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2 commits

Author SHA1 Message Date
Chris Robinson
495e138907 Load sound loudness and store it with the Sound_Buffer
Still not used for say yet, though
2015-11-25 04:24:22 -08:00
scrawl
598c0c4ae7 Implement mouth animation for NPCs based on say sound (Fixes #642) 2014-07-29 01:15:22 +02:00