Alexei Dobrohotov
96769ab4a5
Try to reword unsupported NIF loading docs
2020-11-08 20:07:34 +03:00
Alexei Dobrohotov
a38c629425
Read NiSkinPartition
2020-11-08 13:23:18 +03:00
Alexei Dobrohotov
afea11b70a
Read NiStringPalette and NiBoolData
2020-11-08 13:23:18 +03:00
Alexei Dobrohotov
c79f509652
Misc NIF loader improvements
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Bullet NIF loader cleanup
Collect all extra records of a node
Remove code duplication in geometry type detection in OSG-side NIF loader
2020-11-08 13:23:18 +03:00
Alexei Dobrohotov
7e63afdecf
Allow loading arbitrary NIF files
2020-11-08 13:23:18 +03:00
Alexei Dobrohotov
f6b43b9321
Merge branch 'Changelog_Devs' into 'master'
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Adds #4083 to the changelog
See merge request OpenMW/openmw!392
2020-11-07 15:15:17 +00:00
psi29a
1b944aeb29
Merge branch 'grammar' into 'master'
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Improve grammar in [Physics] category of the default settings
See merge request OpenMW/openmw!393
2020-11-07 08:08:25 +00:00
Alexei Dobrohotov
9859565f8d
Improve grammar in [Physics] category of the default settings
2020-11-07 02:18:36 +03:00
Atahualpa
64ff09883f
Add #4083 to the changelog. The entry for the release changelog is going to be included in my upcoming MR which will update the whole release changelog.
2020-11-05 13:30:56 +01:00
Bret Curtis
d9fcd3c768
Merge pull request #3026 from akortunov/iterator
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Rework cure effects
2020-11-04 18:03:45 +01:00
Andrei Kortunov
0e971dccf0
Rework cure effects
2020-11-04 13:51:10 +04:00
Alexei Dobrohotov
37cce328ca
Merge branch 'basicmath' into 'master'
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Compute the rotation normal relative to the door axe, not the world.
See merge request OpenMW/openmw!391
2020-11-03 14:34:25 +00:00
Bret Curtis
6efa7eea5a
Merge pull request #3025 from akortunov/iterator
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Do not remove active effects in the active effects loop
2020-11-02 17:12:45 +01:00
Mads Buvik Sandvei
340b4117ed
Merge branch 'uninline_checkxrresult' into 'openxr_vr'
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don't mark CheckXrResult as inline
See merge request madsbuvi/openmw!7
2020-11-02 15:25:55 +00:00
Andrei Kortunov
c1d56d94c4
Do not remove active effects in loop (bug #3789 )
2020-11-02 17:51:36 +04:00
Frederic Chardon
ecd10a731e
Compute the rotation normal relative to the door axe, not the world.
2020-11-02 14:12:42 +01:00
Christoph Haag
751807d777
don't mark CheckXrResult as inline
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On gcc it compiles in Debug mode, but fails to link in Release mode.
2020-11-02 00:23:48 +01:00
psi29a
646760a484
Merge branch 'dont_hold_door' into 'master'
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Do not block a door when it turns away #4083
See merge request OpenMW/openmw!390
2020-11-01 22:49:56 +00:00
fredzio
18e38d8810
Do not block a door when it turns away.
2020-11-01 23:01:18 +01:00
Mads Buvik Sandvei
3158a2510e
Clarified logging of layers and extensions
2020-11-01 17:49:46 +01:00
Mads Buvik Sandvei
360ba542a6
Vive controller work-around. Revert this when steamvr fixes the vive menu button
2020-11-01 17:33:23 +01:00
Mads Buvik Sandvei
4e720afbd9
Better management of orientation. You should now be able to pitch and roll freely with no awkward limitations.
2020-11-01 17:17:40 +01:00
Mads Buvik Sandvei
77ab249d06
Global setting for vr mode
2020-11-01 15:50:59 +01:00
Mads Buvik Sandvei
4a42a299d8
Fixed implicit cast warnings
2020-11-01 15:47:45 +01:00
Mads Buvik Sandvei
f762088651
Use Constants::UnitsPerMeter instead of rolling my own value.
2020-11-01 15:45:14 +01:00
psi29a
ba3aad31c1
Merge branch 'hitdebug' into 'master'
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Visualize hits in the debug overlay
See merge request OpenMW/openmw!379
2020-11-01 10:20:14 +00:00
psi29a
7ee7041399
Merge branch 'stretch' into 'master'
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Put a stretch menu background checkbox into the launcher (#5672 )
Closes #5672
See merge request OpenMW/openmw!387
2020-11-01 09:26:19 +00:00
Alexei Dobrohotov
f49bf028b9
Put a stretch menu background checkbox into the launcher ( #5672 )
2020-11-01 02:14:25 +03:00
Alexei Dobrohotov
53f91a3aa5
Merge pull request #3018 from akortunov/emplace
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Use emplace_back instead of push_back
2020-11-01 01:58:56 +03:00
Alexei Dobrohotov
942334c489
Merge branch 'changelog' into 'master'
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Add missing changelog entries
See merge request OpenMW/openmw!386
2020-10-31 22:48:41 +00:00
Alexei Dobrohotov
73f866fc65
Add missing changelog entries
2020-11-01 01:32:36 +03:00
AnyOldName3
449506fef1
Attempt to explain what shadowsbin is doing
2020-10-31 19:06:20 +00:00
Mads Buvik Sandvei
010fc13b91
Refer to !6
2020-10-31 09:03:01 +01:00
AnyOldName3
3c5d025849
Merge branch 'fallinglift' into 'master'
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Unbreak elevators (#5670 )
See merge request OpenMW/openmw!385
2020-10-31 00:12:26 +00:00
Mads Buvik Sandvei
4e20482c0e
Merge branch 'openxr_vr' into 'openxr_vr'
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Fix compile issues on Linux for mwvr
See merge request madsbuvi/openmw!4
2020-10-30 23:29:24 +00:00
Christoph Haag
b54e77a667
fix openmw non-vr build
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../apps/openmw/mwphysics/movementsolver.cpp: In static member function ‘static void MWPhysics::MovementSolver::move(MWPhysics::ActorFrameData&, float, const btCollisionWorld*, MWPhysics::WorldFrameData&)’:
../apps/openmw/mwphysics/movementsolver.cpp:98:52: error: ‘getPlayer’ is not a member of ‘MWMechanics’
98 | const bool isPlayer = (ptr == MWMechanics::getPlayer());
| ^~~~~~~~~
2020-10-30 23:29:24 +00:00
fredzio
4876969153
Use the PhysicsSystem::movementQueue instead of a serie of
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setPosition(getPosition() + diff) to move actor in scripts.
With background physics, this is very slightly off with the collision
object position.
When the script run long enough (a few dozen frames for instance),
the accumulated error becomes too big. It make actors fall through lifts floors.
2020-10-30 23:59:09 +01:00
psi29a
4bbed3c860
Merge branch 'savecontainers' into 'master'
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Save and load container records
Closes #5668
See merge request OpenMW/openmw!384
2020-10-29 20:35:43 +00:00
Evil Eye
7065282127
Save and load container records; fixes #5668
2020-10-29 13:55:24 +01:00
Bret Curtis
0eaac4b522
Merge pull request #3024 from akortunov/coverity
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Fix some issues, found by CoverityScan
2020-10-28 19:26:51 +01:00
Andrei Kortunov
64ba81ecf2
Fix some issues, found by CoverityScan
2020-10-28 18:02:31 +04:00
Andrei Kortunov
00503d86e1
Try to disable CoverityScan warning in code with explanation
2020-10-28 18:01:42 +04:00
AnyOldName3
fb53b397ff
Merge branch 'even-fixier-config' into 'master'
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Merge all composing variables, not just those in destination already
See merge request OpenMW/openmw!383
2020-10-28 02:02:18 +00:00
AnyOldName3
5869ac71e3
Merge all composing variables, not just those in destination already
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This resolves a regression where the local openmw.cfg doesn't exist, so
we fall back to the global openmw.cfg, but because we've not loaded
anything from the local openmw.cfg, there are no variables with which to
merge.
2020-10-28 00:36:49 +00:00
Mads Buvik Sandvei
c1e6b05555
Wrote a meta menu for accessibility on VR controllers with few keys.
2020-10-27 20:45:41 +01:00
psi29a
8f68f08aee
Merge branch 'moonmoon' into 'master'
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Change moon phase to an enum class
See merge request OpenMW/openmw!381
2020-10-27 19:44:30 +00:00
psi29a
67e7fbb798
Merge branch 'trade' into 'master'
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Fix regression #5666
Closes #5666
See merge request OpenMW/openmw!382
2020-10-27 18:35:48 +00:00
Evil Eye
3bf5247c0b
remove forward declaration
2020-10-27 19:23:07 +01:00
Alexei Dobrohotov
9763995892
Fix regression #5666
2020-10-27 18:08:14 +03:00
psi29a
74dfc09e2d
Merge branch 'removeitem' into 'master'
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Fix remove item regression
Closes #5663
See merge request OpenMW/openmw!380
2020-10-26 23:13:35 +00:00