scrawl
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f6509fe53e
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Another crash fix for land record without data
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2015-03-02 22:23:00 +01:00 |
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scrawl
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f931ba2efc
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Fix some static analysis issues (coverity)
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2014-12-24 15:45:12 +01:00 |
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cc9cii
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2720e5ea9d
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Remove PhysicsManager singleton and use shared_ptr instead. Resolves the issue where sometimes destructors were called in an unexpected sequence resulting in a crash while exiting the application.
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2014-12-01 06:44:12 +11:00 |
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cc9cii
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b328aa1fb9
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Multiple document support.
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2014-11-01 18:57:39 +11:00 |
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cc9cii
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ade7f09203
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Keep track of terrain in physics engine. Should resolve crash exiting after opening multiple subviews of the same cell.
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2014-11-01 00:03:09 +11:00 |
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cc9cii
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b46df4034d
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Cleanup bullet objects in the destructors.
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2014-10-26 07:56:51 +11:00 |
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cc9cii
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9337d6533a
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Add terrain collision. Support visibility mask for objects and terrain.
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2014-10-25 22:09:19 +11:00 |
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cc9cii
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cb53e714f7
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Convert PhysicsSystem to a singleton.
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2014-10-24 19:14:02 +10:00 |
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cc9cii
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8bcd415cca
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Fix duplicate calls to OEngine. Use correct position, rotation and scale. Debug draw not working.
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2014-10-19 07:25:54 +11:00 |
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cc9cii
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03a30c3f1d
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Experimental, compiles but does not work.
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2014-10-18 06:16:48 +11:00 |
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cc9cii
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3e5027abbb
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Incorporate terrain height to labels and camera.
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2014-10-10 13:36:16 +11:00 |
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scrawl
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8786fb639f
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Implement terrain rendering in OpenCS (Fixes #1597)
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2014-10-08 17:17:31 +02:00 |
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Marc Zinnschlag
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74ed9cbb2d
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added cell rendering class
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2014-06-29 14:18:46 +02:00 |
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