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8 commits

Author SHA1 Message Date
scrawl
039398c8ae Basic RefData and CellRef change tracking
Wrapped item charge handling in getItemHealth function
2014-05-25 14:30:07 +02:00
scrawl
ae66d28c87 Feature #32: Implement respawn for containers, creatures and NPCs 2014-05-17 09:09:00 +02:00
scrawl
471bbd0021 Savegame: store levelled creature state and move to actorIds
(Closes #1332)
2014-05-15 09:54:04 +02:00
scrawl
c8c0e5de38 Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
scrawl
12de0afb03 Feature #50: Spawn projectiles
Fix a bug in copyObjectToCell.
Make actor rotations more consistent.
2014-03-08 01:31:27 +01:00
scrawl
9653355cf1 Feature #701: Spawn levelled creatures in cells 2014-01-18 07:26:27 +01:00
Marc Zinnschlag
239498bcd4 added getName function 2010-08-03 17:11:41 +02:00
Marc Zinnschlag
f50ced4616 added missing record classes 2010-08-03 15:24:44 +02:00