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4298 commits

Author SHA1 Message Date
Miroslav Puda
252a1d9223 Replacement of some magical constants 2013-05-27 15:50:47 +02:00
Miroslav Puda
9e1eb8b3b1 Merge branch 'master' of https://github.com/zinnschlag/openmw into enchanting-mechanics 2013-05-27 14:45:22 +02:00
Miroslav Puda
4788b5e226 Better formula for enchantment cost and code refactorization. 2013-05-27 14:42:08 +02:00
Miroslav Puda
56edc1b213 Correction of getting spell range "Target". 2013-05-27 12:26:06 +02:00
Torben Carrington
bd6d54cc8f AIWander Minor Patch - Forgot an else statement and another check on an empty node vector, previously no nodes in range or only one would cause the AIWander to not do anything, now they will play idles correctly still. 2013-05-27 03:24:41 -07:00
Marc Zinnschlag
86dd6d0847 Merge remote-tracking branch 'eroen/libcxx' 2013-05-27 10:27:31 +02:00
Marc Zinnschlag
fa63ebce78 Merge remote-tracking branch 'scrawl/master' 2013-05-27 10:19:02 +02:00
Marc Zinnschlag
bd8344b387 Merge remote-tracking branch 'torben/aiwander' 2013-05-27 10:16:37 +02:00
Torben Carrington
3b43ee751e AI Execute Fix - May as well not create the object either to save extra time. 2013-05-26 19:54:59 -07:00
Torben Carrington
feb180724c AI Execution Fix - Preiovusly AiExecute was being called even when in a menu, this was not correct behavior. 2013-05-26 19:33:45 -07:00
scrawl
3a6e54c4f5 Sell owned items in the cell 2013-05-27 02:18:36 +02:00
Torben Carrington
fd96d47fe4 AIWander Completed. Replicates vanilla as best possible, pathfinding needs fixing before this looks correct but once the pathfinding files are edited this will behave pretty much exactly as vanilla. Major credit to Hrnchamd for major research. 2013-05-26 11:30:42 -07:00
Torben Carrington
96daad7a22 AIWander - shortened some if statements and made super minor optimizations to others, now using proper GMST to load proper idlechance instead of hacky set value." 2013-05-26 09:31:56 -07:00
Torben Carrington
e37324b967 AIWander everything works. only two things to do: Implement limiting selection on z axis, and correcting decision algorithm. 2013-05-26 08:49:44 -07:00
eroen
2850032d9e libc++ fixes: avcodec/avformat workaround
With libc++, string includes stdint.h, which breaks the fragile avformat.h
workaround, which depends on __STDC_CONSTANT_MACROS being defined before
stdint.h is included.

Moving the string inclusion after that eyesore shouldn't break anything.
2013-05-26 12:01:01 +02:00
Marc Zinnschlag
5fac75845c Merge remote-tracking branch 'torben/aiescortclean' 2013-05-25 15:35:56 +02:00
Torben Carrington
ddf28ca201 AIEscort Cleanup - Fixed spacing, removed unnecessary includes, fixed branch itself. The other pull requests were fine, it was just this one with the problem. 2013-05-25 04:36:21 -07:00
Marc Zinnschlag
94474e8952 Merge remote-tracking branch 'torben/checkidlecomplete' 2013-05-25 12:35:34 +02:00
Marc Zinnschlag
81cd1c6e30 Merge remote-tracking branch 'torben/aitravelcleanup' 2013-05-25 12:35:00 +02:00
Torben Carrington
c8c1ddd927 Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander. 2013-05-24 20:10:07 -07:00
scrawl
1e7cf4ae1c GLES2 experiment 2013-05-25 04:15:24 +02:00
Torben Carrington
56b1384c90 AITravel Cleanup - Removed unnecessary includes and other varius cleanups. 2013-05-24 18:16:35 -07:00
riothamus
d9350be8da Console Object Selection Fix 2013-05-24 09:31:56 -04:00
Marc Zinnschlag
b1a8dc35e0 minor adjustments 2013-05-24 15:03:46 +02:00
Marc Zinnschlag
62479cd885 Merge remote-tracking branch 'torben/aiwanderrepeat' 2013-05-24 14:58:10 +02:00
Torben Carrington
1cfe037d6b AIWander - Added support for the Repeat parameter to mimic vanilla. 2013-05-24 04:49:20 -07:00
riothamus
7187f50c40 Bug 788 2013-05-23 09:13:21 -04:00
Miroslav Puda
3cebb41459 missing break 2013-05-21 21:04:15 +02:00
Edmondo Tommasina
f0482dd796 dialogue.cpp: fix build error "‘bind’ is not a member of ‘boost‘"
/var/tmp/portage/games-rpg/openmw-9999/work/openmw-9999/apps/openmw/mwgui/dialogue.cpp:
In constructor ‘MWGui::DialogueWindow::DialogueWindow()’:
/var/tmp/portage/games-rpg/openmw-9999/work/openmw-9999/apps/openmw/mwgui/dialogue.cpp:271:44:
error: ‘bind’ is not a member of ‘boost’
2013-05-20 23:51:01 +02:00
scrawl
d3effdf34c Fix exception when trying to equip a shield while a lockpick is equipped 2013-05-20 13:32:38 +02:00
scrawl
d9dd02c610 Security fixes 2013-05-20 12:42:11 +02:00
scrawl
2715520d6f Cleanup Security class 2013-05-19 23:19:48 +02:00
scrawl
5173779f4b Add sounds for security skill 2013-05-19 19:48:51 +02:00
scrawl
7a2d1cd8ce Security skill 2013-05-19 18:40:37 +02:00
scrawl
c7805e7dd2 Fix sun glare persisting after changing to an interior cell 2013-05-18 23:10:37 +02:00
scrawl
4983d08fe4 Fix a problem with statics disappearing sometimes on the map
Ogre::StaticGeometry doesn't seem to like materials being changed at runtime. It stores raw pointers to Ogre::Technique objects also, which conflicts with shiny's way of managing "unloaded" materials as having zero techniques. If a static geometry object is baked from an unloaded material, it won't find any techniques to use and can't render. By moving the unload call afterwards, it will be detected as in use by a renderable and won't be unloaded. Ideally this needs fixing of Ogre::StaticGeometry to not hold on to Technique objects (they also currently need to be rebuilt whenever user settings are changed, which also causes "unloading" of materials)
2013-05-18 22:55:30 +02:00
scrawl
60563afc10 Fix a new game crash, reset camera 2013-05-17 22:53:43 +02:00
Chris Robinson
53d1c3939c Merge remote-tracking branch 'zini/master' into animations 2013-05-17 06:26:34 -07:00
Chris Robinson
e8bbb755c3 Play the left-arm torch animation when it's equipped 2013-05-17 06:21:59 -07:00
scrawl
d096b19307 Fix not being able to equip arrows/bolts 2013-05-17 14:11:19 +02:00
scrawl
3cadb5918f Fix containers showing random items from my commit earlier 2013-05-17 14:11:02 +02:00
Chris Robinson
ee585046ac Don't show weapons in first-person 2013-05-17 01:56:16 -07:00
Chris Robinson
4b9a888d74 Use the PickProbe animation group as appropriate 2013-05-17 01:46:51 -07:00
Marc Zinnschlag
cc42b1ef48 Merge remote-tracking branch 'riothamus/riothamus-b752' 2013-05-16 20:07:48 +02:00
riothamus
d89dbde940 Bug 752, spacing fix 2013-05-16 14:05:22 -04:00
Marc Zinnschlag
9fe5ff46cd Merge remote-tracking branch 'riothamus/riothamus-b752' 2013-05-16 19:52:14 +02:00
riothamus
36f1197b51 Bug 752, cleanup 2013-05-16 13:51:54 -04:00
riothamus
db981a72fe Bug 752 2013-05-16 13:40:00 -04:00
Marc Zinnschlag
2c8a511179 Merge remote-tracking branch 'scrawl/persistence' 2013-05-16 19:37:41 +02:00
scrawl
8a3d3f954b NPC/creature persistence flag 2013-05-16 18:50:26 +02:00