data in PlayerSpellbook packets, so it has been removed.
2018-07-24 20:58:55 +03:00
David Cernat
2e0b6e4e3e [Server] Rename variable i into index in script function arguments
Additionally, rename i into index in LangLua.
2018-07-24 20:14:51 +03:00
David Cernat
563269d359 [Server] Bring comments up-to-date for packet-sending script functions 2018-07-07 20:16:36 +03:00
David Cernat
2f1ef049d2 [Server] Turn sendToAttachedPlayer into skipAttachedPlayer
Unfortunately, default values set in the C++ code for our script function parameters don't actually seem to work, and they always default to false because they receive a nil value from Lua. As a result, to not break compatibility with previous scripts, I've decided to use a skipAttachedPlayer argument instead so it can default to false while still providing the same benefits that sendToAttachedPlayer provided.
2018-07-07 20:08:59 +03:00
David Cernat
6a3fbf4e98 [Server] Use consistent arguments for script functions that send packets
Previously, there was a confusing separation between script functions that had a "broadcast" argument and script functions that had a "toOthers" argument.

Those with broadcast sent the packet to all players on the server when broadcast was true. Those with toOthers sent the packet to all players other than the packet's attached player.

The former was based on the pattern of the original SendMessage() script function. The latter more closely resembled RakNet's own broadcast argument as seen here:

https://github.com/TES3MP/CrabNet/blob/master/include/raknet/RakPeer.h#L219

This commit makes it so all sending functions have a sendToOtherPlayers argument that is false by default and a sendToAttachedPlayer that is true by default. This should simultaneously allow sending to be more intuitive, while not breaking previous existing scripts to a significant degree.

Additionally, this commit also reduces some code repetition for all instances of packet-fetching in script functions.
2018-07-07 18:29:31 +03:00
David Cernat
50d5fffb7f [General] Add and implement PlayerQuickKeys packet 2017-10-25 07:21:00 +03:00
Unknown
bfbfbeac43 Added networking and saving for custom spells 2017-07-31 03:45:47 +10:00
David Cernat
cc91b32b2f [Server] Make spell script functions consistent with others 2017-07-20 17:58:00 +03:00
David Cernat
8bd33e5fbb [Server] Document script functions, part 1 2017-07-19 20:40:51 +03:00
David Cernat
6dde0ca9c9 [Server] Rework script functons by removing unnecessary vector buffers
Add new initialization script functions to allow clearing all player changes vectors in a manner consistent with Actor and World functions

Add toOthers boolean to all methods that send packets with player changes vectors
2017-07-07 09:25:48 +03:00
David Cernat
1b714fbfa7 [Server] Make script functions more consistent 2017-04-09 12:28:38 +03:00
David Cernat
eba7d8408f [Server] Use script function to get spellbook action 2017-02-16 14:23:27 +02:00
David Cernat
d308897f95 Rename PacketItems, PacketSpells into InventoryChanges, SpellbookChanges 2017-01-20 12:43:05 +02:00
David Cernat
e7675d94d4 Make server script functions for spells consistent with those from items 2017-01-20 06:00:14 +02:00
David Cernat
6b14ca0775 Finish renaming of script functions for sending items and spells 2017-01-19 18:30:31 +02:00
David Cernat
33e85c54de Rename BasePlayer Inventory & Spellbook into PacketItems & PacketSpells
This avoids confusion when either of those is used to store and send a single item, and no longer requires coming up with confusing variable names like realSpellbook or realInventory for actual full spellbooks and inventories.
2017-01-19 18:06:59 +02:00
David Cernat
d4b5c826f8 Fix typo in spell script functions 2016-11-21 20:42:53 +02:00
David Cernat
c81b58e1be Add spell script functions to tes3mp server 2016-11-21 20:37:04 +02:00