1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-16 16:49:55 +00:00
Commit graph

16 commits

Author SHA1 Message Date
scrawl
763f647412 Add ItemModel::allowedToInsertItems 2016-03-05 19:53:24 +01:00
scrawl
07b064f616 Rename to lowerCaseInPlace 2015-12-07 22:49:15 +01:00
scrawl
9fad33cd14 Don't reset the item model's sort/filter options in updatePlayer (Fixes #2863) 2015-08-16 17:49:53 +02:00
Rohit Nirmal
396fba7fa9 Silence -Wreorder warnings, and remove -Wno-reorder. 2015-05-21 22:46:44 -05:00
scrawl
0c6e2170db Include cleanup 2015-02-05 04:18:42 +01:00
scrawl
7252cb63a6 Fix cppcheck issues 2014-09-26 17:48:14 +02:00
Ragora
e105202ee2 Use std::set instead of std::map 2014-09-11 22:45:30 -04:00
Ragora
efaa820ee2 Managed to forget the itemmodel.cpp code 2014-09-11 20:46:21 -04:00
Ragora
83868bca23 Removed unused include left over from experimentation 2014-09-11 19:37:00 -04:00
Ragora
ee6298f520 Added Flag_Bound flag for ItemStack to check against but the system behind it is probably not the best 2014-09-11 19:33:45 -04:00
scrawl
de7fcf0beb Fix unhandled edge case in TradeItemModel with items that are able to stack, but are not currently stacked (e.g. after repairing a damaged item)
Fixes #1368
2014-05-31 13:45:47 +02:00
Emanuel Guevel
1e4a854433 Remove static method MWWorld::Class::get(&Ptr)
It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
2014-05-22 20:50:00 +02:00
scrawl
eb40032bde Fix item owner not resetting when dragging an item from a corpse to the player avatar 2014-05-15 09:54:10 +02:00
scrawl
93b76a603b Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
scrawl
3a6e54c4f5 Sell owned items in the cell 2013-05-27 02:18:36 +02:00
scrawl
0c4a963132 Container UI rewrite 2013-05-11 18:38:27 +02:00