Marc Zinnschlag
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47790e6feb
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cell render refactoring
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2010-06-12 13:01:20 +02:00 |
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Marc Zinnschlag
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7c8b3ea1a9
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added --start command line option to choose a cell for stating the game
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2010-06-12 11:49:37 +02:00 |
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Marc Zinnschlag
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9a041d7c01
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added data option and openmw.cfg file
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2010-06-11 19:53:00 +02:00 |
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Marc Zinnschlag
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f346adb6e1
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implemented program argument handling via boost program options
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2010-06-10 10:31:50 +02:00 |
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Nicolay Korslund
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f3d7f2e25a
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Finished basic key binding system. Minor other cleanups.
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2010-06-08 13:53:34 +02:00 |
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Nicolay Korslund
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86b78b18f4
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Created cell renderer w/NIF loading. Runs but is WIP.
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2010-06-07 00:33:45 +02:00 |
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Nicolay Korslund
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fdb41f0774
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Merged in CMake and header cleanups from zinnschlag
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2010-06-06 18:01:29 +02:00 |
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Nicolay Korslund
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edca830845
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Added rendering loop and keyboard listener
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2010-06-06 13:48:20 +02:00 |
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Marc Zinnschlag
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c4a6fa56ea
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cmake modifications for out of source build
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2010-06-06 12:56:46 +02:00 |
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Nicolay Korslund
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4c1d07adb6
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Added missing CMake files.
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2010-06-06 12:52:21 +02:00 |
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Nicolay Korslund
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855ca8ee74
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Added camera and scene, started adding input. MISSING FindOIS.cmake!
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2010-06-05 20:37:01 +02:00 |
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Nicolay Korslund
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2d3a56a464
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Set up OGRE window and config reading
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2010-06-03 21:51:59 +02:00 |
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Nicolay Korslund
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dc2c9f06d0
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Renamed all .h to .hpp. Started porting rendering code.
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2010-06-03 20:44:55 +02:00 |
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Nicolay Korslund
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2d2804b30c
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Fixed unbearably slow cell loader. Faster now.
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2010-05-23 14:40:38 +02:00 |
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Nicolay Korslund
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bdb6896c3f
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Created (a very slow) cell loader. Will optimize.
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2010-05-21 11:28:47 +02:00 |
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Nicolay Korslund
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8c21616ce5
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ESM storage, take two
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2010-05-17 20:59:15 +02:00 |
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Nicolay Korslund
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e534431022
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Main program now stores ESM data in memory
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2010-05-17 17:35:42 +02:00 |
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Nicolay Korslund
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ccfc63ab9f
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Updated and tested CMakeLists.txt, now confirmed on Linux.
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2010-03-05 08:16:11 +01:00 |
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Nicolay Korslund
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320fb3f8b8
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Added very early CMakeLists.txt, builds main executable from game/main.cpp
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2010-02-28 14:51:17 +01:00 |
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