MiroslavR
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1230cf49bf
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Properly center jail progress widget, fix a bug with it not disappearing if the console is open
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2015-02-07 18:38:41 +01:00 |
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MiroslavR
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1d9e973573
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Add training progress bar, implement jail screen, tweak wait dialog (Fixes #1714)
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2015-02-07 04:05:28 +01:00 |
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Marc Zinnschlag
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6c4920c58e
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Merge remote-tracking branch 'scrawl/master'
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2015-02-06 09:23:45 +01:00 |
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Marc Zinnschlag
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ea21fbcbe6
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Merge remote-tracking branch 'dteviot/master'
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2015-02-06 09:22:57 +01:00 |
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scrawl
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01b4177872
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Make sure birthsign spells are added when loading savegame
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2015-02-06 01:27:17 +01:00 |
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scrawl
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9ce3e4b4e1
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UI consistency fix in levelup dialog
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2015-02-06 01:27:17 +01:00 |
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scrawl
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61ec9196c8
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Cap the displayed attribute multiplier in levelup to attribute points left to 100
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2015-02-06 01:27:17 +01:00 |
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scrawl
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b5e0e45c78
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Fix iLevelUpTotal not being used in the levelUp logic
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2015-02-06 01:27:17 +01:00 |
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scrawl
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55cd9b526c
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Skill progress bar changed to match MW
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2015-02-06 01:27:17 +01:00 |
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scrawl
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5096e5dc0c
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esmtool minor/major skills fix
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2015-02-06 01:27:17 +01:00 |
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scrawl
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f0b1d889c0
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ESSImport: import player skill progress
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2015-02-06 01:27:17 +01:00 |
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scrawl
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ae77eacd7e
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Skill progress refactoring
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2015-02-06 01:27:16 +01:00 |
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scrawl
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dd8aab2a7f
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Adjust help for --load-savegame again
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2015-02-06 01:27:16 +01:00 |
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scrawl
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356d1c7657
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ESSImport: convert stolen item tracker
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2015-02-06 01:27:16 +01:00 |
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scrawl
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bea88c3643
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
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dteviot
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cac250a90d
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Fixed typo in comment.
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2015-02-06 12:45:15 +13:00 |
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dteviot
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9d9cabf40d
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Fix: Importer creates a single Content List (Fixes #2345)
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2015-02-06 12:24:06 +13:00 |
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scrawl
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c1862cbfc2
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Clarify documentation for --load-savegame
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2015-02-05 04:18:43 +01:00 |
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scrawl
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8087a7d920
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Add possibility to dress up corpses (Fixes #2221)
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2015-02-05 04:18:43 +01:00 |
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scrawl
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aa6ebcd75c
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Change stolen items handling to match MW (Fixes #1443, Fixes #2290)
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2015-02-05 04:18:43 +01:00 |
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scrawl
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955505c167
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Remove unused function
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2015-02-05 04:18:43 +01:00 |
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scrawl
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27dc49a135
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Rewrite game settings manager
Removes the abhorrent dependency on Ogre for this code and improves the error handling.
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2015-02-05 04:18:42 +01:00 |
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scrawl
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6ea59c93ab
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Ignore the object scale in Move instruction (Fixes #2275)
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2015-02-05 04:18:42 +01:00 |
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scrawl
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9825b68dfb
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Fix SDL eating SIGINT signals in the launcher (Fixes #2328)
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2015-02-05 04:18:42 +01:00 |
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scrawl
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6d097fbfbd
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Normalise spelling of "levelled" throughout the code
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2015-02-05 04:18:42 +01:00 |
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scrawl
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0c6e2170db
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Include cleanup
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2015-02-05 04:18:42 +01:00 |
|
Jordan Ayers
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1f036c0381
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Patch for COC Spawn Issue.
OMW Bug #1079
Fall back to the first static's position, if there are no door markers.
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2015-02-04 12:10:56 -06:00 |
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scrawl
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14923f3e8b
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Fix for broken unsetRefNum
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2015-02-03 23:05:06 +01:00 |
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scrawl
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0b7b627443
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CMake fix for opencs rename
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2015-02-03 13:57:40 +01:00 |
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Marc Zinnschlag
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0557d45bd1
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renamed opencs into openmw-cs
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2015-02-03 13:18:03 +01:00 |
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MiroslavR
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ee8f88fc42
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Reset health modifier when actor dies (Fixes #2330)
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2015-02-01 22:04:49 +01:00 |
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Marc Zinnschlag
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82ff737c31
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Merge remote-tracking branch 'scrawl/master'
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2015-02-01 12:10:28 +01:00 |
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scrawl
|
7e33471edb
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Fix code duplication
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2015-01-31 22:40:43 +01:00 |
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scrawl
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c98b7db4c1
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Fix swim height, use fSwimHeightScale GMST
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2015-01-31 22:40:43 +01:00 |
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scrawl
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57a259c526
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Remove references to no longer used font
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2015-01-31 22:40:43 +01:00 |
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scrawl
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56799c79f4
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Fix attachArrow exception when changing weapon (Fixes #2332)
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2015-01-31 22:40:42 +01:00 |
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scrawl
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fec8cf91f5
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Add exception handling to various uses of DataStream::read
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2015-01-31 22:40:42 +01:00 |
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scrawl
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86165d38d2
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Add exception handling in addObjectToScene
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2015-01-31 22:40:42 +01:00 |
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scrawl
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73e57f53a8
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Always print openmw version in the log
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2015-01-31 22:40:42 +01:00 |
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scrawl
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cbe135c60f
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Don't require magicka for casting spells in God Mode (Fixes #2331)
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2015-01-31 22:40:42 +01:00 |
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scrawl
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7d76f1a113
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PlaceAt count argument should spawn independent references (Fixes #2283)
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2015-01-31 22:40:41 +01:00 |
|
scrawl
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7542fb5cd9
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Show map notes on door marker leading to the cell with the note (Fixes #2284)
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2015-01-31 22:40:41 +01:00 |
|
scrawl
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54e79c8c98
|
Use mouse pressed event for pin button instead of mouse click
|
2015-01-31 22:40:41 +01:00 |
|
scrawl
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c093e284d9
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Delegate cleanup
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2015-01-31 22:40:41 +01:00 |
|
scrawl
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bdcc3a4036
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Add missing swish sound for thrown weapons
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2015-01-31 22:40:40 +01:00 |
|
scrawl
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326eaea8a6
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Add missing sound for drawing throwing weapons (Fixes #2308)
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2015-01-31 22:40:40 +01:00 |
|
scrawl
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0497a40d09
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Fix incorrect sound for thrown weapons
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2015-01-31 22:40:40 +01:00 |
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scrawl
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2346c3528d
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Remove NpcStats::mProfit and store it in the script instead
Also use the Profit label when the "minimumProfit" script variable exists, rather than hardcoding to NPCs.
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2015-01-31 22:40:40 +01:00 |
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scrawl
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bd0a0e64a9
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Fix overwriting script records not working
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2015-01-31 22:40:40 +01:00 |
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scrawl
|
d1b5956a98
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Fix crash on exit
|
2015-01-31 22:40:40 +01:00 |
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