Commit Graph

43 Commits (1f2349ef6e82b7b1b82e1de6db2776e2043fb18d)

Author SHA1 Message Date
MiroslavR 301dd77efb Save controls state (Fixes #3598) 8 years ago
scrawl fc8e40889d Move common subrecord definitions (NAME, DELE) to defs.hpp 9 years ago
scrawl a066b24303 Restore WeaponAnimation 10 years ago
scrawl 68f93294da Port EffectManager 10 years ago
scrawl 232e34bddd OpenCS: port lighting toolbar, fix multiple context GL objects issue 10 years ago
scrawl bea88c3643 Stolen item tracking overhaul part 2 (Fixes #2338) 10 years ago
scrawl 8b5effe3e0 Fix wrong magic number for JOUR in openmw savegames 10 years ago
scrawl 1e92cab3e7 ESSImport: read dialogue/journal records, not converted yet 10 years ago
scrawl e19ab77d00 Store camera first person state in savegame (Fixes #2255) 10 years ago
scrawl 45b4304237 Store levitation/teleport enabled state in savegames (Fixes #1923) 10 years ago
Marc Zinnschlag d1d861e1be Merge branch 'run'
Conflicts:
	apps/opencs/model/world/columns.cpp
	apps/opencs/model/world/columns.hpp
	apps/opencs/model/world/data.cpp
	components/CMakeLists.txt
10 years ago
scrawl 4f92044d71 Allow user-created markers on local map (Fixes #1571) 10 years ago
Marc Zinnschlag 30f114873d added debug profile record 11 years ago
scrawl e458cf1df2 Savegame: Store death counter (Fixes #1477) 11 years ago
scrawl e266aff561 Savegame: store projectiles 11 years ago
scrawl 61187c2fef Savegame: store actorIds 11 years ago
scrawl 6cc691115b Savegame: store most of CreatureStats 11 years ago
scrawl 041319c43e Fixes #1234: Store dynamic record counter in savegame to prevent name clashes 11 years ago
scrawl 17bb8d7f9a Fixes #1252: Add item/magic keybindings to savegame 11 years ago
slothlife 1acd1bd913 Feature #1173: Saved Game: include weather state
Removed some unused state in and changed Ogre::String to std::string in
WeatherManager.
11 years ago
Bret Curtis ab224f93c9 remove our stdint.h version that uses boost and force usage of system stdint.h 11 years ago
Marc Zinnschlag 9f721fd144 store list of known topics in saved game files 11 years ago
Marc Zinnschlag 29c3a288e3 load and save of reference in cells (without CustomData state) 11 years ago
scrawl e0de76a6f7 Save/load global map 11 years ago
Marc Zinnschlag 419e3a7d30 write references in cells to saved game file 11 years ago
Marc Zinnschlag 22cb4784b5 store cell state in saved game files (no references yet) 11 years ago
Marc Zinnschlag 8c5f313546 added savedgame-specifc record structs for objects state 11 years ago
Marc Zinnschlag 3590fa40bd store global script state in saved game files 11 years ago
Marc Zinnschlag eec9821cd8 added records for storing journals in saved game files 11 years ago
Marc Zinnschlag dc75627d53 added secondary saved game header record 11 years ago
Marc Zinnschlag baae548106 added project scope filter saving 11 years ago
Marc Zinnschlag 65081f5520 added variant class 12 years ago
Marc Zinnschlag a7102c143f ESX variable type cleanup 12 years ago
greye 3494e17b7c wipe record superclass 12 years ago
greye c54750977f remove underscores in guards 12 years ago
greye 7606ebafd6 resolving conflicts, minor update 12 years ago
Alexander "Ace" Olofsson a74aeace73 Can now save strings with proper encoding, byte-perfect clones up until land records 13 years ago
Alexander "Ace" Olofsson ba602929ef Adding basic save functions to all record types. 13 years ago
Nikolay Kasyanov 79911b16d0 Fixed enum formatting in components/esm headers 14 years ago
Nikolay Kasyanov a2c42ab5a2 components/esm header refactoring in progress. Refactored:
esm_reader.hpp
loadacti.hpp
loadalch.hpp
loadappa.hpp
loadarmo.hpp
loadbody.hpp
loadbook.hpp
loadbsgn.hpp
loadcell.hpp
loadclas.hpp
loadclot.hpp
loadland.hpp
Updated code style in defs.hpp
14 years ago
Marc Zinnschlag 770276281b changed numeric char type defs from char to signed char 14 years ago
Jan Borsodi cd3e976b7c Added birthsign dialog and spell effect widget. 14 years ago
Marc Zinnschlag e4f85cb3e6 directory structure reorganisation (still missing the mangle stuff) 15 years ago