scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d2e98c4de1 
								
							 
						 
						
							
							
								
								Fix forced switch to third person on death not always working  
							
							 
							
							... 
							
							
							
							For instance, when dying from fall damage 
							
						 
						
							2014-06-05 17:21:02 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								15e48107f7 
								
							 
						 
						
							
							
								
								Use i1stPersonSneakDelta + some cleanup  
							
							 
							
							
							
						 
						
							2014-01-10 22:39:01 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c6421276bd 
								
							 
						 
						
							
							
								
								Closes   #841 : Correct activation distance in third person mode  
							
							 
							
							
							
						 
						
							2014-01-01 23:59:17 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d09a86e208 
								
							 
						 
						
							
							
								
								Issue  #1018 : Don't allow view mode switching while performing an action  
							
							 
							
							
							
						 
						
							2013-12-27 00:36:06 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alex "rainChu" Haddad 
								
							 
						 
						
							
							
							
							
								
							
							
								ed0c31b485 
								
							 
						 
						
							
							
								
								Refactored, moved logic out of NpcAnimation  
							
							 
							
							... 
							
							
							
							The logic is now handled by RenderingManager, and Camera sets its
animation's first person offset height. Due to how NpcAnimation seems to
be updated, it has to be the one to actually set its own nodes, in the
case of the hands. Otherwise, the hands would not move without a messier
hack. 
							
						 
						
							2013-10-02 05:16:52 -04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								90a5d8b6f5 
								
							 
						 
						
							
							
								
								Fix uninitialized AL listener position/orientation when the game is paused during the first frame  
							
							 
							
							
							
						 
						
							2013-07-30 23:24:18 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Sebastian Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								d2b7cb5bb2 
								
							 
						 
						
							
							
								
								First/Third person transitions with mouse wheel  
							
							 
							
							
							
						 
						
							2013-07-29 16:43:16 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								ef17fdeb15 
								
							 
						 
						
							
							
								
								Remove some unused methods  
							
							 
							
							
							
						 
						
							2013-07-23 01:37:41 -07:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								5ee889e8b6 
								
							 
						 
						
							
							
								
								Attach the camera to the Head node in first-person  
							
							 
							
							
							
						 
						
							2013-07-13 16:12:38 -07:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								60563afc10 
								
							 
						 
						
							
							
								
								Fix a new game crash, reset camera  
							
							 
							
							
							
						 
						
							2013-05-17 22:53:43 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								d17e1e83d5 
								
							 
						 
						
							
							
								
								Rename MWRender's Player to Camera  
							
							 
							
							
							
						 
						
							2013-04-29 05:50:40 -07:00