Marc Zinnschlag
dd17f70068
Merge remote-tracking branch 'aesylwinn/landrecords'
7 years ago
scrawl
64e27c032b
Merge pull request #1481 from scrawl/keyfocus
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WindowManager overhaul & improved keyboard support
7 years ago
scrawl
44720bf41a
Allow MWList items to retain key focus
7 years ago
scrawl
b9341925f2
Set AutoSizedEditBox as Static by default
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Would look very odd anyway to use it for editable text, with the widget resizing as you type.
7 years ago
scrawl
c88c535e0e
Fix HBox/VBox not using Client widget with MyGUI <= 3.2.2
7 years ago
scrawl
be7bdec2ed
Merge pull request #1471 from crussell187/nif_stream_optimization
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first pass on optimization of nif parsing functions from the file stream
7 years ago
scrawl
19e07fad30
Remove redundant Services enum
7 years ago
scrawl
82a211ba03
Fix duplicate code
7 years ago
scrawl
76ddf8d794
Support Up/DownArrow keys to change NumericEditBox value
7 years ago
scrawl
1ad14b232f
Adjust ImageButton to accept key focus and use the 'highlighted' texture
7 years ago
scrawl
e7ad012977
Pass repeat key events to the GUI
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For example, one can scroll to the last element in a list by holding down the 'Down Arrow' key.
7 years ago
scrawl
2494c22d66
Merge pull request #1470 from MiroslavR/convertmprj
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ESS-Importer: Convert magic projectiles
7 years ago
825de71b29
removed an iostream include used for debug prints from nifstream.hpp
7 years ago
30a213a9b3
updates for nifstream optimization including fixing the non-x86 path for little endian reads
7 years ago
8834066dea
make streaming to a type array in nif a direct copy from the file into the vector
7 years ago
090a8408b8
made nif basic type read optimizations more portable
7 years ago
c72aa19d6d
first pass on optimization of nif parsing functions from the file stream
7 years ago
scrawl
58f9688433
Use client coordinates in HBox/VBox
7 years ago
scrawl
fb975d02db
Use client coordinates in HBox/VBox
7 years ago
MiroslavR
f15de6d3ca
ESS-Importer: Convert magic projectiles ( Closes #2320 )
7 years ago
Chris Robinson
021627bdf8
Mark some functions with override
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Fixes some Clang warnings about overriding a virtual function without the
override keyword.
7 years ago
Kyle Cooley
50d9d9f78f
Get rid of some templates, exceptions instead of assert, and other small changes.
7 years ago
Andrei Kortunov
4bb349a525
Use default 0 precision in the float formatting (bug #4096 )
7 years ago
Kyle Cooley
2abf7f1752
Remove unnecessary cache dump
7 years ago
Kyle Cooley
09e645a0e0
Fix careless mistake.
7 years ago
Kyle Cooley
25d4a0370f
Changes to land data access in tables, also update Land once per frame in scene view.
7 years ago
Kyle Cooley
d030b595f8
Fix potential segfault, cleanup, get rid of warnings.
7 years ago
Kyle Cooley
72cb405de2
Some bug fixes, changes to land load code.
7 years ago
Kyle Cooley
2eacc2f093
Changes to land creation, add ability to specifically clear terrain cache
7 years ago
Kyle Cooley
ab607f3028
Tweaks to land loading, land cloning, terrain signals, placeholder land update handling
7 years ago
Andrei Kortunov
538498230b
Declare mClient variable
7 years ago
scrawl
dca31b7ffa
Remove redundant _boundingBoxComputed which no longer exists in osg master ( Fixes #4075 )
7 years ago
Kyle Cooley
d3014cf394
Temporary fix for adding new lands, cloned lands will still reference old data though
7 years ago
Kyle Cooley
7cc95a11a4
Add more land table columns
7 years ago
scrawl
2e58024f1c
Fix intersections with Rig/MorphGeometry, was caused by an issue in the LineSegmentIntersector not respecting the cullingActive flag of a drawable.
7 years ago
scrawl
5e790b567e
Fix node path issue
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Needs to be set so that the 'cullingActive' flag of the node path's end can be checked
7 years ago
scrawl
4bef8260ab
Add const qualifiers
7 years ago
scrawl
5d524a6a10
Add custom version of MorphGeometry replacing osgAnimation
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Double buffering, custom bounding box and the update in the cull visitor (instead of update) are now all handled internally rather than needing hacks and/or callbacks.
7 years ago
scrawl
f1ebb129c1
Fix ShaderVisitor to deal with the fact RigGeometry no longer derives from Geometry
7 years ago
scrawl
209e139aa8
Move double buffering implementation inside RigGeometry
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The double buffering is an implementation detail so it should be handled as such, rather than mandating the scene graph to be structured in a certain way.
Override accept(NodeVisitor&) instead of using callbacks.
7 years ago
Kyle Cooley
9e41f1340a
Replace nonconst getId with setId, add template specialization and specialized derived classes for LandTexture
7 years ago
scrawl
45f7563a55
Revert "Revert "Check for a Geometry node when attaching bodyparts""
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Issue with shaders has been fixed with b9931fb71c
This reverts commit a1e3fb7604
.
7 years ago
scrawl
b9931fb71c
Set the shader on the node containing the StateSet
7 years ago
scrawl
a1e3fb7604
Revert "Check for a Geometry node when attaching bodyparts"
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This reverts commit 3fc8634206
.
7 years ago
scrawl
3fc8634206
Check for a Geometry node when attaching bodyparts ( Fixes #3957 )
7 years ago
scrawl
bc82c6a35d
Use white color if told to use nonexisting vertexcolors ( Fixes #3833 )
7 years ago
scrawl
5d2fe5e887
Implement lightmode/vertmode of NiVertexColorProperty
7 years ago
scrawl
4fba157d3b
Implement releaseGLObjects for cached resources
7 years ago
Kyle Cooley
d3d04171f9
Fix seg fault, undo changes BsaArchive
7 years ago
Kyle Cooley
8c4b12a603
VFS changes, one VFS and resource system per document.
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Added ability to reset a VFS::Manager.
Removed ability to rebuild the index for a VFS::Manager.
Moved VFS creation to CSM::Data.
7 years ago