David Cernat
25dc2b19e7
Use lowerCamelCase in tes3mp server networking function names
8 years ago
David Cernat
7be86388db
Fix build for server
8 years ago
David Cernat
fa9d6e810e
Use lowerCamelCase in tes3mp client function names like OpenMW does
8 years ago
David Cernat
527024a026
Stop WorldPackets about invalid cells from causing framelistener errors
8 years ago
David Cernat
a430ee011a
Use WorldController to fetch CellStore for WorldPackets received
8 years ago
David Cernat
3dcb8738c1
Create placeholder WorldController class
8 years ago
David Cernat
8d2793401e
Merge pull request #103 from OpenMW/master
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Add OpenMW commits up to 13 Nov
8 years ago
Phillip Andrews
c18fc113e5
Changed missing library dependencies to simple fix
8 years ago
Phillip Andrews
aeaedbc57a
Moved install commands to target-specific cmakelists so that all configurations work.
8 years ago
Phillip Andrews
7383cc9de4
Forgot to undo my test edits because I am a big dum-dum
8 years ago
Phillip Andrews
59eba1dede
Changed tabs to spaces, oops
8 years ago
Phillip Andrews
86b4673539
Removed math constants in openmw-cs, which are apparently not going to be used
8 years ago
Phillip Andrews
a1225ff4ec
Additional MSVC library dependencies
8 years ago
Phillip Andrews
1861302dbd
Include various libraries for Visual Studio environment
8 years ago
scrawl
02b9e81f89
Merge pull request #1127 from Allofich/warnings
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Fix shadowing warnings
8 years ago
scrawl
233c9e37b0
Merge pull request #1128 from MiroslavR/Woverloaded-virtual
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Fix overloaded virtual function warning
8 years ago
Phillip Andrews
2efd38b1ab
Fix install procedure so it works with all MSVC build configurations, not just Release
8 years ago
MiroslavR
175cfd4dff
Fix overloaded virtual function warning
8 years ago
Allofich
3420121c3f
Fix shadowing warnings
8 years ago
scrawl
5658817581
Merge pull request #1126 from Allofich/waterwalking
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Don't allow resting on water with water walking
8 years ago
Allofich
fee39afe38
Don't allow resting on water with water walking
8 years ago
David Cernat
f7b5e5e638
Ignore packets from server that try to move LocalPlayer to invalid cells
8 years ago
David Cernat
dc9b814ff6
Fix typo in server script translocations
8 years ago
David Cernat
841e93d5e0
Use new SendCell() method in server scripts to send cell packets
8 years ago
David Cernat
5b39916894
Use new SendPos() method in server scripts to send position packets
8 years ago
David Cernat
e0c88150c3
Reorder functions for server script translocations
8 years ago
Koncord
c85e6a5f91
Fix sucess chance
8 years ago
Koncord
799842b5da
Reduce using of the CPU
8 years ago
Koncord
56959ebfda
Implement magic
8 years ago
Joakim Berg
12dd60fe20
Update convert_bump_mapped_mods.rst
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Forgot to fix one link.
8 years ago
Joakim Berg
2feddcbcc5
Updated the bump mapping tutorial
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Fixed some linking errors, edited a few backslashes to become forwardslashes (the backslashes couldn't even be viewed), made all the paths a bit more correctly formatted by writing them with a ./ first (please tell me if that is a bad idea) and added a link to the On The Rocks! mod, since it is a very common mod with this problem (it is featured in MGSO and Morrowind Rebirth).
8 years ago
David Cernat
729da2c0ba
Improve logic and clarity of LocalPlayer's charGenThread()
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Until now, the fact that charGenThread() returned false whenever the player had a menu open was preventing Main::UpdateWorld() from running at all with a menu open.
The result was that no player packets from LocalPlayer::Update() were being sent by a player in a menu.
8 years ago
Joakim Berg
2e391782ba
Merge pull request #1 from OpenMW/master
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Updating my own fork
8 years ago
David Cernat
dc5bb32f2a
Merge pull request #100 from OpenMW/master
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Add OpenMW commits up to 11 Nov
8 years ago
scrawl
f0d5cf7afb
Merge pull request #1112 from Assumeru/waterwalking
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Move actors out of the water if there's room for them. Fixes #1138
8 years ago
Assumeru
05cc258ed3
Start trace from collision object origin
8 years ago
Bret Curtis
02d859e298
minor fix to remove Index:, it isn't necessary
8 years ago
Bret Curtis
1ffdd2dd0f
Merge pull request #1125 from lysol90/master
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Further updating of normal map conversion documentation
8 years ago
Joakim Berg
303fe013ea
Update convert_bump_mapped_mods.rst
8 years ago
Joakim Berg
e957e2b3cc
Update convert_bump_mapped_mods.rst
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Ok, so another update then. Sorry for another one so soon after the first PR, but I think (or hope) that this will be the last edit for some time. It looks good to me now. ´
Mainly, I changed changed some "=" headers to "-", and while at it, I fixed some typing errors and just edited some text to read better.
8 years ago
Bret Curtis
a1c1db467e
Merge pull request #1124 from lysol90/master
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Create convert_bump_mapped_mods.rst
8 years ago
Assumeru
99bc4f733f
Trace up to waterlevel + halfextent
8 years ago
Joakim Berg
d7bf2b9e85
Update index.rst
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Added convert_bump_mapped_mods to the table of contents.
8 years ago
Joakim Berg
3ee28bfeac
Update convert_bump_mapped_mods.rst
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This should be correct according to the style-guide. Well, except for the British/American spelling. I need a Brit and/or an American to confirm that.
8 years ago
Joakim Berg
1b8cfee5eb
Update convert_bump_mapped_mods.rst
8 years ago
lysol90
2d48c38d0d
Create convert_bump_mapped_mods.rst
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A tutorial to how normal mapping works with different mods in Morrowind and how they work in OpenMW. It also covers how to convert the mods made for Morrowind to be used with OpenMW.
8 years ago
David Cernat
48ca4d29bc
Merge pull request #99 from OpenMW/master
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Add OpenMW commits up to 7 Nov
8 years ago
scrawl
92d42ef49b
Merge pull request #1123 from Allofich/warnings
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Fix dereference of null pointer warning
8 years ago
scrawl
4f8bfb7702
Merge pull request #1122 from MiroslavR/slow-repair
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Improve performance of repairing/recharging
8 years ago
Allofich
c7313606f5
Fix dereference of null pointer warning
8 years ago