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236 commits

Author SHA1 Message Date
scrawl
04f7a8f8eb Remove redundant getId function 2015-12-18 16:58:38 +01:00
scrawl
5e99a3eda6 Rename CellStore Functor to Visitor 2015-12-06 18:13:04 +01:00
scrawl
3aa53f3cb4 Object cell movement tracker works. Savegame handling is still missing and some game functionality is still stubbed out. 2015-12-04 19:46:02 +01:00
scrawl
d0c6b407b4 Fix isUnderwater checks being off by one for exterior cells 2015-12-03 15:16:50 +01:00
scrawl
3d12b2ca9d Add NifFileManager to avoid duplicate parsing of the NIFFile in SceneManager and BulletShapeManager. 2015-12-02 14:59:32 +01:00
scrawl
27617468c8 Fix the collision shape not updating when scaling an object via script 2015-11-20 03:29:58 +01:00
scrawl
3647af8d73 Rotations: use different rotation order when object is rotated via script (Fixes #2062) 2015-11-12 01:44:00 +01:00
scrawl
b4ce73f179 Rotations: remove LocalRotation
This never existed in vanilla MW in the first place. The reason we got confused was because of a strange behaviour where the order of applying rotations changes as soon as a script touches the object's rotation.
2015-11-12 01:16:37 +01:00
scrawl
666fbba1e0 Rotations: World::rotateObject takes radians instead of degrees
Cuts down on the amount of redundant degree<->radians conversions in the codebase.
2015-11-12 01:09:39 +01:00
scrawl
bd9dc58560 Use the correct scale for actor swim height (Fixes #2833) 2015-11-01 21:45:58 +01:00
Marc Zinnschlag
69b9eadb52 refactored loading of land data 2015-08-31 16:13:26 +02:00
scrawl
7ba399fc92 Change a message to upper case spelling
More consistent with other loading messages
2015-07-28 03:21:44 +02:00
Marc Zinnschlag
bafa86d3e9 Merge remote-tracking branch 'scrawl/master' 2015-07-27 11:10:16 +02:00
scrawl
4f6e5345cc Include cleanup 2015-07-24 23:28:36 +02:00
Pawel Kubik
47922f6c35 Changed a settings variable responsible for number of loaded exterior cells. 2015-07-24 22:01:49 +02:00
Alexander "Ace" Olofsson
b3b55a5842 Explicitly instantiate MWWorld::Store 2015-07-09 19:22:04 +02:00
scrawl
3da8f6e62e Water ripples 2015-06-16 20:36:48 +02:00
scrawl
2476cd4f9a Error message fix 2015-06-14 16:12:18 +02:00
scrawl
4bb3cbf0fb Remove last remains of Ogre 2015-06-03 23:04:35 +02:00
scrawl
b70383d127 Remove last remains of Ogre math 2015-06-03 21:37:21 +02:00
scrawl
01944c33f5 Basic water rendering 2015-06-02 16:35:35 +02:00
scrawl
b2fe21dd3b Minor cleanup 2015-05-30 01:11:00 +02:00
scrawl
3dcb167066 Map rendering 2015-05-26 16:40:44 +02:00
scrawl
22f01b1232 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/launcher/graphicspage.cpp
	apps/opencs/editor.cpp
	apps/opencs/model/doc/document.cpp
	apps/opencs/view/render/cell.cpp
	apps/opencs/view/render/mousestate.cpp
	apps/opencs/view/render/textoverlay.cpp
	apps/opencs/view/render/worldspacewidget.cpp
	apps/openmw/mwclass/creature.cpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwgui/inventorywindow.cpp
	apps/openmw/mwgui/loadingscreen.cpp
	apps/openmw/mwgui/mapwindow.cpp
	apps/openmw/mwgui/pickpocketitemmodel.cpp
	apps/openmw/mwgui/waitdialog.cpp
	apps/openmw/mwmechanics/combat.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
	apps/openmw/mwrender/globalmap.cpp
	apps/openmw/mwworld/physicssystem.cpp
	apps/openmw/mwworld/refdata.cpp
	apps/openmw/mwworld/scene.cpp
	apps/openmw/mwworld/worldimp.cpp
	components/sdlutil/sdlinputwrapper.cpp
	extern/shiny/Main/Factory.cpp
	extern/shiny/Main/MaterialInstance.cpp
	extern/shiny/Main/Platform.cpp
	extern/shiny/Main/ShaderSet.cpp
2015-05-23 20:33:44 +02:00
scrawl
2235d2978b Restore animation text key handling 2015-05-22 04:36:33 +02:00
scrawl
9b8e2e9db3 Port MWRender::Camera 2015-05-22 00:29:27 +02:00
scrawl
56ff280230 Mention the RefId in "error during rendering: " errors 2015-05-12 16:50:43 +02:00
scrawl
19988d5e45 Remove RefData::getHandle 2015-05-12 04:04:54 +02:00
scrawl
47758c11cd Readded collision objects and movement physics 2015-05-12 03:02:15 +02:00
scrawl
97c35da441 Change exterior water level to z=-1 (Fixes #1405) 2015-05-11 16:38:16 +02:00
scrawl
54c1f19c18 Readded height fields 2015-05-10 02:08:25 +02:00
scrawl
c31b416ba1 Move physicssystem to a new mwphysics module 2015-05-10 01:09:00 +02:00
scrawl
1943110170 Add bullet debug drawer 2015-05-03 00:39:01 +02:00
scrawl
9cf9c2876e Pathgrid rendering 2015-05-02 22:45:39 +02:00
scrawl
0ff7b2ff11 MechanicsManager, frame update 2015-04-25 15:19:17 +02:00
scrawl
9f12e53956 Scale NPCs by their Weight property (Fixes #814) 2015-04-24 14:49:20 +02:00
scrawl
1c0e3a6488 rotateObject, scaleObject 2015-04-23 23:50:46 +02:00
scrawl
1a19cd3607 Some cleanup 2015-04-22 19:08:56 +02:00
scrawl
9e177df61b Add fog, view distance, and far plane culling 2015-04-21 23:36:36 +02:00
scrawl
edc5cad79e Port Animation::addEffect 2015-04-19 01:57:52 +02:00
scrawl
c92592493e OpenMW: create a window and render the starting cell(s) 2015-04-12 15:38:30 +02:00
scrawl
4e69e7cc0f OpenMW compiles and runs w/o render window 2015-04-01 17:02:15 +02:00
scrawl
8eb1f4e70e Remove more log spam 2015-03-02 22:13:50 +01:00
scrawl
e3f1cb8305 Remove "loading cell" message
This spams the log too much, in particular when loading a savegame.
2015-03-02 21:12:21 +01:00
scrawl
2f2a95f735 Fix crash for terrain without data, part 2 2015-02-28 19:33:49 +01:00
scrawl
24de6ba27e Fix crash for LAND records without data 2015-02-24 21:42:40 +01:00
scrawl
86165d38d2 Add exception handling in addObjectToScene 2015-01-31 22:40:42 +01:00
scrawl
e712b0353b Terrain refactoring, reduce game startup time and memory usage 2015-01-29 03:39:01 +01:00
scrawl
fc6aa256bf Add comment 2015-01-15 16:05:25 +01:00
scrawl
883f7ec7ce Move workaround for hiding markers from NIF loader to Scene 2015-01-13 17:19:39 +01:00