scrawl
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f931ba2efc
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Fix some static analysis issues (coverity)
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2014-12-24 15:45:12 +01:00 |
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cc9cii
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2720e5ea9d
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Remove PhysicsManager singleton and use shared_ptr instead. Resolves the issue where sometimes destructors were called in an unexpected sequence resulting in a crash while exiting the application.
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2014-12-01 06:44:12 +11:00 |
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cc9cii
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7d133d508d
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Remove unused code. Move the cleanup of global resources used by the PhysicsEngine to PhysicsManager.
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2014-11-05 07:10:14 +11:00 |
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cc9cii
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0e70315f91
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Experimental, compiles and runs but crashes in some exit scenarios.
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2014-11-04 20:43:04 +11:00 |
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cc9cii
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bd6e54dde3
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Add function to cancel drag by pressing ESC. Remove debug code.
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2014-11-03 21:24:47 +11:00 |
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cc9cii
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092080c69c
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Group the commands with begin/end macros.
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2014-11-03 13:57:57 +11:00 |
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cc9cii
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bf5ba41223
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Fix deleting physics object when scene nodes were still referencing it. Remove unused code from MouseState. Items that do not change are fetched only once.
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2014-11-03 12:46:31 +11:00 |
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cc9cii
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e3a000917c
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Minor tidy up.
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2014-11-03 10:04:24 +11:00 |
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cc9cii
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d9755f82c3
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Position saving - work in progress.
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2014-11-03 08:11:15 +11:00 |
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cc9cii
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49d416353e
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Remove a redundant list.
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2014-11-02 17:56:28 +11:00 |
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cc9cii
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7f54dab6ef
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Fix issue where objects were sometimes unresponsive after dragging.
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2014-11-02 15:34:45 +11:00 |
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cc9cii
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e174428cc5
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Minor tweaks.
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2014-11-02 15:03:26 +11:00 |
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cc9cii
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1eed180a5c
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Fix Gcc/MSVC differences with friend class. Invert camera derived direction.
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2014-11-02 11:41:11 +11:00 |
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cc9cii
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a21958d007
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Add option to move the mouse against the screen frame of reference.
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2014-11-02 10:30:44 +11:00 |
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cc9cii
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89bb616cbc
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Remove debugging code.
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2014-11-02 08:33:32 +11:00 |
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cc9cii
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8b4651f055
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Move mouse related functions and states out of WorldspaceWidget.
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2014-11-02 08:22:27 +11:00 |
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