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14482 commits

Author SHA1 Message Date
scrawl
12f3198f68 Node name lookups should be case insensitive
Concerns "AttachLight", "BoneOffset" and equipment part attachment points, that are all case insensitive in vanilla MW.
2015-04-23 17:15:30 +02:00
Marc Zinnschlag
6fcf4ea9e3 In ModifyCommand replace proxy model with the source model (Fixes #2498) 2015-04-23 14:24:43 +02:00
scrawl
cd7808fc11 Cleanup in preparation for animation port
Scrapped previous idea for multiple animation sources, better approach incoming.
2015-04-22 23:16:08 +02:00
scrawl
148c041a43 Nif loader cleanup - forcing a skeleton is no longer needed 2015-04-22 19:16:49 +02:00
scrawl
1a19cd3607 Some cleanup 2015-04-22 19:08:56 +02:00
scrawl
460304b069 Port bsatool 2015-04-22 18:06:29 +02:00
scrawl
8410966753 Disable mygui plugin for now 2015-04-22 18:01:55 +02:00
scrawl
8c810e3620 Move rng to components 2015-04-22 17:58:55 +02:00
scrawl
7a46d4f46a Dead code removal 2015-04-22 17:48:06 +02:00
scrawl
04accb7652 Add LightController 2015-04-22 17:37:39 +02:00
scrawl
5fbcf8a859 Mesh filtering fix 2015-04-22 16:59:23 +02:00
cc9cii
82bc666e00 Make AI package items to be editable when a new row is added. 2015-04-22 09:25:55 +10:00
scrawl
e49b8fe690 Fix persuasion mechanics using player stats instead of NPC's (Fixes #2475) 2015-04-22 01:17:34 +02:00
scrawl
b80f8afab8 Readme: Make status badges consistent again 2015-04-22 00:04:46 +02:00
scrawl
dfd8e08698 Dead code removal 2015-04-21 23:40:10 +02:00
scrawl
26766b8e0a Dead code removal 2015-04-21 23:36:36 +02:00
scrawl
9e177df61b Add fog, view distance, and far plane culling 2015-04-21 23:36:36 +02:00
scrawl
a254877abe Clone fix 2015-04-21 22:53:28 +02:00
scrawl
28643660d3 Change triangle indices to unsigned 2015-04-21 20:56:16 +02:00
scrawl
102eadf91c Add some comments 2015-04-21 20:42:50 +02:00
scrawl
10644544ab Dead code removal 2015-04-21 20:31:20 +02:00
scrawl
eaa4316ff8 Move skinning code to SceneUtil 2015-04-21 20:30:48 +02:00
scrawl
9246a668b9 Skeleton update fix 2015-04-21 20:22:32 +02:00
scrawl
bd88758962 Use the new skinning system in OpenMW 2015-04-21 18:54:03 +02:00
scrawl
111e3eb6db Slightly improve bounding box for skinned meshes 2015-04-21 18:29:28 +02:00
scrawl
c53a56ed6e clear stream errors before attempting the read 2015-04-21 16:10:11 +02:00
scrawl
4ea6d4aa01 Rewrite of skinning code
Goals:
- get rid of the mesh pre-transform (this requires supporting different bind matrices for each mesh)
- bounding box should be relative to the bone the mesh is attached to, ideally we can then get rid of the expensive skeleton-based bounding boxes
- update bone matrices in CullCallback instead of UpdateCallback

Works OK, though the bounding boxes are not correct yet.
2015-04-21 16:02:40 +02:00
Marc Zinnschlag
f7c7aeecb3 fixed missing state update when starting a global search 2015-04-21 14:44:51 +02:00
Marc Zinnschlag
fc3aa7122a Merge remote-tracking branch 'cc9cii/NonTableFields' 2015-04-21 09:38:15 +02:00
cc9cii
f326b14604 Allow Qt to cleanup its signals. 2015-04-21 10:25:19 +10:00
scrawl
167ae600c5 Implement gravity decay (previously unknown float) 2015-04-20 00:37:17 +02:00
scrawl
92ef9b1c57 Rename to osg-ffmpeg-videoplayer 2015-04-19 20:14:06 +02:00
scrawl
168c0d9b39 Dead code removal 2015-04-19 20:12:37 +02:00
scrawl
42f6d9e15b Port video player 2015-04-19 20:07:18 +02:00
scrawl
68f93294da Port EffectManager 2015-04-19 17:55:56 +02:00
scrawl
fcc7aa02ab Port addExtraLight 2015-04-19 15:03:08 +02:00
scrawl
c924e64047 Port HeadAnimationTime 2015-04-19 14:42:47 +02:00
scrawl
f7d2a28930 Port BoneOffset 2015-04-19 14:25:36 +02:00
cc9cii
a836446d22 Fix assert() triggering due to bad index being passed. 2015-04-19 21:07:45 +10:00
cc9cii
18162557b0 TopicInfos result script are now displayed in dialogue subviews. 2015-04-19 13:31:16 +10:00
scrawl
9c4b2ea61a CreatureAnimation compiles 2015-04-19 03:05:47 +02:00
scrawl
27cfe8fb58 Crash fix 2015-04-19 02:39:10 +02:00
cc9cii
cb3396643b Back to the old layout of dialoguesubview. 2015-04-19 10:32:06 +10:00
scrawl
1699759d12 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/opencs/view/render/cell.cpp
2015-04-19 02:29:16 +02:00
scrawl
edc5cad79e Port Animation::addEffect 2015-04-19 01:57:52 +02:00
cc9cii
8b1ac451ac More warning fixes. 2015-04-19 09:42:44 +10:00
cc9cii
dd1e4e8b69 Remove gcc/clang warnings. 2015-04-19 08:58:52 +10:00
cc9cii
7561b195ab Revert auto expansion of enums as it was interfering with row based operations. Fix default values of magic effect skill & attributes. 2015-04-18 15:28:34 +10:00
cc9cii
48a6006202 Prevent enum delegates from auto expanding when opening a dialogue subview. 2015-04-18 14:16:55 +10:00
dteviot
4607c4b581 Add Modified DateTime to plug-in tooltip. (Fixes #2479) 2015-04-18 15:33:49 +12:00