David Cernat
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7c87ac80ee
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[Client] Ensure correct drawState when receiving an ActorAttack packet
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2017-05-27 04:19:28 +03:00 |
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David Cernat
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dcc61a095a
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[Client] Allow multiple WorldObjects to be added to a WorldEvent
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2017-05-06 20:44:39 +03:00 |
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David Cernat
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bdc8b7f863
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[Client] Send level creatures in ObjectPlace reply to ActorList request
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2017-05-06 08:40:36 +03:00 |
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David Cernat
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809b4d78ba
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[Client] Split off DedicatedPlayer and PlayerList into different files
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2017-04-30 14:57:43 +03:00 |
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David Cernat
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ea7c3f2dc7
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[Client] Make tes3mp combat code work with Creatures, not just NPCs
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2017-04-24 21:06:23 +03:00 |
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David Cernat
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2e8714afaa
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[Client] Rethink and restructure tes3mp combat code so it works for NPCs
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2017-04-19 22:06:04 +03:00 |
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David Cernat
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6c2bbd6608
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[Client] Fix assignAttackTarget() not assigning LocalPlayer as target
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2017-04-19 20:51:31 +03:00 |
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David Cernat
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0ef9e014eb
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[Client] Add resetAttack() and getSpellSuccess() to MechanicsHelper
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2017-04-19 17:09:35 +03:00 |
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David Cernat
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c3375ba86f
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[Client] Add MechanicsHelper::assignAttackTarget()
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2017-04-19 11:05:13 +03:00 |
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David Cernat
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17c4b6d4de
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[Client] Add MechanicsHelper methods for easily getting Attacks from Ptr
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2017-04-19 10:36:23 +03:00 |
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David Cernat
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0aaf68c994
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[Client] Rename mwmp::Players into mwmp::PlayerList for clarity
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2017-04-17 19:10:33 +03:00 |
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David Cernat
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a650683bae
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[General] Add and use Target struct in mwmp::Attack
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2017-04-17 18:31:39 +03:00 |
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David Cernat
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caf5428532
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[General] Rename mwmp::Attack vars in preparation for Actor support
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2017-04-17 17:24:11 +03:00 |
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David Cernat
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2050d06b31
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[Client] Process PlayerAttack in MechanicsHelper::processAttack()
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2017-04-17 16:09:07 +03:00 |
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David Cernat
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cf155c9279
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[Client] Add MechanicsHelper and move linear interpolation code to it
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2017-04-17 14:37:19 +03:00 |
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