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3548 commits

Author SHA1 Message Date
Marc Zinnschlag
1489570b09 change variant in info record to new type 2013-03-05 10:34:03 +01:00
Marc Zinnschlag
ba4907fbaf use new Variant type for GMSTs 2013-03-05 08:02:27 +01:00
Marc Zinnschlag
a1ac20c6f3 changed global variable records to new variant type 2013-03-04 14:32:59 +01:00
Marc Zinnschlag
a7102c143f ESX variable type cleanup 2013-02-26 14:37:11 +01:00
Chris Robinson
955e2713a9 Fix encumbrance term calculation 2013-02-25 17:29:32 -08:00
Chris Robinson
a576e9e430 Set the race selection character preview in a valid (idle) pose. 2013-02-25 16:40:08 -08:00
Chris Robinson
9679daa6a4 Merge remote-tracking branch 'zini/master' into misc-cleanup 2013-02-25 13:10:21 -08:00
Chris Robinson
da575b181e Use the correct GMST for the race menu 2013-02-25 13:04:17 -08:00
Marc Zinnschlag
bd9884b244 Merge remote-tracking branch 'chris/misc-cleanup' 2013-02-25 19:45:09 +01:00
Chris Robinson
000128d084 Merge remote-tracking branch 'zini/master' into misc-cleanup 2013-02-25 10:38:08 -08:00
Marc Zinnschlag
08f13ef5ab Merge remote-tracking branch 'greye/master' 2013-02-25 19:34:03 +01:00
Marc Zinnschlag
fa45def475 Merge remote-tracking branch 'scrawl/master' 2013-02-25 19:30:30 +01:00
greye
661fd73c6e fix rotation for objects in inactive cells and forced vanity mode 2013-02-25 22:00:50 +04:00
Chris Robinson
48271e49ec Properly update the Ptr object in the mechanics manager when moving across cells 2013-02-25 09:57:34 -08:00
scrawl
355390429e Fix World::isUnderwater to use dynamic waterlevel 2013-02-25 17:27:50 +01:00
Marc Zinnschlag
88e8659a49 minor cleanup 2013-02-25 16:52:31 +01:00
Chris Robinson
5d5d28c06c Increase the ID cache to 40
Helps improve performance with Tribunal and Bloodmoon's scripts
2013-02-25 07:43:56 -08:00
scrawl
73d48a95f6 Add message box when the player tries to move when being overencumbered. 2013-02-25 16:31:48 +01:00
Marc Zinnschlag
cd40d167ce Merge remote-tracking branch 'chris/animation2' 2013-02-25 14:56:03 +01:00
scrawl
dfe29db9cb Fix bug #591: Don't allow opening new windows (main menu, console) if there's any modal widget active. Also made some windows modal that should be (character creation) 2013-02-25 06:57:32 +01:00
Chris Robinson
000236ba80 Merge remote-tracking branch 'zini/master' into animation2 2013-02-24 15:30:46 -08:00
Chris Robinson
74b8095fc7 Use default parameters where appropriate 2013-02-24 14:43:20 -08:00
Chris Robinson
5267d17408 Revert "forgot to destroy child scene nodes"
This reverts commit f1a3309392.

Unneeded. The caller already calls this which destroys the children recursively
2013-02-24 14:14:08 -08:00
ChrisKCat
9e7b559b09 Merge pull request #6 from scrawl/lights
For light objects without an AttachLight bone, attach the light to the c...
2013-02-24 14:12:53 -08:00
scrawl
f1a3309392 forgot to destroy child scene nodes 2013-02-24 19:03:25 +01:00
scrawl
1ae2d3c6ab For light objects without an AttachLight bone, attach the light to the center of the object instead of the origin. 2013-02-24 19:00:06 +01:00
Nathan Jeffords
7ea1f6a02a fixes for using FFMPEG on windows 2013-02-24 09:42:08 -08:00
Chris Robinson
94be45e07e Merge remote-tracking branch 'zini/master' into animation2 2013-02-24 06:20:10 -08:00
ChrisKCat
aab7cf137b Merge pull request #5 from greye/cross-cell
fix and unify object cell change update in mwrender
2013-02-24 05:32:52 -08:00
Marc Zinnschlag
fa880e3274 Merge remote-tracking branch 'lazydev/master' 2013-02-24 14:07:52 +01:00
Chris Robinson
db9a3aeddf Merge remote-tracking branch 'zini/master' into animation2 2013-02-24 03:32:35 -08:00
Chris Robinson
89d4c245e9 Better calculate jump velocity
The fatigue term isn't currently used correctly
2013-02-24 03:30:33 -08:00
greye
6a8c532244 fix and unify object cell change update in mwrender 2013-02-24 15:04:56 +04:00
Chris Robinson
90cb9ee0ac Don't set a vertical velocity when on the ground 2013-02-23 16:30:11 -08:00
lazydev
a5ff8181b7 fix for https://bugs.openmw.org/issues/569 2013-02-24 03:35:43 +04:00
Chris Robinson
8e59ea4941 Use a separate method to handle animation events 2013-02-23 14:39:01 -08:00
Chris Robinson
d77d035d3a Handle the "sound" events in runAnimation 2013-02-23 14:15:11 -08:00
Chris Robinson
df8889dcc4 Limit maximum frame time to 200ms
This effectively slows game time when it drops below 5 fps. Something like this
is desirable when dealing with time-based animations, which can jump forward
after a lengthy cell transition.
2013-02-23 13:15:37 -08:00
Marc Zinnschlag
9a03b17b2d Merge branch 'localworkaround' 2013-02-23 20:50:22 +01:00
Marc Zinnschlag
a95431c387 fix 2013-02-23 20:20:40 +01:00
Marc Zinnschlag
9e8d0128e0 Merge remote-tracking branch 'blunted2night/size_t-warnings_v2' 2013-02-23 20:06:27 +01:00
Nathan Jeffords
44b1c66c4b fixed various warnings about converting size_t to int 2013-02-23 10:23:38 -08:00
Chris Robinson
d208422ca7 Add a method to update an Animation's Ptr object 2013-02-23 10:12:36 -08:00
Chris Robinson
a2eaec7878 Avoiding holding the InventoryStore in the NpcAnimation class 2013-02-23 08:03:52 -08:00
Chris Robinson
0d0e75fe0b Don't set animation sources for models that don't have a skeleton 2013-02-23 07:36:11 -08:00
Chris Robinson
0148db8ccf Merge remote-tracking branch 'zini/master' into animation2
Conflicts:
	apps/openmw/mwrender/npcanimation.cpp
	apps/openmw/mwrender/npcanimation.hpp
2013-02-23 05:59:35 -08:00
Marc Zinnschlag
3472a6f180 workaround for infinite recursion during local variable access 2013-02-23 14:40:56 +01:00
Chris Robinson
e6da9dfae5 Specify the animation key to stop playing at 2013-02-23 05:15:10 -08:00
Marc Zinnschlag
59748a7647 Merge remote-tracking branch 'greye/cross-cell' 2013-02-23 13:55:31 +01:00
Sergey Shambir
a3adcf752d TradeWindow: fixed coding style
Mentioned here: https://github.com/zinnschlag/openmw/pull/554
2013-02-23 13:51:21 +01:00