nkorslund
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4f5b9d019a
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Rewrote more of the terrain system in D
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@121 ea6a568a-9f4f-0410-981a-c910a81bb256
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16 years ago |
nkorslund
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6b2d64d38f
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broken commit - I'm working on it
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@106 ea6a568a-9f4f-0410-981a-c910a81bb256
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16 years ago |
nkorslund
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1b01de4294
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Preparation for console
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@103 ea6a568a-9f4f-0410-981a-c910a81bb256
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16 years ago |
nkorslund
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714b724bf2
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- added -debug option
- removed all logging and output per default
- updated to latest monster, bullet and ogre versions
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@102 ea6a568a-9f4f-0410-981a-c910a81bb256
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16 years ago |
nkorslund
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fd79223cf7
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Several bugfixes related to the new Monster version
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@101 ea6a568a-9f4f-0410-981a-c910a81bb256
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16 years ago |
nkorslund
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600583cb89
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Updated to Monster 0.12 (from SVN)
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@97 ea6a568a-9f4f-0410-981a-c910a81bb256
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16 years ago |
nkorslund
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a0a95927c4
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- updated to latest Monster svn
- some work on the scripts
- fps counter moved to Monster
- minor updates
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@80 ea6a568a-9f4f-0410-981a-c910a81bb256
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16 years ago |
nkorslund
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838d4f0ebe
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More scripting updates
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@78 ea6a568a-9f4f-0410-981a-c910a81bb256
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16 years ago |
nkorslund
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6a7401e133
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Added the rest of the game objects (objects found in cells) as Monster
scripts. No functionality yet, just data storage.
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@73 ea6a568a-9f4f-0410-981a-c910a81bb256
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16 years ago |
nkorslund
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76295fbd45
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Started implementing ALL in-game objects as Monster scripts.
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@72 ea6a568a-9f4f-0410-981a-c910a81bb256
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16 years ago |
nkorslund
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c2d992c8f0
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More work on the scripts (just playing around)
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@71 ea6a568a-9f4f-0410-981a-c910a81bb256
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16 years ago |
nkorslund
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f194b91b60
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- completed moving music management to Monster script.
- started moving config
- created base class for live objects, and example derived classes for
lights and doors
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@67 ea6a568a-9f4f-0410-981a-c910a81bb256
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16 years ago |
nkorslund
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e5fc473731
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Added script containing all GMST variables
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@66 ea6a568a-9f4f-0410-981a-c910a81bb256
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16 years ago |
nkorslund
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5733869327
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fixed readme's for 0.5, various minor changes
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@59 ea6a568a-9f4f-0410-981a-c910a81bb256
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16 years ago |
nkorslund
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1cfaeeb8fc
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Started experimenting with Bullet
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@46 ea6a568a-9f4f-0410-981a-c910a81bb256
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17 years ago |
nkorslund
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33d11a733c
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More music changes, Makefile updates, minor changes
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@31 ea6a568a-9f4f-0410-981a-c910a81bb256
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17 years ago |
nkorslund
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1e41012ff3
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Added sound culling (experimental), and various fixes
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@27 ea6a568a-9f4f-0410-981a-c910a81bb256
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17 years ago |
nkorslund
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6988814728
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First attempt at OpenAL (thanks to ChrisRobinson)
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@20 ea6a568a-9f4f-0410-981a-c910a81bb256
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17 years ago |
nkorslund
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055d1b1dd6
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Added trunk
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@4 ea6a568a-9f4f-0410-981a-c910a81bb256
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17 years ago |