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21 commits

Author SHA1 Message Date
Assumeru
72549651e0
Rework container resolution (#3006)
* Rework container resolution

* add optional argument to getCount

* remove now-redundant changes

* undo worldimp changes

* move save-fixing code to InventoryState

* replace Rng instances with Seeds
2020-10-13 17:46:32 +02:00
Capostrophic
ee4fa93bd4 Rework prevent merchant equipping setting again 2019-10-28 01:58:23 +03:00
Andrei Kortunov
8df8bd3f37 Use C++11-style loops in the GUI instead of iterators 2019-03-02 13:27:59 +04:00
Andrei Kortunov
1cb7ed5db1 Use owned tooltips for items in containers correctly 2017-10-04 12:13:45 +04:00
MiroslavR
52e00f5fef Do not show uncarriable lights in item views 2016-09-24 18:01:31 +02:00
scrawl
bea88c3643 Stolen item tracking overhaul part 2 (Fixes #2338) 2015-02-06 01:27:16 +01:00
scrawl
4d5adfb5dd Fix being able to use enchantments of items that failed to equip (Fixes #2215) 2014-12-15 13:47:34 +01:00
scrawl
58571f7ac2 Revert "Transfer item ownership to the buyer if item wasn't stolen"
Fixes #1953.

This reverts commit 5d77c5e8ca.
2014-09-28 12:18:46 +02:00
scrawl
5d77c5e8ca Transfer item ownership to the buyer if item wasn't stolen (Fixes #1933) 2014-09-24 12:21:19 +02:00
Ragora
b8851790a6 Covered forgotten old bound item checks 2014-09-13 18:59:13 -04:00
scrawl
c775e05d7a Show encumbrance preview when trading (Fixes #1793) 2014-08-26 02:09:22 +02:00
scrawl
de7fcf0beb Fix unhandled edge case in TradeItemModel with items that are able to stack, but are not currently stacked (e.g. after repairing a damaged item)
Fixes #1368
2014-05-31 13:45:47 +02:00
scrawl
039398c8ae Basic RefData and CellRef change tracking
Wrapped item charge handling in getItemHealth function
2014-05-25 14:30:07 +02:00
Emanuel Guevel
1e4a854433 Remove static method MWWorld::Class::get(&Ptr)
It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
2014-05-22 20:50:00 +02:00
scrawl
93b76a603b Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
Marc Zinnschlag
367919200f moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
scrawl
589fbbd871 Issue #777: Create InventoryStore for creatures with weapons/shields 2014-01-19 11:43:23 +01:00
scrawl
0f5dc59176 Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure. 2014-01-08 23:37:46 +01:00
scrawl
783c501d70 Some checks to prevent bound item abuse 2014-01-02 01:36:08 +01:00
Chris Robinson
2853b56ed5 Throw an exception when trying to get an empty Ptr's type 2013-08-15 04:52:01 -07:00
scrawl
0c4a963132 Container UI rewrite 2013-05-11 18:38:27 +02:00