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19 commits

Author SHA1 Message Date
Marc Zinnschlag
47790e6feb cell render refactoring 2010-06-12 13:01:20 +02:00
Marc Zinnschlag
7c8b3ea1a9 added --start command line option to choose a cell for stating the game 2010-06-12 11:49:37 +02:00
Marc Zinnschlag
9a041d7c01 added data option and openmw.cfg file 2010-06-11 19:53:00 +02:00
Marc Zinnschlag
f346adb6e1 implemented program argument handling via boost program options 2010-06-10 10:31:50 +02:00
Nicolay Korslund
f3d7f2e25a Finished basic key binding system. Minor other cleanups. 2010-06-08 13:53:34 +02:00
Nicolay Korslund
86b78b18f4 Created cell renderer w/NIF loading. Runs but is WIP. 2010-06-07 00:33:45 +02:00
Nicolay Korslund
fdb41f0774 Merged in CMake and header cleanups from zinnschlag 2010-06-06 18:01:29 +02:00
Nicolay Korslund
edca830845 Added rendering loop and keyboard listener 2010-06-06 13:48:20 +02:00
Marc Zinnschlag
c4a6fa56ea cmake modifications for out of source build 2010-06-06 12:56:46 +02:00
Nicolay Korslund
4c1d07adb6 Added missing CMake files. 2010-06-06 12:52:21 +02:00
Nicolay Korslund
855ca8ee74 Added camera and scene, started adding input. MISSING FindOIS.cmake! 2010-06-05 20:37:01 +02:00
Nicolay Korslund
2d3a56a464 Set up OGRE window and config reading 2010-06-03 21:51:59 +02:00
Nicolay Korslund
dc2c9f06d0 Renamed all .h to .hpp. Started porting rendering code. 2010-06-03 20:44:55 +02:00
Nicolay Korslund
2d2804b30c Fixed unbearably slow cell loader. Faster now. 2010-05-23 14:40:38 +02:00
Nicolay Korslund
bdb6896c3f Created (a very slow) cell loader. Will optimize. 2010-05-21 11:28:47 +02:00
Nicolay Korslund
8c21616ce5 ESM storage, take two 2010-05-17 20:59:15 +02:00
Nicolay Korslund
e534431022 Main program now stores ESM data in memory 2010-05-17 17:35:42 +02:00
Nicolay Korslund
ccfc63ab9f Updated and tested CMakeLists.txt, now confirmed on Linux. 2010-03-05 08:16:11 +01:00
Nicolay Korslund
320fb3f8b8 Added very early CMakeLists.txt, builds main executable from game/main.cpp 2010-02-28 14:51:17 +01:00