David Cernat
c6cd0a2953
Merge pull request #196 from OpenMW/master while resolving conflicts
...
# Conflicts:
# apps/openmw/mwmechanics/spellcasting.cpp
8 years ago
Andrei Kortunov
1fe3a3efe4
Count dialog layout changes
8 years ago
Andrei Kortunov
df5a43363a
Confirmation dialogs size fix
8 years ago
Andrei Kortunov
e5a0f89934
List scroll fix
8 years ago
David Cernat
7647715dac
Merge pull request #190 from OpenMW/master
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Add OpenMW commits up to 27 Mar 2017
8 years ago
Andrei Kortunov
edadcb338c
Savegame dialog improvements
8 years ago
Andrei Kortunov
a35d4334c3
Encumberance text fix
8 years ago
Andrei Kortunov
c9cf0ec977
Buttons and widgets captions vertical alignment
8 years ago
Andrei Kortunov
7d09a5d644
Progress bars vertical alignment
8 years ago
Andrei Kortunov
4daa88351b
Vanilla style progress bars
8 years ago
Andrei Kortunov
b89fdcfd27
Vanilla style drowning widget (partially fixes bug #3801 ).
8 years ago
David Cernat
2ed9ae5739
Merge pull request #149 from OpenMW/master
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Add OpenMW commits up to 14 Feb 2017
8 years ago
scrawl
e295a72d43
Add align=Center to GUI dialogs ( Fixes #2289 )
8 years ago
David Cernat
ae23c6d6a5
Merge pull request #145 from OpenMW/master while resolving conflicts
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# Conflicts:
# CMakeLists.txt
8 years ago
scrawl
93c582064e
Remove item shadows for equipped weapon/spell indicators
8 years ago
David Cernat
3a29b2d41d
Merge pull request #141 from OpenMW/master
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Add OpenMW commits up to 5 Feb 2017
8 years ago
scrawl
5f2539adb6
Optimize scrollbar/progress skins by using one widget for the track instead of one widget per pixel
8 years ago
David Cernat
268a1501ad
[GUI] Make tes3mp_dialog_list larger
8 years ago
David Cernat
0917184359
[GUI] Replace "Yes" button with "OK" in tes3mp_dialog_list
8 years ago
David Cernat
7bbeed629d
Merge pull request #109 from OpenMW/master
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Add OpenMW changes up to 25 Nov
8 years ago
scrawl
5297d7b5be
Merge pull request #1137 from nikolaykasyanov/osx-structure
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[macOS] Move all resources files inside application bundles (fixes #3566 )
8 years ago
Nikolay Kasyanov
db69342b5d
[macOS] Move all configs & resources into app bundles
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Fixes #3566 (https://bugs.openmw.org/issues/3566 ).
8 years ago
David Cernat
49a78d8462
Merge pull request #105 from OpenMW/master
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Add OpenMW changes up to 19 Nov
8 years ago
MiroslavR
7e5ba4d435
Fix default values of some GMSTs
8 years ago
David Cernat
48ca4d29bc
Merge pull request #99 from OpenMW/master
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Add OpenMW commits up to 7 Nov
8 years ago
MiroslavR
e80636f0ca
Improve performance of repairing/recharging ( Fixes #2493 )
8 years ago
Koncord
adb49b7c7d
Add New GUI dialog: ListBox
...
Example:
local GUI_LISTBOX = 42
function OnPlayerSendMessage(pid, message)
if message == "/lb" then
local items = "consectetur adipiscing elit\nsed do eiusmod tempor incididunt ut labore\net dolore magna aliqua." -- items can be separated through newline
local label = "Lorem ipsum dolor sit amet"
tes3mp.ListBox(pid, GUI_LISTBOX, label, items)
end
end
function OnGUIAction(pid, idGui, data)
if idGui == GUI_LISTBOX then
print("ID: " .. idGui .. " data: " .. tostring(data)) -- if value higher than last item id
end
end
8 years ago
David Cernat
3136a12051
Resolve conflicts in pull request #75
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# Conflicts:
# CMakeLists.txt
# apps/openmw/CMakeLists.txt
8 years ago
scrawl
e7154c3f7c
Add the ItemShadow to various other skins
8 years ago
scrawl
612c3e995f
Add drop shadow to ItemWidget ( Fixes #3545 )
8 years ago
Aesylwinn
b4a000913c
Merge remote-tracking branch 'yar/master' into Even
...
# Conflicts:
# CMakeLists.txt
# apps/openmw/mwdialogue/filter.cpp
# apps/openmw/mwmechanics/character.cpp
# apps/openmw/mwworld/localscripts.cpp
# components/CMakeLists.txt
# components/compiler/exprparser.cpp
# components/sceneutil/workqueue.cpp
9 years ago
Koncord
1b259e2d33
Syncing inventory, animations, position, 8 key attributes
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Created Package system
9 years ago
scrawl
1232607385
Remove pointless widget names in settings layout file
9 years ago
scrawl
3969675afa
Remove unused settings
9 years ago
scrawl
7f89bb273a
Add 'reflect actors' setting for the water shader, default off
9 years ago
scrawl
e8662bea31
Change the way that image origin is converted to OpenGL's lower-left convention
...
Flip the texture coordinates instead of flipping textures.
This simplifies the TextureManager (no need to worry if the caller wants flipping or not), should make it easier to generalize & multithread it.
9 years ago
scrawl
0da6d249fe
Fix the window pinning button's borders not accepting mouse clicks
9 years ago
scrawl
190bf15887
SettingsWindow: support auto-updating of slider labels through the layout file
9 years ago
scrawl
9621b66b78
Move field of view setting to Camera section
9 years ago
scrawl
9d4af59860
Don't attempt to create quest log buttons if textures are unavailable ( Fixes #3063 )
9 years ago
scrawl
34350ddeb1
Fix bug #3028
9 years ago
scrawl
75f11f781c
Use the ScalingLayer for Scroll window
9 years ago
scrawl
516f2765a1
Use the ScalingLayer for journal, books and scrolls
9 years ago
scrawl
08a55febc8
Adjust Scroll window layout to better match MW
9 years ago
scrawl
d85d74e615
Use AdditiveLayer for the hit fader
9 years ago
scrawl
a90ef8afd0
layer renaming
9 years ago
scrawl
13c7235b6b
Remove old FPS setting code
9 years ago
scrawl
47664e1370
Hide the defunct FPS checkbox in settings menu, added hint text for f3 binding
9 years ago
scrawl
a41ebd6695
Comment out object shaders in the settings menu
9 years ago
scrawl
4cc200680c
Comment out shadows tab in settings menu
9 years ago