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7474 commits

Author SHA1 Message Date
Marc Zinnschlag
492620c8cf handle exceptions thrown during loading and report them to the user 2014-05-06 09:39:39 +02:00
scrawl
dd9117809d Say an attack phrase when combat starts
Move combat start to a helper method

Added some todo comments
2014-05-06 00:13:31 +02:00
scrawl
d4492b56db Added header file missing from CMakeLists 2014-05-05 23:52:09 +02:00
scrawl
536fc5e192 Fix autosaves 2014-05-05 22:38:08 +02:00
graffy76
5cba828cc9 Removed unneeded code from setting manager. Moved some code to user
settings
2014-05-05 06:26:00 -05:00
graffy76
74fa115d20 fixed check for missing ini files 2014-05-05 06:07:41 -05:00
graffy76
475214ab62 Implmented QSettings for loading / saving file definitions. Also
renamed opencs.cfg to opencs.ini to follow Ini format standards
2014-05-05 05:56:03 -05:00
Jeffrey Haines
d4812c3af9 fixed placement of else statement 2014-05-04 17:54:33 -04:00
Jeffrey Haines
78f76842a6 Added else statement
Its still dodgy though
2014-05-04 16:56:30 -04:00
Jeffrey Haines
7d5dab214c #58 - Sneak Skill: functional sneaking
Removed sneak checking from individual actor update.
Added sneak checking to Actors::update()
2014-05-04 16:20:09 -04:00
Jeffrey Haines
a65e8393bb Merged files 2014-05-04 11:33:27 -04:00
Marc Zinnschlag
df97a1b57f Merge remote-tracking branch 'sirherrbatka/Feature#1274' 2014-05-04 17:11:43 +02:00
Marek Kochanowicz
f51f826dad fixed compilation 2014-05-04 15:13:03 +02:00
Jeffrey Haines
a469444e53 Player can't detect self 2014-05-04 08:05:32 -04:00
Marc Zinnschlag
7f78c29bb5 Merge remote-tracking branch 'sirherrbatka/Feature#1274'
Conflicts:
	apps/opencs/view/world/table.cpp
2014-05-04 14:03:56 +02:00
Marek Kochanowicz
4a502226e6 added flag to distingiush widgets 2014-05-04 12:41:06 +02:00
Marc Zinnschlag
e43913e7c2 Merge remote-tracking branch 'graffy76/master' 2014-05-04 12:17:44 +02:00
graffy76
3f737bbb44 implemented QDial into RangeView class 2014-05-03 22:02:16 -05:00
graffy76
4f876574c1 Implemented slider widget in rangeView class 2014-05-03 21:50:08 -05:00
graffy76
0a3ab3dcd1 Commented out "proxy selection test" demo page in user settings 2014-05-03 19:48:04 -05:00
graffy76
35d1502308 Merge branch 'master' of https://github.com/OpenMW/openmw
merge
2014-05-03 19:16:42 -05:00
graffy76
1c26741c56 Implemented rangeview with spinbox as only control. Simplified setting
class constructor.
2014-05-03 18:58:43 -05:00
graffy76
bc6197c552 Added custom spin box class 2014-05-03 18:57:34 -05:00
Thoronador
be89654eef remove audiere_decoder + mpgsnd_decoder from CMake file for openmw 2014-05-03 22:05:21 +02:00
Thoronador
620a8ccaf3 remove Audiere and MPG123+Sndfile decoder sources 2014-05-03 21:49:57 +02:00
Marek Kochanowicz
00b21449a2 replaced type_cell with type_scene 2014-05-03 19:47:13 +02:00
Jeffrey Haines
e1e23447f2 Removed initial check form setSneak
It wasn’t needed.
2014-05-03 13:16:07 -04:00
Jeffrey Haines
05e326bdc3 Added update sneak to actors
Intends to check the state of a players sneak by asking the question if
each npc can see the player.
2014-05-03 12:48:07 -04:00
scrawl
658c37a299 AiPursue: If we reached the path end, that does not mean we reached the target. Rebuild the path if the target has moved in the meantime.
Fixes guards in pursuit activating the dialogue too early.

Also tweaked the activation distance.
2014-05-03 17:17:00 +02:00
Marc Zinnschlag
e9c2f24faa intercept close button clicks in loading window 2014-05-03 17:14:17 +02:00
Marc Zinnschlag
3fdd72f204 added cancel button to loading window 2014-05-03 16:44:50 +02:00
Marc Zinnschlag
6bc5869222 record loading progress bar 2014-05-03 15:33:35 +02:00
Marc Zinnschlag
6692d2dc72 split up load function in a start and continue part 2014-05-03 15:05:02 +02:00
Marc Zinnschlag
0b309d9ef4 Merge branch 'master' into load
Conflicts:
	apps/opencs/view/doc/viewmanager.cpp
2014-05-03 14:36:06 +02:00
Marek Kochanowicz
5e99381019 Drag and drop works. 2014-05-03 14:00:30 +02:00
Marc Zinnschlag
e0e2ad8316 content file loading progress bar 2014-05-03 13:01:29 +02:00
scrawl
7bddfc0025 Fix some spelling mistakes. 2014-05-03 12:23:22 +02:00
scrawl
122e606e30 Crime: improvement to arrest on sight for large bounties
iCrimeThreshold controls the needed bounty to have guards run to the player and force dialogue. In vanilla, the greeting dialogue is scripted to either arrest the player (< 5000 bounty) or present a death sentence and attack (>= 5000 bounty).
2014-05-03 12:17:44 +02:00
Marc Zinnschlag
e09218f164 moved load code from Document to Loader class 2014-05-03 12:07:05 +02:00
scrawl
7331a64e34 Restore fix for Bug #875 (commit 602be9bbe7, was broken by 43757efdc4) 2014-05-03 11:33:20 +02:00
scrawl
1b074e5524 Call setAttacked even if the attack missed. Unsuccessful hits should also evoke a response. 2014-05-02 22:38:39 +02:00
scrawl
df1694c27b Console autocompletion: List candidates when repeatedly pressing tab (bash-style) 2014-05-02 22:19:02 +02:00
scrawl
92467ba6bc Fix sunlight for interiors 2014-05-02 21:20:27 +02:00
Marek Kochanowicz
7f1df878f6 make getDropType static and public. 2014-05-02 20:28:28 +02:00
scrawl
8560b43464 Move to esm component 2014-05-02 12:48:07 +02:00
scrawl
f8cc328b5e Slightly prettier backdrop when loading game from main menu. 2014-05-02 12:48:01 +02:00
scrawl
6381b1e938 Fixes #1309: Do not allow saving while dialogs are opened, just like vanilla
This limitation could be removed post-1.0 by serializing the state of open windows.
2014-05-02 11:20:43 +02:00
scrawl
17bb8d7f9a Fixes #1252: Add item/magic keybindings to savegame 2014-05-01 21:16:32 +02:00
Marek Kochanowicz
c2b070f097 trying to do it right. 2014-05-01 19:17:33 +02:00
Marek Kochanowicz
ea1aaef8ca replace paged with unpaged (and vice versa) 2014-05-01 18:25:28 +02:00
scrawl
fc7e79027a Fixes #1144: Don't refreshCurrentAnims when adding already dead actors 2014-05-01 16:55:16 +02:00
scrawl
64a30ad182 Fix another leak 2014-05-01 16:55:16 +02:00
scrawl
6f7fbc867f Fix several leaks 2014-05-01 16:55:15 +02:00
scrawl
f99eda1a54 Fixes #1302: Do not attempt to set OnPcAdd before the script has been added 2014-05-01 16:55:15 +02:00
scrawl
5415ca6a63 Fix exception when shift+click on empty space in save dialog 2014-05-01 16:55:15 +02:00
Marek Kochanowicz
d00dbf47d5 working on worldspace drops 2014-05-01 15:09:47 +02:00
Marc Zinnschlag
ab94e70724 more cleanup of document setup 2014-05-01 13:04:48 +02:00
Marek Kochanowicz
57131332f4 fixing minor issues 2014-05-01 12:34:54 +02:00
Marc Zinnschlag
6a809064df Merge remote-tracking branch 'mrcheko/master' 2014-05-01 10:07:43 +02:00
mrcheko
9e79fb5b87 fix to broken aiwander logic 2014-05-01 11:41:25 +04:00
Marc Zinnschlag
634311c86c Merge remote-tracking branch 'mrcheko/master' 2014-04-30 22:45:26 +02:00
mrcheko
e8f7d12c01 uninit bool and invalid iterator bugs fixes 2014-04-30 23:57:19 +04:00
Marek Kochanowicz
9e01a54d72 minor correction 2014-04-30 15:17:20 +02:00
Marek Kochanowicz
6aaa15b2e8 paged worldspace drop 2014-04-30 15:03:46 +02:00
Marek Kochanowicz
19dac9dc86 that would be it 2014-04-30 14:27:11 +02:00
Jeffrey Haines
5c9c467b26 Improved sneak. 2014-04-30 08:06:36 -04:00
Jeffrey Haines
14ebd8b110 Fixed logic in commit crime 2014-04-30 07:44:29 -04:00
Marek Kochanowicz
4d79f00e28 enable dragging on the region map cells 2014-04-30 13:32:54 +02:00
Marek Kochanowicz
eeb18b533e moved editlock to the dragrecordtable 2014-04-29 21:41:57 +02:00
Marek Kochanowicz
d376efe30b handle dragging not-existing records 2014-04-29 19:34:06 +02:00
cc9cii
7d990abd37 OpenCS changes to allow compilation with MSVC 11.0. 2014-04-29 22:46:55 +10:00
Marc Zinnschlag
8dc6ad5059 moved new flag from setupData function to Document constructor 2014-04-29 14:27:44 +02:00
Marc Zinnschlag
5f1d2f72f6 added basic loading GUI 2014-04-29 14:17:25 +02:00
Marc Zinnschlag
2906ade531 string fix 2014-04-29 13:16:58 +02:00
Marc Zinnschlag
4eeed4e2c7 Merge remote-tracking branch 'scrawl/return' 2014-04-29 12:27:27 +02:00
Marek Kochanowicz
18fc8acc71 able to drag existing cells from the regionmap 2014-04-29 12:27:26 +02:00
Marek Kochanowicz
853abb65c3 added new, later common, base for the regionmap and the table 2014-04-29 11:44:21 +02:00
scrawl
28ef236f0e Don't allow setting a new return position if there already is one and we haven't reached it yet 2014-04-29 11:17:07 +02:00
Marc Zinnschlag
8fea2cfa2a Merge remote-tracking branch 'mrcheko/master' 2014-04-29 10:03:29 +02:00
scrawl
1fd7a07b5e Merge branch 'master' of https://github.com/OpenMW/openmw into return
Conflicts:
	apps/openmw/mwmechanics/aisequence.cpp
	apps/openmw/mwmechanics/aiwander.cpp
2014-04-29 09:14:13 +02:00
scrawl
9b36a13821 Feature #1289: NPCs return to default position
Make stationary NPCs return to their previous position once combat/crime AI finishes.
2014-04-29 09:09:51 +02:00
scrawl
3780503275 Removed quicksave/quickload message boxes, now that the same text is shown in the progress bar 2014-04-29 07:07:03 +02:00
Marc Zinnschlag
3013c34d9b Merge remote-tracking branch 'scrawl/master' 2014-04-28 21:46:05 +02:00
scrawl
7a0aeeaa38 Allow to delete savegames (shift + click) 2014-04-28 20:57:45 +02:00
scrawl
7f37f2c2be Fixes #1187: Make GetDistance handle actors in remote cells gracefully 2014-04-28 19:23:25 +02:00
Marc Zinnschlag
2e7b4e798e Merge remote-tracking branch 'digmaster/master' 2014-04-28 19:22:54 +02:00
scrawl
a35f7c73ae Fixes #1286 (Dialogue topic list clips with window frame)
The first problem was with the ScrollView skin, which had a full-sized client area. Since the scrollbar starts out visible, MyGUI expects the client area to be smaller to accomodate for the scrollbar width. As a result, the starting canvas size becomes bigger than the view size.
Another bug was with the MWList code: reducing the canvas size for the scrollbar is not needed, since MyGUI is already doing that, and attempting to do it manually interferes with the view offset.
2014-04-28 18:40:29 +02:00
scrawl
518a32c19d Fixes #1195: Make NPCs equip torches in interiors under certain conditions 2014-04-28 18:33:42 +02:00
Thomas
885228ec02 Merge remote-tracking branch 'upstream/master'
Conflicts:
	apps/openmw/mwmechanics/actors.cpp
2014-04-28 12:27:57 -04:00
Lars Söderberg
04e5b9c72c Right aligned version/revision
I've always felt that having the version/revision text at the bottom
center in the main menu was a bit out of place. A more common place for
this kind of thing is in one of the corners. I chose bottom right.

Aditionally I right aligned it and changed the v and r in version and
revision to capital letters.

Comments?
2014-04-28 16:23:07 +02:00
scrawl
84961d7843 Fixes #1254: PcRank should return first rank if not in the faction 2014-04-28 15:31:18 +02:00
scrawl
b2119441b9 Fix bug in PcRank / PcNextRank
It was using the first faction instead of the actor's faction.
2014-04-28 15:26:40 +02:00
Marc Zinnschlag
421679b319 Merge remote-tracking branch 'scrawl/master' 2014-04-28 15:13:09 +02:00
scrawl
7e4a0c2478 Removed asserts 2014-04-28 15:00:52 +02:00
mrcheko
35c1724d39 unblock vertical aiming for combatants 2014-04-28 16:34:49 +04:00
scrawl
0796815da0 Ignore dead actors in getActorsFollowing/Fighting
Prevents dead enemies from disallowing resting near them
2014-04-28 11:44:56 +02:00
scrawl
27a05027f4 Fixes #1172: Added basic loading/saving progress bar
The progress is not particularly accurate. It simply uses the current / total number of records written/read as indication. Cell records are currently the largest by far, but there is a good chance that could be optimized using a change tracking system.
2014-04-28 11:29:57 +02:00
Marc Zinnschlag
0b2371a05d Merge remote-tracking branch 'thoronador/fix-minor-stuff' 2014-04-28 10:59:34 +02:00
Marc Zinnschlag
af322a9f77 Merge remote-tracking branch 'scrawl/master' 2014-04-28 10:48:57 +02:00
scrawl
1da99d9fc7 Remove unused variable 2014-04-28 10:26:24 +02:00