Chris Robinson
|
2f8affc955
|
Make sure the player's controller is properly updated when they change
|
12 years ago |
Chris Robinson
|
ee9b19d2ed
|
Make sure to remove a Ptr from the activators when requested
|
12 years ago |
Chris Robinson
|
fdabef65a1
|
Use a method to update an object's cell in the mechanics manager
This prevents destroying and recreating the object's character controller (and
messing up the current animation) when moving between cells.
|
12 years ago |
Chris Robinson
|
8d98f3649c
|
Use a separate class to handle activator mechanics
|
12 years ago |
Chris Robinson
|
d2f5a886c7
|
Handle playgroup and skipanim through mwmechanics
|
12 years ago |
Chris Robinson
|
3c02e1ccc9
|
Run physics right after updating the actors
|
12 years ago |
eduard
|
2dc0064cc2
|
more string lowercase
|
12 years ago |
Marc Zinnschlag
|
5f5addf052
|
fixed an enum
|
12 years ago |
Marc Zinnschlag
|
75f64aa38b
|
Merge branch 'master' into dialogue
Conflicts:
apps/openmw/mwdialogue/dialoguemanagerimp.hpp
apps/openmw/mwmechanics/npcstats.cpp
apps/openmw/mwmechanics/npcstats.hpp
|
12 years ago |
Marc Zinnschlag
|
0ab4068fbd
|
Merge remote-tracking branch 'scrawl/persuasion' into next
|
12 years ago |
Marc Zinnschlag
|
d15eb6cd17
|
Merge remote-tracking branch 'greye/player-model' into next
|
12 years ago |
greye
|
b1ef0026a9
|
race selection/inventory preview character model update
|
12 years ago |
scrawl
|
553ea08eae
|
consider temporary disposition change when trading
|
12 years ago |
scrawl
|
33b4b29fbc
|
persuasion mechanics, added reputation
|
12 years ago |
scrawl
|
ace9ee9c83
|
persuasion dialog
|
12 years ago |
scrawl
|
f6a9029c4b
|
bounty & disease disposition effect
|
12 years ago |
scrawl
|
d53a7ade1e
|
method names, disposition uint->int
|
12 years ago |
scrawl
|
b2afb1fd5c
|
Merge branch 'next' of git://github.com/zinnschlag/openmw into MercantilImprovement
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwdialogue/dialoguemanagerimp.cpp
apps/openmw/mwgui/spellbuyingwindow.cpp
apps/openmw/mwgui/trainingwindow.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
|
12 years ago |
scrawl
|
322faf13e4
|
cleanup
|
12 years ago |
scrawl
|
bf4e855260
|
fixed creatures
|
12 years ago |
greye
|
2a86432887
|
store birthsign in MWWorld::Player
|
12 years ago |
gugus
|
0a883f4492
|
The player can now barter with merchants
|
12 years ago |
greye
|
83e758ee50
|
clean up interfaces
|
12 years ago |
greye
|
9dc9098fa7
|
update MWBase::World interface since records contains own id
|
12 years ago |
greye
|
5b9621bca5
|
store player record data in ESMStore
|
12 years ago |
gugus
|
bf98b95955
|
bugfix
|
12 years ago |
gugus
|
2841d831a6
|
Disposition is now updated everyframe
|
12 years ago |
gugus
|
9ebe9cb40c
|
Disposition is now calculated according to the Wiki. But: bouty and deacease are not implemented (for disposition at least), and there is still no temporary/permanent dispositons changes
|
12 years ago |
greye
|
86ad7a96f4
|
applying new interface vol.2, inconsistent
|
12 years ago |
greye
|
d205723a17
|
resolving m prefix/ESMStore movement
|
12 years ago |
greye
|
2057f5619e
|
move ESMStore to MWWorld
|
12 years ago |
greye
|
3c2ce25f5f
|
m prefix for mwworld/cellstore.hpp
|
12 years ago |
gugus
|
f72f898bd9
|
implement barterOffer. It's used for travel only.
I've started to implement disposition, but it's very basic for now.
|
12 years ago |
Marc Zinnschlag
|
453f347ee8
|
Issue #68: added getdeadcount script function
|
12 years ago |
Marc Zinnschlag
|
bdca5aff87
|
Issue #68: simplified the dynamic stats interface
|
12 years ago |
greye
|
2fa4ac177a
|
initial resolving
|
12 years ago |
scrawl
|
872fcf3e3d
|
sleeping restoration of health, magicka, and fatigue
|
12 years ago |
greye
|
7606ebafd6
|
resolving conflicts, minor update
|
12 years ago |
Marc Zinnschlag
|
e97d23e626
|
Issue #361: reset skill level in race selection stage
|
13 years ago |
Marc Zinnschlag
|
6534c2a55a
|
Issue #107: WindowManager is accessed only through the interface class from now on
|
13 years ago |
Marc Zinnschlag
|
b68f9d6a28
|
Issue #107: MechanicsManager is accessed only through the interface class from now on
|
13 years ago |