Andrei Kortunov
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8084a336b5
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Replace zeroes and nulls by nullptrs
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2020-11-29 11:14:07 +04:00 |
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elsid
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40ad87bc4d
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Replace OpenThreads by std types
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2020-06-25 22:16:09 +02:00 |
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bzzt lost a hitlab login
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17637c6575
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pagerebuild on disable
Signed-off-by: Bret Curtis <psi29a@gmail.com>
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2020-06-13 00:22:28 +02:00 |
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Andrei Kortunov
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2ed05a5195
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Implement generic caching system
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2019-03-14 09:10:19 +04:00 |
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scrawl
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4cd4457d21
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Add support for Functors to ObjectCache
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2017-03-14 19:27:55 +01:00 |
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scrawl
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8f79fa3d72
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Add resource statistics panel opened with F4
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2017-02-22 14:28:45 +01:00 |
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scrawl
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57b585570a
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Preload magic effect visuals of the player's selected weapon/spell
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2017-02-15 21:01:25 +01:00 |
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scrawl
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e05d975020
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Change the way that texture filtering settings are applied at runtime
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2016-02-18 19:37:55 +01:00 |
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scrawl
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2e62298bd3
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Clean up ObjectCache includes
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2016-02-09 18:11:07 +01:00 |
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scrawl
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778bce3ae9
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Remove unused ObjectCache functions
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2016-02-07 18:27:12 +01:00 |
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scrawl
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c155680d3c
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Customize ObjectCache for more efficient locking in removeExpiredObjectsInCache
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2016-02-07 00:43:37 +01:00 |
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Alexander "Ace" Olofsson
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0efb8e2949
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osgDB::ObjectCache was added in 3.3.3, not 3.4.0
Fixes redefinition error on builds with OSG >3.3.3 <3.4.0
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2015-12-24 17:18:32 +01:00 |
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scrawl
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d3fa8a8602
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Add osgDB::ObjectCache to the repository to work around it not being available in OSG 3.2
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2015-12-02 15:14:39 +01:00 |
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