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17049 commits

Author SHA1 Message Date
scrawl
b92a4f1a32 Merge pull request #1038 from ace13/win-package-fix
Install Qt5 platform DLLs on Windows
2016-08-29 19:21:15 +02:00
Alexander "Ace" Olofsson
c9d4ff35c4 Install Qt5 platform DLLs on Windows 2016-08-29 18:40:40 +02:00
scrawl
20da3bc240 Merge pull request #1037 from ace13/appveyor
Visual Studio 2015 support
2016-08-29 12:40:09 +02:00
scrawl
4322e76cb6 Fix shadowing warnings 2016-08-29 12:38:24 +02:00
scrawl
a5da3a269e Fix shadowing warnings 2016-08-29 12:20:00 +02:00
Alexander "Ace" Olofsson
bcaf160eab Add some missing Qt DLLs 2016-08-29 07:07:50 +02:00
Alexander "Ace" Olofsson
c93f7b90c5 Disable the version changing on AppVeyor
Apparently it breaks the build detail links on GitHub, not really
acceptable that.
2016-08-29 00:37:20 +02:00
Alexander "Ace" Olofsson
61d9729767 A final bit of script cleanup and caching 2016-08-29 00:29:30 +02:00
Alexander "Ace" Olofsson
6abc3c04bd One letter wrong, oops 2016-08-28 23:26:02 +02:00
Alexander "Ace" Olofsson
d781846f53 Fix the /bigobj issue and some script cleanup
Surprisingly specific problem I must say, 32-bit vs2015 unity builds
2016-08-28 23:23:44 +02:00
Alexander "Ace" Olofsson
aa28166f2e And finally fix the build path
Forgot how AppVeyor runs the builds, so fixed it in the wrong place
2016-08-28 21:59:13 +02:00
Alexander "Ace" Olofsson
bc6aa86b8a And escaping the printf input 2016-08-28 21:56:53 +02:00
Alexander "Ace" Olofsson
e47f4a9016 Missing STEP variable 2016-08-28 21:54:41 +02:00
Alexander "Ace" Olofsson
83de1f2de9 And use the correct OpenAL version
Should really have run these on a clean dir locally, but time
constraints...
2016-08-28 21:52:32 +02:00
Alexander "Ace" Olofsson
81a9258de9 Don't reset the APPVEYOR and CI variables 2016-08-28 21:48:00 +02:00
Alexander "Ace" Olofsson
dd5b6a46f5 Visual Studio 2015 support 2016-08-28 21:42:48 +02:00
scrawl
c32f6a46dd Merge pull request #1036 from Allofich/travis-ci_fix
Link Clang paths
2016-08-28 16:02:18 +02:00
Allofich
c89293770f Link Clang paths 2016-08-28 21:25:09 +09:00
scrawl
92d096f466 Merge pull request #1035 from Allofich/anim
Fix for weapon idles
2016-08-26 23:36:07 +02:00
Allofich
9e1bfde46f Add comment 2016-08-26 02:42:56 +09:00
Allofich
67bd882bc7 Disable current idle when an action is taken 2016-08-25 23:42:09 +09:00
Allofich
6190ff1f0d Update idle if current idle finishes playing 2016-08-25 21:45:56 +09:00
Allofich
f4cc5d0399 Sometimes play 1st-person weapon idle to Stop key 2016-08-25 21:34:45 +09:00
Marc Zinnschlag
cc7b1f8543 Merge branch 'openmw-40' 2016-08-24 09:59:50 +02:00
scrawl
7e167ab7e2 Merge pull request #1034 from Allofich/telekinesis
Correct telekinesis glow length
2016-08-23 20:03:16 +02:00
Allofich
7db31ab58a Correct telekinesis glow length 2016-08-24 01:21:15 +09:00
scrawl
346f5a19a3 Merge pull request #1029 from Allofich/anim
Improvements for playgroup and loopgroup
2016-08-23 14:14:36 +02:00
Allofich
9b0e5d6b59 Loop mid-animation idles when loading a save game 2016-08-23 19:50:56 +09:00
scrawl
0fd810707e Remove unused stopLooping() 2016-08-22 23:33:26 +02:00
scrawl
b0dc625b18 Run setLoopingEnabled after the anim queue is updated 2016-08-22 23:33:24 +02:00
scrawl
719e884b7c Remove duplicate code 2016-08-22 23:25:00 +02:00
scrawl
0c9882956a Add AnimState::shouldLoop() 2016-08-22 23:25:00 +02:00
scrawl
6450c9be27 Simplify condition 2016-08-22 23:22:58 +02:00
Allofich
bf9dc45b2b Emulate vanilla animation loops more closely 2016-08-23 01:42:36 +09:00
scrawl
c968ebee96 Merge pull request #1033 from Allofich/warnings
Remove unnecessary destructor
2016-08-22 14:44:57 +02:00
Allofich
73463cd12f Remove unnecessary virtual destructor 2016-08-22 21:34:57 +09:00
scrawl
f92560986e Merge pull request #1031 from kpp/fix_uninitiaized_escape_hash_filter
Fix uninitialized escape_hash_filter
2016-08-21 22:56:31 +02:00
scrawl
e6ca339478 Merge pull request #1032 from Allofich/warnings
Add virtual destructors
2016-08-21 22:56:15 +02:00
Allofich
8c5aae0722 Add virtual destructors 2016-08-21 18:31:46 +09:00
mrcheko
612c7f1a2f Revert "Revert "Merge pull request #993 from mrcheko/pathfinding""
This reverts commit 3732979eec.
2016-08-19 22:15:26 +03:00
Roman Proskuryakov
416466e53e Fix uninitialized escape_hash_filter 2016-08-19 21:13:38 +03:00
scrawl
51aa613848 Merge pull request #1030 from Aesylwinn/CoverityStuff
Fix some issues detected by coverity for the editor.
2016-08-19 01:07:14 +02:00
Aesylwinn
91fd966146 Fix some issues detected by coverity for the editor. 2016-08-18 12:42:35 -04:00
Allofich
b332a13b4e Don't restart looped animations on repeated calls 2016-08-18 23:23:38 +09:00
Marc Zinnschlag
2fef8948f1 Merge remote-tracking branch 'aesylwinn/InstanceRotateAndScale' 2016-08-18 09:13:43 +02:00
scrawl
341e3846c0 Use initial particle state to compute the initial bounding box (Fixes #3500) 2016-08-16 23:28:03 +02:00
scrawl
dda5bfbc9f CharacterPreview no longer depends on osgViewer 2016-08-16 22:47:45 +02:00
scrawl
8bfcf259a3 LocalMap no longer depends on osgViewer 2016-08-16 22:37:44 +02:00
scrawl
b2ae45f0eb Remove unneeded setGraphicsContext() calls 2016-08-16 19:33:09 +02:00
scrawl
0209c70583 Improve performance by skipping update if transform is unchanged 2016-08-16 17:50:59 +02:00