Commit Graph

737 Commits (481734ee20ed7e951ed82e6f5119b85c9290ff6c)
 

Author SHA1 Message Date
Marc Zinnschlag 002345270b implemented teleport doors (only for the player for now) 15 years ago
Marc Zinnschlag 7e5ddae3b3 modified action interface to allow other actors besides the player 15 years ago
Marc Zinnschlag c38b02bd5c added action interface 15 years ago
Marc Zinnschlag 239498bcd4 added getName function 15 years ago
Armin Preiml b50c7e0788 Some experimental implementation of a RaySceneQuery. 15 years ago
Marc Zinnschlag f50ced4616 added missing record classes 15 years ago
Marc Zinnschlag 0851044fa6 removed superfluous includes 15 years ago
Marc Zinnschlag bfc282779b added item health interface 15 years ago
Marc Zinnschlag 93754b2851 moved some includes around 15 years ago
Marc Zinnschlag 33b6a0b800 moved concrete record classes to separate sub-system (mwclass) 15 years ago
Marc Zinnschlag 9d6e658e05 previous commit was missing some files 15 years ago
Marc Zinnschlag ca842d1b4d reimplemented access to creature stats via new class interface 15 years ago
Marc Zinnschlag a70c3876a2 added foundation for esm record class hierarchy 15 years ago
Nicolay Korslund 69cc88bcaf Merge branch 'master' of http://github.com/apreiml/openmw 15 years ago
Armin Preiml 986325b3b2 Changed decoding code page from ISO-8859-1 to WINDOWS-1252 15 years ago
Armin Preiml 389a28a836 Added const reference to esmstore to some methods down to CellRenderImp.
Body part mesh names will be now obtained by the bodypart id.
15 years ago
Armin Preiml fb3bf91dfb Added inserting of NPC meshes. Only heads and bodys and not well placed for now. 15 years ago
Marc Zinnschlag b584215680 moved stats label <-> GMST text mapping from mwmechanics to mwgui; added missing stats window labels 15 years ago
Armin Preiml 9173fa6d30 Merge branch 'master' of github.com:apreiml/openmw 15 years ago
Marc Zinnschlag 4c53495d99 removed encoding workaround for attribute names 15 years ago
Marc Zinnschlag 416b61d06a removed a special case, that wasn't a special case (MW Scripting for Dummies seems to be wrong here) 15 years ago
Marc Zinnschlag b5b9f17799 added special case implementation for GetHealth (max weapon and armor health) 15 years ago
Marc Zinnschlag 77b2c25d62 added GetHealthGetRatio 15 years ago
Marc Zinnschlag b13895cf3a added ModCurrentHealth, ModCurrentMagicka, ModCurrentFatigue 15 years ago
Marc Zinnschlag 9a7880ff7f added GUI update for health, magicka and fatigue 15 years ago
Marc Zinnschlag 9e9b014f1d added get, set and mod instructions for health, magicka and fatigue 15 years ago
Marc Zinnschlag 089a385686 update attribute values in stats window 15 years ago
Marc Zinnschlag 0383ad550a added MechanicsManager::update function (doesn't update anything yet) 15 years ago
Marc Zinnschlag fef6fc1340 implemented handling of disabled actors 15 years ago
Marc Zinnschlag 362605860b register actors in active cells with MechanicsManager 15 years ago
Marc Zinnschlag 858f174355 removed duplicate code from World class 15 years ago
Marc Zinnschlag 0ff742fb6c added comparison operators for Ptr class 15 years ago
Marc Zinnschlag 3f8c8c33f5 added get-, set- and mod-instructions for attributes 15 years ago
Marc Zinnschlag 25e720cf65 fixed a reclist bug induced a couple of commits ago 15 years ago
Marc Zinnschlag d4f21fccdd changed PlayerPos::getPlayer return type from CellRef to Ptr 15 years ago
Marc Zinnschlag e7abbbedda added a CellStore pointer to PlayerPos 15 years ago
Marc Zinnschlag d54cd377cd added first set of character and creature stats (attributes) 15 years ago
Marc Zinnschlag 6159feb0da fixed an include guard 15 years ago
Marc Zinnschlag f141fd0931 split reclists find function into find and search functions (search can be used to check if an object does not exist, while find would see this as an error situation and would throw an exception) 15 years ago
Marc Zinnschlag 2da51e5f5a read attribute names from GMST instead of using hard-coded names (doesn't fully work yet, because of encoding issues) 15 years ago
Marc Zinnschlag 9fafac1ef8 removed encoding workaround for attribute names 15 years ago
Marc Zinnschlag 00c0a50f7f Merge commit 'ape/master' 15 years ago
Armin Preiml f3ee9ced5c Added cmake file for the iconv library and extended relevant
cmake files to use it.
Added convertToUTF8 to esm_reader. getString(int size) uses this
method now.
15 years ago
Armin Preiml d81820303d Added cmake file for the iconv library and extended relevant
cmake files to use it.
Added convertToUTF8 to esm_reader. getString(int size) uses this
method now.
15 years ago
Marc Zinnschlag ebedef49c9 removed a special case, that wasn't a special case (MW Scripting for Dummies seems to be wrong here) 15 years ago
Marc Zinnschlag 6e3fdc5816 added special case implementation for GetHealth (max weapon and armor health) 15 years ago
Marc Zinnschlag 913d55a44e added GetHealthGetRatio 15 years ago
Marc Zinnschlag a542ca22fd added ModCurrentHealth, ModCurrentMagicka, ModCurrentFatigue 15 years ago
Marc Zinnschlag 3b6b343c9b added GUI update for health, magicka and fatigue 15 years ago
Marc Zinnschlag 455bcf3b01 added get, set and mod instructions for health, magicka and fatigue 15 years ago