scrawl
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6d62aa7544
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Don't prompt for spell deletion when using cycling keys (Fixes #2382)
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2015-02-18 19:06:36 +01:00 |
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scrawl
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935cccf974
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Implement weapon/spell cycling hotkeys (Fixes #1024)
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2014-12-15 16:23:08 +01:00 |
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scrawl
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79237d16a7
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Refactor spell window to use model/view and remove duplicated code in QuickKeysMenu
This should also improve window resizing performance, the widgets are now just resized instead of recreated.
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2014-12-15 13:28:03 +01:00 |
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scrawl
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b374255447
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Improve performance of moving spell window (don't recreate widgets unnecessarily)
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2014-08-12 17:07:15 +02:00 |
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scrawl
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44b517f66d
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Implement hiding inventory windows by double click on caption (Fixes #1690)
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2014-08-06 20:13:58 +02:00 |
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scrawl
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4443e22387
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Build fix
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2014-03-17 13:32:13 +01:00 |
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scrawl
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c8c0e5de38
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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2014-03-16 23:49:06 +01:00 |
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scrawl
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365ae15532
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Drag&Drop: auto-hide windows that can't be drop targets on mouseover
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2014-01-29 15:37:26 +01:00 |
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Britt Mathis
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f7383905b7
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Finally eliminated calls to MWBase::WindowManager in constructors
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2013-04-10 14:46:21 -04:00 |
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Britt Mathis
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ce9bc6d9ba
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MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions
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2013-04-10 00:32:05 -04:00 |
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scrawl
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cf87708c1f
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Magic effect icons for spells
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2013-03-03 12:01:19 +01:00 |
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Marc Zinnschlag
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6534c2a55a
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Issue #107: WindowManager is accessed only through the interface class from now on
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2012-08-12 18:11:09 +02:00 |
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scrawl
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48ba293e88
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added the success formula, and spell deleting (shift+click)
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2012-05-29 15:13:44 +02:00 |
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scrawl
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30461438f6
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still left: spell success formula
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2012-05-29 12:35:03 +02:00 |
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scrawl
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c7268233df
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spell window layout & opening/closing/pinning logic
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2012-05-29 09:02:22 +02:00 |
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