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65 commits

Author SHA1 Message Date
David Cernat
7c87ac80ee [Client] Ensure correct drawState when receiving an ActorAttack packet 2017-05-27 04:19:28 +03:00
David Cernat
dcc61a095a [Client] Allow multiple WorldObjects to be added to a WorldEvent 2017-05-06 20:44:39 +03:00
David Cernat
bdc8b7f863 [Client] Send level creatures in ObjectPlace reply to ActorList request 2017-05-06 08:40:36 +03:00
David Cernat
809b4d78ba [Client] Split off DedicatedPlayer and PlayerList into different files 2017-04-30 14:57:43 +03:00
David Cernat
ea7c3f2dc7 [Client] Make tes3mp combat code work with Creatures, not just NPCs 2017-04-24 21:06:23 +03:00
David Cernat
2e8714afaa [Client] Rethink and restructure tes3mp combat code so it works for NPCs 2017-04-19 22:06:04 +03:00
David Cernat
6c2bbd6608 [Client] Fix assignAttackTarget() not assigning LocalPlayer as target 2017-04-19 20:51:31 +03:00
David Cernat
0ef9e014eb [Client] Add resetAttack() and getSpellSuccess() to MechanicsHelper 2017-04-19 17:09:35 +03:00
David Cernat
c3375ba86f [Client] Add MechanicsHelper::assignAttackTarget() 2017-04-19 11:05:13 +03:00
David Cernat
17c4b6d4de [Client] Add MechanicsHelper methods for easily getting Attacks from Ptr 2017-04-19 10:36:23 +03:00
David Cernat
0aaf68c994 [Client] Rename mwmp::Players into mwmp::PlayerList for clarity 2017-04-17 19:10:33 +03:00
David Cernat
a650683bae [General] Add and use Target struct in mwmp::Attack 2017-04-17 18:31:39 +03:00
David Cernat
caf5428532 [General] Rename mwmp::Attack vars in preparation for Actor support 2017-04-17 17:24:11 +03:00
David Cernat
2050d06b31 [Client] Process PlayerAttack in MechanicsHelper::processAttack() 2017-04-17 16:09:07 +03:00
David Cernat
cf155c9279 [Client] Add MechanicsHelper and move linear interpolation code to it 2017-04-17 14:37:19 +03:00